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VandelayIndustries

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  1. I agree with that. The population is laughably low right now. 30+ people I use to play with all quit ages ago. They need to make a splash and get new players. 50k subs I'd say minimum but probably closer to 100k like you said is needed.
  2. I do agree with you on some of that. A lot of it stems from separating pvp from non pvp players and content. In EVE non-pvp players exist in the same pvp game world as everyone else. If you undock, you are never safe. As CCP has stated, once you undock in eve, you consent to pvp. NQ's biggest problem is they have no idea or way to marry these 2 vastly different gameplay types. Like you said common goals and reasons for the non pvper to BE IN and risk pvp space. NQ's approach to saying "if you dont want to pvp thats ok you can have and do everything else in the game" doesnt work when you also try to tack on a hardcore full loot open world pvp system next to it.
  3. True, but if NQ decides to make shields only go to their current Core size, that would automatically make L cores tankier, with LOW development. its the same thing they did to guns. That right there would give L cores a leg up in Alien core defense. Where the objective isnt to kill everyone, its to "hold the grid and win". Just saying that could happen quick, if NQ so choose to. Not saying they will but it could happen easy and fast if they wanted.
  4. Ok, but that can be balanced. Large cores can still use M/S/XS guns in conjunction with L guns. you can quickly switch seats based on what works best at that moment. Second, i think L cores should have the highest tank (higher shield HP and higher CCS curve or cap). In EvE your big Dreadnoughts are not used in normal roaming. But they do have a specific role for sieges/defenses. L cores should fall into that line. IMO, for DU pvp to be healthy, the main pvp ships should be S/M cores. And XS and L should be more niche, yet have specific roles they are good at, and situations where they are not so good. It would put a good balance for many cores in fleets, and add a good variety to the game that is desperately needed. Speed changes should just be the FIRST change, to many.
  5. Your point of view seems skewed pretty bad and all over the place. So you are saying people that literally make 1billion per mission run isn't an incentive to go into the pvp zone? Right now they do it with near 99.99% success rate. So if that drops a little bit so what, to me thats better. Maybe armed convoys on the shorter mission runs will be the main content for that. I see nothing wrong with that. Maybe on fringe efforts or people will try to do the risky long missions that take 8 hours. Second, the have you thought that people enjoy solo stuff, even the pvpers? I know MANY people who roam asteroids to look for pvp solo. Sure its slim pickens often but they do it. Guess what, a miner can have a smaller, faster ship, and use the stasis weapon AGAINST the pvper, and with their shields have time to run off grid and "win". Maybe they have to drop their ore to reduce weight, maybe not? But thats a choice they could make for survival. Regardless we need more info how they work, but im EvE webs are used for defense a LOT, to keep your enemy from getting to close to scram you because its easier to make webs go farther then scrams.
  6. I said they MIGHT. And odds are they don't. But there are huge positive communities ive been apart of in EvE where they focus on mental health because its a factor that quite frankly effects all, granted to others not as much, or sometimes so little you dont notice it you just have a "bad day". But ive seen similar warning signs before and I think its always better to error on caution and bring it to light and he should reflect on that, and then decide for himself if maybe he should go further to seek a professional. I know you may not care and thats fine your under no obligation too, but its the little things like this, that can be that positive spark for someone. You never know.
  7. I don't I fly around, and I have no health or fall dmg. I jetpack around in space and do things that would kill me a million times over IRL. You make and base video games off of gameplay. That is if you actually want a player base to pay and play. This is also a business to NQ.
  8. If you want to choose to be toxic that's up to you. I've already explained it to you and the fact you chose not to read isn't my problem.
  9. I'm sure some will he mad, not blaming them. But me personally, my decision to continue to play or not has no bearing on a wipe whatsoever, so to me it's a complete non issue. If this next patch vastly improves pvp, and the next few mini patches are good, and they post a small "whats to Come after release" and it seems cool, I will 100% play post wipe. If this next patch sucks ass and they don't wipe, I won't be playing. Obviously other people feel different but this is just me.
  10. Exactly. But what it boils down to is what gameplay NQ chooses. Maybe there is better ways, but would take longer to develop I can't say for sure as we all speculate. But the reality is most people seem to want new gameplay options as to how bigger and smaller ships perform, thus creating "roles" for ships in pvp and hauling. Options are what make games like this fun, where many ships/and ship builds can Excell in one area but maybe are bad in others. It's not fun when 1 or 2 types of ships can "do it all". Now sure we can debate how NQ chooses to implement it i.e these new speed changes, but the reality is it seems NQ is on a tight budget and a rush to release and make a final market push to make their game viable and sustainable and profitable. We shall see if their effort is enough soon.
  11. It's the warning signs. I've seen it before in EvE. I have gifted to Plex for good and Broadcast for Reps in eve that focuses on mental illness and mental health. People often dive deep into mmos and the early warning signs are confusing the game and real life. The early signs I've seen before start exactly like that saying that "since there is max speed in space IRL then there should be none in the DU game". That's what I'm saying. Maybe it amounts to nothing, which I hope, but if I can offer encouragement to rethink or get professional help if needed then it's worth it to me. Mental health is something every one should constantly work on, and encourage others too.
  12. I'm sorry that maybe you prefer trolling or being toxic, but people often need help. And being unable to distinguish real life from a video game is not good. Encouraging people to get help is the right thing to do, even if it's on a video game forum.
  13. Bro, this is a video game. Its not real life. IF you do not know that then I really hope you seek some professional help. Mental illness is a real issue millions are effected with, please take the first step to try to find a professional to help you out. Good luck I hope things get better for you.
  14. Ive said this too many times before. If NQ plans to NOT WIPE, it actually benefits them to say that, and dbl down hard. Tell the players your stuff is here, come sub, and release is coming!! If NQ's plan is to wipe, it benefits them to NOT SAY ANYTHING NOW. It just makes sense.
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