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NQ-Wanderer

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  1. Development forges ahead in Dual Universe. In update 1.2 (arriving on the 13th of December 2022), players will see new game systems and overhauls all about exploration, discovery, and salvaging. THE TACTICAL MAP Are you looking for a fight or trying to avoid one? Whatever your aims, we’re adding a new tool for you to navigate with more precision and awareness of the space around you. With integration into the piloting and gunner HUD, the Tactical Map allows you a clearer view of your surroundings and a better ability to interact with the map. ASTEROID REWORK Following frequently requested feedback, each asteroid now has an independent lifetime parameter that determines when it will despawn, meaning that asteroids will spawn randomly and despawn independently of any cycle based on their lifetime parameter. Players will see a constant spawning and despawning of asteroids in the game world. The ‘Discovered Category’ is being removed. There will still be a timer to broadcast the discovery of an asteroid, allowing players to mine them before their location is moved from the ‘rumored’ list to the ‘broadcast’ list. We’re also removing the tier information from undiscovered asteroids before their broadcast. Asteroid tier information is still revealed after the broadcast. However, this change will allow solo players and small groups a better chance to mine the high-tier asteroids they’ve invested in discovering. SALVAGE OPERATIONS Quanta floats out there, adrift in space, waiting to be claimed. Space recovery and reclamation have never been more profitable. Until now, Noveans would have to fly, hoping to stumble across wrecks, but that’s changing. We’re adding wrecks as ‘Abandoned Wreck’ items in the ‘Landmarks’ tab of the map. These are not pinpoint locations, however, and some searching is required to find the wrecks. ------------------------------------------------------ We’re excited to bring you this next step in our development of Dual Universe. We have streams planned to show you the upcoming features of update 1.2, and we will have more information on update 1.3 soon. Let us know what you think of this update here, and thank you all for your continued support.
  2. What’s in Update 1.1? New skins, new pets and new emotes now awaits you in Dual Universe 👇 Avatar skins for both body types (Gold/Sapphire/Ruby/Emerald/Diamond/Kyrium Kickstarter and Founder packs) - Alpha Team outfit (Silver+ / Contributors / Sponsors / Patrons) - Arkship Passenger outfit (Bronze) - Military outfit (Gold+ / Sponsors / Patrons) - Arkship Passenger outfit (Silver) - Earth Legacy outfit (Silver) (Ruby+ / Patrons) - Arkship Passenger outfit (Black) - Earth Legacy outfit (Black) New emotes (Gold+ / Sponsors / Patrons) - Dance - Cry - Thumbs down - Thumbs up - Just DU it (Ruby+ / Patrons) - Victory - Threat - Facepalm - Silly dance - Salute Two versions of pets, with a total of eight variations. - Automata Tier 1: Automata Nora-SP pet_agnes_tier1 (1).mp4 - Automata Tier 2: Automata Nieve pet_agnes_tier2 (1).mp4 - Automata Tier 3: Automata Spud-7 pet_agnes_tier3 (1).mp4 - Automata Tier 4: Automata Max-E pet_agnes_tier4 (1).mp4 - Automata Tier 5: Automata Elite pet_agnes_tier5 (1).mp4 - Anicham Tier 1: Anicham Scrap pet_alex_tier1 (1).mp4 - Anicham Tier 2: Anicham Comp pet_alex_tier2 (1).mp4 - Anicham Tier 3: Anicham Max pet_alex_tier3 (1).mp4 Update 1.1 also brings many features to the game 👇 Grid Snapping: with this feature, when deploying a blueprint, you can snap to the grid of another already placed core, like when placing a Space Core Unit. This feature will help you to align cores perfectly with one another while deploying blueprints. Element recycling: dismantling elements back into a portion of their components. Steam Achievements Eight new talents linked with schematic creation. See you in Dual Universe!
  3. Dear Noveans, It's our first Steam Awards season, and we'd love it if you spend your nomination on us! Dual Universe is built by its community; a sandbox brought to life by players. We want to celebrate your efforts in shaping Helios for each other by asking you to nominate us for the BETTER WITH FRIENDS category. Whether you prefer to play solo or in an org, we all live on the same server. The game just wouldn't be the same without other players, and the BETTER WITH FRIENDS category honors that. Thank you to all of you who choose to nominate us: https://store.steampowered.com/news/app/2000270/view/3508896037498029271?l=english Please share this post with your friends! - The Novaquark Team
  4. Hello, Noveans! Update 1.1 has a release date! If you’ve not seen this post yet, this update will bring Grid Snapping, Element Recycling, new talents, Steam achievements, and more to the game, as well as adding crowdfunding rewards such as pets, titles, skins, and emotes! Our hotfixes have addressed many of the issues encountered since launch. We continue to improve the gameplay experience and are excited to build on Dual Universe with new features and systems, as NQ Kyrios had outlined before launch.
  5. Thank you to everyone who entered the Creepy Constructs Contest! Your creativity was terrific, as always, and your entries are still in-game for all to visit near The Exchange (more on that later.) The winners are... 1st Place: Speeder Slaughter by Anomalous Runners Up: Spooky Cinema by MissDelight PumpkinCAT by Immortalis On top of the announced prizes, the 1st place winner will also receive three months of game time. We also added another category to the contest: The Community Favorite. You can visit the entries in-game at the Exchange and vote for your favorite entry here until midnight UTC on Tuesday, the 15th of November. The winner of this community vote will receive three months of game time and a hand-delivered Bonsai Tree in-game by NQ Deckard. Thank you to everyone who took part in this contest. We're looking forward to the next one!
  6. What does the future of Dual Universe hold for you, Noveans? Let us know down below 👇
  7. Dear Noveans, With the launch behind us, it’s time we give you better insight into our direction of development for Dual Universe. Before the release, our Creative Director gave an overview of many upcoming game features, and we want to expand on his letter by giving you a more precise look at what we’re working on specifically in our upcoming updates. We are currently continuing to focus our work on the initial stabilization and resolution of issues following the launch, and we are also working on update 1.1 which we are aiming to release in December. What’s Coming in Update 1.1? Kickstarter Rewards: Part Two We want to take this opportunity to thank you once again for your incredible support and patience. Kickstarter backers are the supporters that helped start Dual Universe. We’re working hard to deliver your rewards. In update 1.1, you can look forward to the following: - Two versions of pets, with a total of eight variations. Automata Tier 1: Automata Nora-SP pet_agnes_tier1.mp4 Follow us on our social media to see the others in the coming days! Automata Tier 2: Automata Nieve Automata Tier 3: Automata Spud-7 Automata Tier 4: Automata Max-E Automata Tier 5: Automata Elite Anicham Tier 1: Anicham Scrap pet_alex_tier1.mp4 Follow us on our social media to see the others in the coming days! Anicham Tier 2: Anicham Comp Anicham Tier 3: Anicham Max - Avatar skins for both body types: (Gold/Sapphire/Ruby/Emerald/Diamond/Kyrium Kickstarter and Founder packs) Alpha Team outfit Follow us on our social media to see the others in the coming days! (Silver+ / Contributors / Sponsors / Patrons) Arkship Passenger outfit (Bronze) Military outfit (Gold+ / Sponsors / Patrons) Arkship Passenger outfit (Silver) Earth Legacy outfit (Silver) (Ruby+ / Patrons) Arkship Passenger outfit (Black) Earth Legacy outfit (Black) - New emotes: (Gold+ / Sponsors / Patrons) Dance Cry Thumbs down Follow us on our social media to see the others in the coming days! Thumbs up Just DU it (Ruby+ / Patrons) Victory Threat Facepalm Silly dance Salute - In-game titles Features - Grid Snapping: with this feature, when deploying a blueprint, you can snap to the grid of another already placed core, like when placing a Space Core Unit. This feature will help you to align cores perfectly with one another while deploying blueprints. - Steam Achievements - Element recycling : dismantling elements back into a portion of their components. - Eight new talents linked with schematic creation. Looking further into the future, What’s in the 1.2 Update? - Tactical Map: a visual display providing a tactical view of surrounding constructs detected by your active radar. - New tools for finding wrecks and a minor revamp of the radar system. - Changes to the Deep Space Asteroid Tracker and the asteroid system. - Adding the ability for repair units to use scrap. - New Orbital Delivery Challenge. ---------------------------------------------------------- We still have a lot of development planned in the longer term which you can read more about in the letter from our Creative Director, and we hope that we’ve given you a clearer picture of our immediate direction for Dual Universe. We will update you should this planning change significantly, and look forward to hearing your thoughts and feedback in this forum thread. It’s been an incredible month since launching Dual Universe. We’ve worked hard to address issues, and though we always want to do better, we hope you’ve enjoyed the game so far. All across Helios, wonders are already taking shape as you bring the game to life. We can’t wait to see what you’ll build in the coming months and years. From all of us here at Novaquark, thank you for being a part of our game.
  8. To celebrate the end of Beta, we had invited every Novean to enter an outpost or a speeder to our ‘Build Your Legacy’ contest, where the winners would see their creations added as an option for players to pick in the game’s prologue. We want to thank each and every Novean who entered and congratulate you on the stunning quality of builds that you submitted. It was a difficult task to pick the winners, to the point that in the future we may add some of the runners up into the game as well. Here are the 7 winners of the Speeder contest: In alphabetical order: Cyber_Bike_Mk3 Dragon_Bike Eccentric Icarus Katana Novark Piranha YOS Legacy Speeder Here are the 3 winners of the outpost contest: In alphabetical order: Outpost by loaded Outpost Valiant YOS Legacy Outpost Your builds are on their way into the game. Please note that implementing them into the prologue will take some time, especially for the outposts, so we ask the winners for patience. Again, thank you to all our participants. Your creativity never fails to amaze us. Our next building contest is already underway for Halloween, make sure to send your entries in by the 1st of November!
  9. Players. Maketh. Game. Dual Universe is a player-driven game with an amazing community. One month after the launch, we’re already seeing wonders of art and architecture emerging from Helios. From huge architectural wonders to cozy cabins, from hulking battle cruisers to elegant ships, from royal palaces to secluded moon habitats, you can do everything you want in Dual Universe using our unparalleled voxel technology. Here’s a glimpse of our players’ building genius: And here are a few more builds that players had shared to us: Bork by Zarcata Vdreex by Dracks Screen Ships - Kaneeso The Red Five by Lambo Landers Bad Karma by Kevadronis Primorta by Empire Dolphin Cove Resort by Colber Bacteria Tank by NoxCorp What will YOU build, Noveans? If you want us to feature your builds in Dual Universe, send them to us here.
  10. A month ago, Noveans banded together and made the launch of Dual Universe a success. To celebrate your support and the hard work of our development team, we have exciting news planned for Dual Universe monthiversary next week! Keep your eyes peeled for a special livestream, more news about the direction of the game, a showcase of some amazing builds from our beta, and more! In the meantime, if you’re enjoying the game, please leave us a review on Steam. It goes a long way to help bring more players into the game to build our emergent, player driven content.
  11. We have resolved a number of issues with the Dual Access Coupon (DAC) system, and they are now accessible once more through the account pages on the website. The special access that has been granted to some players to circumvent the issue will be revoked on Monday, October 3rd at 08:30 UTC. Thank you for your patience and support, and we are working hard at fixing other issues.
  12. We want to reward those players who joined the beta for free using beta keys! To thank you for being a part of the adventure, you will receive the following items: 500K Talent point at the end of the first month (so on October 31) - Delivered in one shot on 27/09 50K Quanta per month for 6 months - (300k total) on a monthly basis from 27/09 until 27/02/23 Have a great launch!
  13. We hope you’re as excited as we are by the launch of Dual Universe. If you have any questions on the talent points boost, let us know below 👇
  14. Dual Universe is launching on 27th September, at 13:00 UTC. To enjoy its possibilities to the fullest, you need to read the paragraph below on how to benefit from the talent points boost. A few weeks ago, we unveiled the pioneer packs that are coming at launch: There’s one important thing to note: the talent points bonus only applies on existing characters. It's not backwards compatible in time. Meaning: if you create a character 2 weeks into the launch, you lose those 2 weeks of boost. Moreover, you need to queue your talents to fully benefit from the boost. If you don’t queue your talent points, you will still benefit from the boost, but at the lower unqueued rate. We will run these talent point rate changes during maintenances at the end of every month. We hope you’re as excited as we are by the launch of Dual Universe. If you have any questions, reach out to us here.
  15. Rebuilding Helios will be easier with our enhanced Blueprint Deployment Tools. bptoolv3.mp4 You can omit any element, swap missing honeycomb, and soon after launch, snap blueprints to deployed cores. What will you build first, Novean?
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