Wolfram Posted January 10, 2022 Share Posted January 10, 2022 I really would like a better explaination of the construct slots thing. As far I understand, players will need to explicitly "give" their orgs part of their construct "budget", right? If so, can we see a raise on the number of constructs we can own? The current limit is very low, and that's why so many people create the so-called "personal orgs". This will hurt A LOT in the building aspect of the game, not only because large structures are composed of multiple cores and we don't have any XL cores, but also in more in-depth for people designing ships or even people who place down voxel libraries. Other potential issues I can see are for mining, since we can't place down cores on tri-hex, we're forced to put down a core per hex we're mining. For a single flower that goes to 7 hexes already. Ship shops also gonna get hurt since in most I know they display their dynamic cores, which again, would count towards the limit. In the end, the only "positive" thing I can see of this change is that people would have yet another reason to alt, which honestly at this point seems to be intentional by NQ's part as it's more money into their pockets. Kleckius 1 Link to comment Share on other sites More sharing options...
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