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Alpha Team Vanguard
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About Lethys

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    Novark Citizen

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  1. Well I guess it took a long time to do but in the end this is just like a "beautiful" ship. Nice. Well done. Moving on
  2. Thats what jc always said. But he talks a lot so who knows if That's true
  3. Sure, maybe one day. But not for now imho. In order to do that you would first need proper temporary rdms rights in order for that guy to do that task. And you would need to split your territory and assign only the plot you want to have flattened. Both aren't ingame atm and thats why I said those tasks MAY be there in the future but the very basic mechanics to do that are missing so I can't see it happening in the near future
  4. for pvp missions to even be viable / useful there are loads of mechanics missing - that's why this might/may/who knows when be ingame, CERTAINLY not now If/maybe/it would be cool.....that's exactly what I'm saying. Dreams and hopes - nothing more.
  5. you started the quote with the wrong sentence there. it started with this: in regards to the ****MISSION SYSTEM**** there is nothing else to do. If you think that building some random ships or interacting with others or race tracks or mazes or puzzles or pvp will be part of the mission system then please elaborate how that's going to work. This *MIGHT* be ingame at some point but again: DU lacks so many different mechanics for this that they simply can't implement that now. And again, that doesn't mean it will never be in the game - but that is simply a hope and dream and what DU *could* do, not what it actually does
  6. well thing is, you *still* have faith in them doing the right thing - which I had back then but lost it about 1,5 years ago... I realized that they just won't (and can't) deliver what was promised and they now just try to save it from being a complete trainwreck. It's just a conglomerate of what there could be - dreams, hopes, well articulated ideas to get ppl dreaming. But that's all DU is. The actual game and the actual mechanics aren't even close to how they pitch the game now or in the past. and quite honestly: what do you expect from the mission system? There isn't anything to do in DU except mining. So the ONLY mission there will be is: bring me X amount of ore/elements to Y (created by players) and maybe some "NPC" missions by aphelia to transport goods from market X to market Y to have a second true quanta faucet. Nothing more will be there because DU lacks so many other mechanics. Sure, they can build on that later on, but for now (and I suspect for some months) that will be the only thing to do with missions. Will that be enough for ppl? We will see Will that new money faucet even be viable? We will see But imho it will be so basic and rudimentary that it won't get ppl truly interested - since those "bring me X ore/elements" is already in the game with market orders. But oh wait, economy doesn't work....
  7. Can't answer for him but I'm here because it's hilarious. And because I want ppl to get to know NQ for what they did wrong, or why it's only sweet talk the CMs do, but nothing ever changes. And yes, idc if you don't understand that - I'll keep Posting and laughing
  8. Still the only example given is mining.... because there isn't anything else to do (for earning quanta that is)
  9. They want to Split the playerbase tho with their single player creative mode idea for builders to get blueprints
  10. I mean...... I get where you're coming from with all those ideas and that DU can be so much better if NQ would actually think more than 5 seconds about a mechanic... BUT Been there done that. Before pre alpha even began. During pre alpha. During alpha. And guess which ideas they adopted? None. They "hear us" and they have this upvote Site which is only really there to make ppl think they listen and they may implement any of that. Truth is, DU is lacking SO MANY different core mechanics in the most basic state that ANY ideas outside of those core ideas may only be tackled after all of the core stuff is fixed first: Ava Stargates Player markets Atmo pvp Territory warfare Character customization Basic energy System Missions/jobs ... Just to Name a few. And that is only talking about a basic implementation. What you're talking about may or may not happen 2 or 5 YEARS from now. If NQ even reads and thinks about it that is. Or they do what they do: ignore ppl and do as they want
  11. Perfect time to tell the story of little lethys who wrote a simple ahk script to show NQ how the upvote Site can be abused (all you need to do is load the page in private tab). The Site was down because of me and ava got some thousand votes over night because of me. I did it OBVIOUSLY on purpose to prove my point. Think of that what you will, I couldn't care less What did they do? Kick me from ATV , which is pointless anyway because of inactivity. wanted to leave after I asked a question after ONE YEAR they still responded with: "it will be amazing. Just wait a bit more". and since I was one of the few hard critics there anyway, it seemed convenient to kick me. They even wanted to ban me from the game. Because they left a major security breach open in their Website. After telling them several times, nothing happend and I wrote the script. That's how little NQ cares and thats how they resolve problems: they just close their eyes, hope for the best and insist they did everything right
  12. Hahahahaha glorious 100$ on NQ not doing anything
  13. Using wrong terminology for the wrong thing leads to dissapointed customers. As seen here again and again. But I guess NQ doesn't care, because they need the money. At least "they heard us" /shrug
  14. A beta would've had all mechanics implemented. This is a subbed alpha at best, not a beta. Despite what NQ or ppl say
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