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Alpha Tester
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Everything posted by blazemonger

  1. The changes are good in themselves. The problem though is that NQ has allowed expectations and situations to evolve which will now be run into the ground. The victims are the ones using the abilities they had to create solid and interesting projects as a fallout of NQ dealing with wild growth of massive towers and waterfall orgs consisting of Alts because "Jonnie wants his own little tower all to himself", and allowing that. While the community clearly told NQ this would not end well since well before beta, NQ thought they know better and it would not get as bad. Currently we see one thing after another come to actually happen as many of us said it would and NQ now having to resort to measures like this in the hopes of fixing it. Thing is, if DU was in a state where it should be, early alpha, you can make the changes and wipe, no questions asked, and move on. NQ thought they'd see masses and masses of players come through the gates from the moment they went "beta" but instead they saw their bank account get drained by a massive spike in server cost and so have been in emergency mode, trying to fix the plumbing, since August last year. So they have neither the player base nor a stable and sustainable game at this point And that is a real shame.
  2. You can't .. yet.. as you'd need 20 PCs to do this. That will all change though once the game arrives on Geforce now. Then it will technically be possible to run 20 clients in browser windows using free GFN accounts. So many "glorious" was players will be able to abuse that system to exploit their many alts.. And I so not expect this is no something NQ has yet considered.
  3. I can only agree from having seem a number of streams the added effects are at best detrimental to the UX and the game in general. There is no reason to all these effects outside of showing off another kewl new toy the devs get to play with and they do so way over the top, just like they did with all the toys they got previously. VFX are supposed to support function, not become the focal point. Besides that, the way the VFX are done really is not great. they draw focus away from the actual area they are supposed to be "pointing at" as they are not correctly placed. Was this even on PTS or is this another example of NQ just dropping in stuff last minute and untested _despite_ having a PTS which by now seems more of a marketing tool than something they actually use for.. well. testing. I was kind of hoping the next patch would give me an incentive to reinstall the game and have another look but it seems it's just more of the same and nothing actually changed.
  4. VR is a waste of time.. and the game has trouble enough with performance as it is. There is reasons why VR is pretty much limited to swinging light sticks and obscure chat rooms, the technology is years away from any sort of ability to actually present you with a realistic experience. And I have been around and involved with VR tech from way back in the 90s when I worked for C= ..
  5. Your "warnings" are pretty meaningless since it is dead easy to poke holes in your baseless fantasy bubble ideas. If I'd choose to do so, there is _nothing_ preventing me from blocking part of a website to be show on my screen, I am not altering or even accessing any of the code, I'm just not allowing it to be shown. But feel free to provide me with anything, outside of what seem to be a misguided sense of what is or is not legal, that says otherwise. and thanks for derailing yet another thread
  6. Is it? it's pretty much a recolor of the existing skin.. Takes all but a minute or two to do so I'm not sure what the big deal is here. While variation, even simple ones, is certainly not a bad thing, locking it into an engine type though seems to immediately diminish the possible use of the skin.
  7. It all seems JC told quite a few "colourful untruths" over the years so far.
  8. The free version allows play sessions of 1 hour and you will disconnect from the service when you pass that time. There is a limited amount of slots available so there is no guarantee you can get back in/on. The paid version has a time limitation of 6 hours and while paid access is prioritized over free access when allocating available slots, there is again no guarantee you will get access. Dual Universe is hardly a game you play for an hour and getting kicked out and not be able to get back in is not desirable.
  9. You just refuse to get it, I understand. It's fine.. No point in trying.. so good luck with your personal bubble fantasy
  10. From Discord: Written by NQ-Deckard
  11. So you are saying Apple should be forced to allow Android apps as well? And Android should be forced to run iOS apps? While at it, why not enforce any desktop OS to run any iOS or Android app without the need of emulators. Might as well force all OS developers to merge and all deliver the exact same OS as that is pretty much what you are suggesting. All one big happy family where the choice of OS is irrelevant.. /s Your "suggestion" is not realistic and really has no merit. Linux is not even close to being able to support the wide range of applications Windows (or MacOS) does, it's Video and Audio support is OK-ish, but far removed from what Windows or MacOS offer. For what you say to even be a consideration, you'd either need to compromise what an application can do to meet the lowest common denominator in what is possible (which in itself is a blocker here) or besides forcing applications to be written fully agnostic with regards to the OS it runs on, the OS developers will also need to be forced to provide the exact same functionality and feature sets. And that is not something that is ever going to happen. So no, your idea makes no sense as it kills innovation and reduces competition.
  12. NQ pretty much said they will be. in the last devblogs
  13. WSL is literally a virtualized environment (it's pretty much Hyper-V) running a Linux distro, it's not a cross platform standard for binaries. I'm sorry but you really have no idea what you are talking about here. As preposterous as your idea is, a "new language" has absolutely nothing to do with it. And again, the OP ask is not something Microsoft has any say or or obligation to accommodate for. But you are clearly so far down your personal rabbit hole by now you actually lost the plot in the context of OP. Cellphone standards are not mandatory (or set) by law. You suggesting as much pretty much shows what you understand in this context.. which really is not much. MS has nothing to do with the issue at hand as written by OP. And neither has Ubutu. or RH.. Next up, you will say that car manufacturers should be forced by law to design their engines so they can run on Electricity, Gas, Diesel or Petrol equally as the car owner should be able to choose whichever fuel they want to use without having to choose an engine for that fuel specifically and the manufacturer has to accommodate that.
  14. Sure.. has no relevance at all to the OP topic. The reason why OP can't run DU on Linux is because the anti cheat software doe snot support being run on Linux and due to the nature of the software, I'd say that makes sense. You keep derailing the topic and trying to make it about something it is not. That in itself is actually a breach of TOS for the forums and thus has been reported.
  15. Except they don't .. that is another silly assumption/claim which is entirely off the mark. If brand A makes antennas, there is no requirement for brand A to make these work with/for brand B. It is actually for Brand B to make that antenna work for them. Obviously if B would be willing to buy 10 million antennas, it is likely A will make the effort to facilitate B using their product. Microsoft has no obligation to make a developer's binary for Windows work with another OS, the developer writing their application for Windows has no obligation to consider support for another OS. Microsoft has nothing to do with this at all and the developer would possibly consider this if and when doing so makes sense from their perspective, generally in an economical way. In the context of this thread, Neither MSFT, NQ or EQU8 has any obligation or requirement to make their software work on anything but Windows as theirs is _a windows product_ i.e. it is designed and intended to be run on a Windows hardware platform. Saying anything else IMO is just plain nonsense and has no basis in anything but a mindfart.
  16. This has absolutely nothing to do with monopoly laws and suggesting as much is outright preposterous and nonsense. Or are you now also saying Apple should enable iOS apps to be loaded and run on Android devices and vice versa?
  17. It does @NQ-Naerais and it then basically takes up 1/4 of the width of the page without really having any relevant info which wastes a lot of space.
  18. Can we get at least the option to remove the sidebar on longer threads, it wastes a lot of space and in the position it is in it makes absolutely no sense.
  19. It's also interesting to see how, as reality catches up wit the excuses, NQ tends to just all out go after the ones pretty much making the case for "the truth points to itself"..
  20. Working on a project like this from home is really not a benefit. And frankly, the biggest problem I see has left the company even when he meant well and had a good idea, the execution under his leadership was really sub par. The guys doing the ground work I expect are capable people, they can't deliver because there is no clear guidance and structured coming from the upper levels as that is where the people with no real idea about game development and design sit in NQ, Getting rid of that layer and putting a solid single project manager with broad authority would probably see a fairly quick turn around IF this would be given some time to get settled and set up (3-4 week). But from there I believe probably 6 months would be needed just to clear out the trash and restructure the base code base. That means that IF NQ did the right thing I'd not expect anything ground breaking to arrive this year.
  21. At €40 for access, FB stands to make a reasonable chunk of cash on the 17th. As far as I know they are in a different boat than Hello games was as they have no major publisher forcing them to release while they know they're not ready. And at this point I'd hardly call NMS a failure. It's more likely they fall into the same hole NQ did. If their server tech falls on it's face on release and they are not able to fix that quickly, they'll be in major trouble. A game like this will hardly ever have a smooth release as it's pretty much impossible to predict how the networking will hold up. And with expectations being sky high and at the level of a finished and done game instead of another Early Access Alpha/Beta I expect to see a similar pattern as we saw with DU. Difference is that I believe FB has a better handle on their process and is more experienced and "road tested" as a game studio than NQ ever was. The success of SB does not ride on a smooth launch, it rides on how fast and how well FB get it back up and running after it falls on its face come 17th June. Being on Steam will mean many will pay, try, fail and refund within 2 hours.
  22. The argument was never about he visionary though, it was about the vision.. Which seems to be a detail you missed. In the case of DU and NQ, the visionary has left the company which only leaves the vision.
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