Jump to content

All Activity

This stream auto-updates     

  1. Today
  2. Hades

    Star Citizen

    Yep, lots of companies are jumping on the bandwagon. It's clearly a good methodology, I guess. Another game I am following actually uses SpatialOS.
  3. blazemonger

    Star Citizen

    I could see the NQ server tech being much more like a SpatialOS competitor, in fact I could see Novaquark as a company actually being founded around building and marketing a SpatialOS like product on top of which they are building DU as a showcase product with the OS/architecture underneath being the actual asset. It would 'explain' the interest of VC investment much more than any interest for the game itself from that corner.
  4. Say hello to our new member @Myrradah ! He will be joining our Military DIvision as a Hunter, meaning he will be a scout, exploerer and in the navy part of Bladesins forces!
  5. Yesterday
  6. Venstix

    Nuclear Weapons and Player Experience

    … Is it possible to forget to bring cancer in this software? that would be awesome...
  7. 2019 will be the year of ascension What long has been postponed and neglected shall be renewed! As one cycle comes to an end and starts anew, we intend to utilize this change for long-intended but never completed changes to determine our future with clarity. As to what exactly we intend and have in store, you will have to see as time unfolds. I can summarize this in simple fashion, however: Re-define the target group and goals to reach, possibly according to SMART approach Overhaul application system according to target group Work continuously on multimedia and promotion as time and dedication to other projects permits Create a solid leadership/management foundation and expand local projects, at last These simple-sounding steps are just for one purpose: To make us better so we can empower you more effectively. With a realistic approach, we only want to attract those who want a challenge and don't mind more difficult starting conditions and obstacles to overcome. While our branches will remain broad, we will also try to focus on certain projects. In the end, we prefer those measures over mass-recruitment for simple number boosting and being unable to specialize in certain areas. If you align with our approaches, do not mind a challenge and responsibility while being able to display notable patience, this might be the right Corporation for you. If you need to be in the biggest and most known - look at the top X organizations on the community hub. ------------------------------------------------ To summarize, we want to overhaul our content, promote more, re-define some goals and make recruitment, requirements and target groups more clear for 2019. We want to focus on leadership-related and dedicated positions rather than gaining numbers blindly and are ready to filter and test applicants more. From our perspective, it doesn't matter if this rarely nets successful applicants quantity-wise if the quality and dedication of "the few" is according to our expectations. We also want to focus on getting management positions filled in the long run so that DU operations can run on their own. In turn, applicants and future members can expect a challenging but also very rewarding adventure where they can slowly notice the positive changes of their time and work investments. This, combined with our mindset on our multimedia approach is grounds for a very good and immersive experience. Any veteran member (most will deploy later on are are currently not active) you might ask would surely give you the highest praise and best stories from our first successful campaign in another world in another time. But they did not just get that experience by expecting handouts and entertainment all day, but by actively and willingly contributing and enjoying the time here. If you're of the same caliber, the 'verse will be open to you. Spread your wings and ascend - with us
  8. DaphneJones

    No access to the NDA forums

    Same issue. No response from support yet. Maybe Monday.
  9. Context

    Astro-Phsyics in DU

    My bad, most forums have a 100,000-character count limit per post so I thought I would reserve a few posts, just to be safe I will keep them reserves until I find the limits of this forum. I am also not nearly finished, the true astro-physics will come in later, I just didn't want a super long name and astrophysics sounds cooler. As to planets staying stationary, many of these parameters still apply.
  10. Context

    Persistent Players

    How about this: Faction A wants all of Faction B's stuff. Faction A slowly sends 1 player in the system all friendly and that player logs off making all their stuff disappear. Repeat this 100 times. A day later all 100 players from Faction A login and start shooting everything. Or... A player knows a VIP is going to be coming somewhere ahead of time. He places himself in an optimal position, logs off. Well ahead of time, the VIP's security team sweeps the area and cordons off certain area's to keep things more secure. VIP comes through, the first player logs back on and shoots the VIP. From the other side, where everyone is forced to login from a specific point: A player is exploring deep space, it took him many hours to get to where the planet he is now scanning and analyzing. He has to log off. He now has to spend many hours traveling all the way back. Or lets say his ship stays there but then his character is the only thing that disappears. Someone else see's the ship and takes it or destroys it. Now what? --- It is much better to have persistence
  11. discordauth:72LvRqdiSHV0xvPfL0O3wOv-hCT6jPK6a6fQMuBICeM=

  12. Hades

    Star Citizen

    Yep, that has always been the plan. Not really sure how people missed that... Hopefully not too many people are under that impression, or they will be sourly disappointed. I suppose the size of ships like the Retribution gives credence to those misconceptions. Shards and servers is a good way to put it. I imagine it will work a lot like SpatialOS... but their own proprietary technology. We will have to see though
  13. Lethys

    No access to the NDA forums

    Support.dualthegame.com, just write them
  14. Venstix

    Persistent Players

    How would locking yourself up before logging off would take immersion away? How could active players defend you if you are just sleeping in the hall and an enemy breaks in? Not sure what you meant here please explain.
  15. And here's our latest poster ! We can do studies and estimations too
  16. Thank you for the feedbacks ! We'll try to think about it for the next video
  17. NoBlackThunder

    No access to the NDA forums

    It seems like i am missing access to some forum parts that i should have ( from what the other backers are telling me ) I have no idea who and how to contact anyone to fix this 😕
  18. blazemonger

    Download

    download link will be on your profile page on http://dualthegame.com once you have access
  19. Takao

    Star Citizen

    @blazemonger I wasn't responding to you, but to DaphneJones.
  20. airbender

    Download

    So if I read right first off is that if you pledge in silver u will also get access right away. Now my question is and still I have not seen any response do the question asked before is when and where can we go to download the game now so that when alpha opens on Dec 12 I think I saw we can start playing and testing the game? I am trying to wonder where others got to download game that r playing now and you have no link sent to people who pledge not long ago to play. This game seems to be fun and exciting but still need clarification on some of these questions. Thank You
  21. blazemonger

    Star Citizen

    @Takao There's always more than one server and I am guessing you know what was intended. It's the same as that the 'single shard universe' is really just buzzwords.
  22. Takao

    Star Citizen

    A single persisent universe run on a server mesh is not the same as a server mesh. Single persistent universe means that EVERY player is in the same universe and can potentially be at the same location. So no player limits or instancing at locations. Server mesh only means that you have more than one physical server.
  23. DaphneJones

    Star Citizen

    That's true. Single shard wasn't in the original SC design, so they're playing catch up. I actually wouldn't be surprised if they buy a license for the tech from Novaquark. (Also won't be surprised if they do it all on their own.)
  24. DaphneJones

    Star Citizen

    A single persistent universe implemented with a server mesh. What other game does that? Oh... that's right... DU.
  25. Borb_1

    Safe Zones

    Come Alpha 3, there will be a lot of dev on the mechanics of combat. Come Beta, as you correctly point out, there will be a lot of dev on the scenarios that work for game. I'm sure the large game world will be conducive to PvP and to Safer Zones.
  26. blazemonger

    Star Citizen

    This is the big one.. SC has yet to show/prove they can actually make their intended server tech work and from what I have seen they do not even know how to make it work. DU is built around/on top of the server tech.
  1. Load more activity
×