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blazemonger

Alpha Tester
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    Sapphire Founder
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  1. While it may appear that way, I don not think so. With all due respect and in malic intended, they suffer from a "being French issue" NQ has many traits that are pretty well known and common for French companies, the ever present drive to discuss and "debate" every little detail at lenght, even when totally obvious what needs to be done..
  2. Oh, yes.. they have said that communication with us is not the main focus for the CM team as they have other (and apparently more important) things to do and not enough time..
  3. You's certainly right but the problem is that NQ has no awareness of any of this, they do not consider these things important. In general, they do not view the community as a priority and have actually said as much.
  4. ^^ this ... Anyone who objectively follows SC can see that there is progress, that stuff gets done and the dev team is able to close out stuff and move to the next. NQ meanwhile is still trying to get the basics to be stable.
  5. Fair enough. However, saying the wrong things and assuming/pretending your community has no clue would be even worse.. NQ would never .. right.. Oh wait .. They did..
  6. Making money, sure. Making profit, not so much.. They are generating a good bit of revenue, sure. But their bottom line is still pretty much zero.
  7. pretty much same as OP.. "calibrate" MUs (actually just start, then escape to get back to 100%, do not care for th ebonus ore) and once a week fly around collecting and sell As I am past 1B quanta now, have several large containers filled iwth warpcells and the same for all T1 and T2 ores, I quite all that and just set all chracters to train whatever for the next year or so.. As I expect the wipe will erase it all, I only care for the Takent point s to accrue at max, in case NQ decides to not wipe, I have more than enough stock and cash to start up again if I feel like it.. And with that I pretty much stopped loggin in until NQ provies some actual updates on release and what the wipe will look like as ther is no point.
  8. Not if you, as a companies community manager, spend 15-30 minutes each day doing so .. It's.. part of what should be your job .. It's not like the volume of posts on this fourm is very high anyway .. There is 4 community manager in the team as far as we know, inclusing Nyzaltar, that is 32 hours of time to allocate each day so, If one of the community managers does not have the responsibility to spend at least 30 minutes each day to catch up on forums, there's a whole different level of problems in that ..
  9. Not just that, the cost of obtaining whatever you need is far lower than when a DAC should be worth in game. What that means is that you will be able to aquire the money needed to buy or make whatever far easier than what selling a DAC wil lgive you, it is far more efficient to just sit on the DAC and play for free while your stash lasts. So I do not expect there will be much DAC on offer in game for a very long time, which in turn will mean demand will outpace supply by a lot and with it, DAC will be very expenive in game. to the point where it becomes unrealistic to expect players to fund gametime AND make enough to actualy play.
  10. That is a very good question indeed It is also my opinion that some within the NQ structure are very good at keeping their role/job even when they do not actually deliver. There is people in roles they "grew into" who likely are in well over their heads, something quite common for small studios expanding quickly in a short time. And with a lack of a project manager, some may well have established a dependency on their work for the development to progress. I had hope that with the removal of JC, a good few of his collaborators/enablers would also go and that seems to not have happened. So, in many ways, the "JC way" is alive and well within NQ.
  11. A simple look at LinkedIN will show you NQ is a massively top heavy company with an insane amount of upper/middle management as well as "leads"..
  12. This and also, the team which created the elements we have now, pretty much unchanged from the pre alpha start, has in fact mostly left NQ and left around the kickstarter in fact. Most of them went to another studio under the Ubisoft umbrella in 2016/2017 From the way the modifications NQ has made to specifically hte GFX for elements look (they are terrible) it shdoul be clear that the current team working on these has either no experience or is indeed contracted on a very low budget to do this work.. Pretty much all the gfx changes we got with Athena are of lesser quality than what we had and I have no idea why these changes were made as they were a waste of resources and funding.
  13. NQ is or will be miscalculating the demand for DAC in game.. The amount you pay for a quanta IRL will be stable, the amount of quanta you pay for a DAC in game will be determined by the market and will be dependent on demand. I do think that not many will be selling DAC in game unless it represents a good bit of value and as it stands there is not much in game that would accommodate this as everything is relatively cheap and easy to obtain. I expect NQ will have the wrong expectations of DAC in game altogether, resulting in them likely introducing bots buying DAC in an attempt to establish a baseline price. That will also fail as the players who have DAC, especially in the early days of the server post release and wipe, will have all the knowledge and experience they need to get what they need/want without selling DAC in game to begin with. There simply is no reason to sell DAC in game at all and there is no indicators that this will change anytime soon. the current pool of DAC will be used to fund accounts directly and I do not see DAC becoming much of an option in game.
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