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About Lethys
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Lethys reacted to a post in a topic: No NPCs = No Game; A question for the Devs
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Lethys reacted to a post in a topic: No NPCs = No Game; A question for the Devs
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Anomaly reacted to a post in a topic: Gold Sellers Assemble ...
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Lethys reacted to a post in a topic: What were you expectations of this game before you played it?
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implement different tiers of autominers for different efficiencies and tasks and allow it in the safezone, but only common ores and slower then in pvp zone where you can even automine rare ore
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No NPCs = No Game; A question for the Devs
Lethys replied to DuskLight's topic in General Discussions
sure, PVE and NPCs would give people something to do and may be used as a quanta faucet and I would appreciate NQ for implementing this but for me personally, PVE is always boring. once you know how to do it, it's just blitzing through it to maximize quanta/hour -
Lethys reacted to a post in a topic: Why PVP is important to the game.
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Lethys reacted to a post in a topic: Why PVP is important to the game.
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Uajrh1 reacted to a post in a topic: DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
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IvanGrozniy reacted to a post in a topic: Why PVP is important to the game.
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does this count ppl more than once if they passed through twice? cause then it would be 490 individuals - not counting the same person going more than once to the market ofc in that timespan so depending how you count, this could be anywhere from 1 to 980 individual ppl
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Lethys reacted to a post in a topic: What's the deal with Asteroids NQ?
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Noddles reacted to a post in a topic: DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
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Lethys reacted to a post in a topic: DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
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Lethys reacted to a post in a topic: If you have less than 2 months in this game don't suggest anything
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DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
Lethys replied to NQ-Naerais's topic in General Discussions
-1 That's what markets are there for -
Lethys reacted to a post in a topic: Why PVP is important to the game.
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If they don't stick to their original promise here then many many players will be out. Thats why there are safezones. That's why you shouldn't be in the ffa Zone if you arent prepared to lose stuff. Dont really see how this doesn't work. With the right mechanics and a good and well prepared devteam.....oh, I see the problem now
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Noddles reacted to a post in a topic: DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
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DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
Lethys replied to NQ-Naerais's topic in General Discussions
So.....the overall picture is painted now. On to the details with many more blogs and explaining how you envision certain mechanics in detail -
ReyDelmosian started following Lethys
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Yes this isn't space engineers
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So 0.25 is around the corner because we get all these updates? I doubt they learned anything, future will tell if this is the new way of communication or just another "we heard you". Can't really say I hope it's true this time, they first have to REALLY communicate for a long time before I even remotely give them any credit
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This. But my guess is they won't do that xD
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Or add him as a friend and target him. Then you see where he's at
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Hows that exaggerated when ppl post about lags in pvp with some constructs? And they literally need to "download" the damage? Or when I load my surroundings for 20min? Because it isn't. And NQ clearly have little experience with MMOs and how ppl use the systems and mechanics in place hence why others with more xp would certainly do better Yup, I god damn feel that Not the guy for positivity, never was. Thats something for others, not me. Never wanted to be an ambassador of du nor is it my goal to get anyone playing the game. I just tell ppl how it