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  2. Happy New Year Novians.
  3. Happy New Year Wyndle! Wishing everyone the best for 2025. ❤️
  4. ..or should I sing Silent Night? Kinda quiet on the forums.
  5.  

     

    Sadly, I have bad news: I had to leave Alioth last week because I was trapped in a 'financial death trap'. I abandoned my base and left all the cargo (too much cargo) and left even my bigger capital ship. (It had a few design flaws, to be honest.) The problem was just the bad economy; many players are somewhere else playing or stopped, who knows. Also, selling the goods didn't work; it was insufficient, and they didn't sell well. 

     

    I moved to Sancturary since I still have two pieces of land that give me a small bonus with the auto mining. And it's free. 

     

    So, this is my last post here; there is nothing noteworthy to post anymore.

     

    I had a little fun, but this game could have done better. My biggest issue is travelling.  Burning up in the atmosphere, speed, and braking are too troublesome (I hate Newton-style gravity); landing and taking off takes too much time. Everybody was better off with just "Star Wars" style flying. Just get in your ship and on your way. The technical flying aspects in DU are not noteworthy (it was Nerdy thinking, just making it complex for the sake of making it complex).  It was not needed; it is not the same as Space Engineers. This aspect also worked like a big negative in the economic system; just my two cents.

     

    Guys, I wish you all the best, maybe until next time, who knows.

     

     

     

  6. Could someone point me to a csv file to seed my markets with ? the one supplied seems to lack alot of items I am super Stoked to be able to have my own little Verse where i can build some factories and such But i need to buy some things, kind of hard to craft a mining unit or two or a refiner on day one in a nano pack, I have googled this 10 different ways and several Discord's as well,one post on here a person suggested getting a complete list on GitHub / could not find anything anywhere so if anyone on here can point me in the right direction I would be very Grateful Thank you'
  7. Same exact situation here. I actually thought rewards were canceled or some thing, until I saw the button on my profile page telling me to contact support. Still no email or anything requesting shipping information. Apparently they just send us here.
  8. I came back just in time 🙂 (Pity I couldn't afford to play for a couple of years but I'm glad the game is still going... it's great to be back 🙂
  9. I keep running into these shiny and meowy thingees all over the system. You are busy.
  10. Indeed that is the starting point from the last clue we revealed, it will eventually lead to the trivia contest and pawcours/race. Be prepared y'all, a new clue will be revealed soon (tm)!
  11. For those still seeking: There is a pink construct called Cat Scratching Pad (whose style might that be?) parked directly at the Ark Ship. With another hint.
  12. Thanks, I will head over that way!
  13. Hi @NoxBear have you tried joining our Discord? There is a whole section of channels with a lot of very knowledgeable myDU players who might be able to assist you either setting it up or perhaps point you in the right direction for hosting services!
  14. I've tried several times to make this server work. It is NOT as easy as they make it sound. So I'm looking for a server host that can do all this crap for me I'm retired and would rather drop 20 bucks a month to host a server for my guild than keep banging my head on this wall. If anyone has any info just let me know. Thanks
  15. Greetings @Knight2859, You can find that parameter in the item hierarchy: FeaturesList, allowBaseShieldOnStaticConstruct Hope that helps!
  16. Hello, I have setup a myDu server for my community and have been configuring it for the past week. We recently disabled safezones on planets, but realized that there are no shields for static constructs. I couldn't find any parameters for shield items to change the kind of cores they are allowed to be placed on. Is there anything that can be done to allow static cores to use base shields or other shield types? Or even adding a new shield type?
  17. Nothing receives as well… 😔
  18. I seem to recall reading several discussions about fuel burn rate in the Beta and possibly Alpha forums. NQ may or may not have the resources to properly document everything but I'd be willing to bet if they trained their own LLM FAQ-bot it would be even better than standard documentation with a far smaller labor cost to implement.
  19. Because you reduced the speed it takes to refine, it requires way more ore for each refine. and as you can see in the red bar you only have 6000 or so ore but it requires almost 10000 ore to refine. increase the ore you have the container and it will be fixed. The way the refiner works is that the minimum crafting time is 180 seconds. If crafting 1 batch of ore takes less that 180 seconds, it will craft multiple batches. lets use easy numbers. (can't remember the exact numbers) you need 100 ore per batch. creating 1 batch takes 2 seconds. For the refiner to finish 1 cycle. you then need 180 / 2 x 100 = 9000 ore for 1 cycle.
  20. https://localhost:12000/itemhierarchy/definition/1838759148/false upkeepFee 0 abandonDelayDays 9999 https://localhost:12000/itemhierarchy/definition/3353235929/false Overall Group for Rocket Engine https://localhost:12000/itemhierarchy/definition/2294552479/false Overall Group for Space Engine https://localhost:12000/itemhierarchy/definition/2088914018/false Overall Group for Atmospheric Engine Rocket Engine fuelRate 0.000033 https://localhost:12000/itemhierarchy/definition/359938916/false Large Rocket Engine Atmospheric Engine fuelRate 5.12E-07 https://localhost:12000/itemhierarchy/definition/2375915630/false Basic Large Atmospheric Engine Space Engine fuelRate 2.048E-07 https://localhost:12000/itemhierarchy/definition/2200254788/false Basic X-Large Space Engine Basically the lower the fuel rate, the slower you burn fuel. You can edit specific enginers or just do an overall. NQ really should make a proper documentation for this kind of things, everything I've done so far has through trial and error. Some thing can easily be understood because the description name for it makes sense, others like fuelrate. What the hell does it mean? How is it calculated and so on. I only know that the smaller the number the longer it takes to use fuel, due to checking all the engines and remembering fuel rates ingame. But how it works i have no clue.
  21. what I know meantime: - there is no planetary mining - the old diggout game only happens on asteorids (it was fun to find some rare-ores without the risk of loosing the ship) - messing with the docker: only use up.bat/down.bat (this handles some dependencies - if you instead use docker to stop/start you wont be able to log in game any longer) - find somne csv files on github, having all DUItems by name - fill your market-files e.g. 1.csv with this data - try to seed the market in the Backend and if 1.csv throws no error, then simply copy this over all other csv's, seed again and you can buy all you need everywhere
  22. thanks @NQ-Nyota this finally helped me out once all was sorted and seeded I visted Jago - I couldn't for so long - sadly there are no nodes to dig out thank you for mydu, it was a great feeling to just fly and see the worlds again
  23. A lot of the discussion about myDU is over on our Discord. I know Discord isn't for everyone, but you'll be able to find out a lot of information there from players who have asked the same questions, as well as mods and instructions and just awesome help from the community.
  24. could anyone figure out how to enable ore-deposits under ground ? .. it was mentioned from NQ - there will be even mega-nodes - they said did anyone find any ore ? my scanner shows nothing on Alioth
  25. Hello all. I was excited to give it a try any setup the MYDU Server via Docker. All went fine and good, but I'm struggeling with the configs. What I'm looking for is one BIG THING, I'd like to feel the digging again, scanning &digging for ore - good old days [quote]With the above mentioned old pre-mining unit planets, there should indeed be underground meganodes.[/quote] Does someone know how to set this up ? My Scanner shows nothing - partout - when playing out of the box-settings. @Novaquark, thanks for the Server-goodie - is there a way to make some old miners happy ? .. there some guides explaining the backend maybe ? cheers
  26. Thank You very much. ❤️
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