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Namcigam

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  1. Nah it's called your going to run out of victims and have nothing to shoot at actually...Kind of like right now but more dramatic and more empty
  2. Yeah, everyone is soo excited about the beginning of the end it's really strange to witness. Soon there will be less of a chance to evade attackers let's party...meanwhile they exiled over half of their player base, Asteroids are largely ignored and MU's are slower than picking up ore one piece at a time but lets celebrate.
  3. In that regard, There is no need for "bad tiles" that shouldn't be a thing. You shouldn't have to Easter egg hunt for a good tile that's the kind weird shit I'm talkin about that doesn't make any sense to me.
  4. I don't know what that means, I've paid for several months of this game but I will share with you the straw that broke the camels back for me, It happened last night, I have been against what they did to the ore distribution from the start for many reasons but last night out of boredom after calibrating my mu's on Lycobus I decided to stay and hang out for awhile instead of flying back to do a round of hauling missions which is what I usually do. Instead I wanted to trying picking up rocks again like when I first started playing I'm using 4 mu's on four tiles cost me millions territory units, static cores, large containers mu's etc. I'm mostly mining Natron there is hint of pyrite on the tiles single digit L per hour enough to be annoying honestly but anyways I decided I might be productive to go ahead and pick up rocks 20L per rock which in my opinion is a special level of cruel mind you. I do this for awhile and it was nostalgic for awhile it did bring back memories of when I first started playing that bit was kind of nice then I take a break check my inventory and realized picking up the ore 20L at a time is faster than 4 mining units on 4 tiles... That is disgusting and the nail in the coffin for me that's how absurd all of this mining unit shit is The mining you do when you first start playing is more effective and more efficient then all of that expensive junk along with the expensive taxes. All of that bloated travel time setting up the bases calibrating etc. etc. and you are literally better off mining natron at sanctuary one rock at a time... That observation has made things very clear to me. My concerns are and have been quite clear and relevant and you can choose to ignore them or dismiss them but they are undeniable. Picking up ore one rock at a time is not my idea of fun so picking the ore up one at a time for hours at a time isn't going to happen even though it is more productive and efficient than at least 4 mu's perhaps even more than 4 mu's it's beyond disappointing. I can't do it.
  5. That was just gibberish due to being frustrated, I can't accept the ore changes, the inability to safely mine specific ore dynamically as needed is intolerable. ore over time is intolerable. Hurry up and wait is intolerable. I have a month left on my sub and I think that's the end of the road for me. Too much over head too much bullshit.
  6. Mining poll: How many years does it take to get a return on investment when building a mining base is it one, two or three years... Ohh you want mine exotic ore ohh those picks cost 600 million quanta per unit plus expenses ofc, good luck to ya...
  7. That's closer to my point than most, There is loads and loads of room for improvement in regards to acquiring resources and earning quanta, right now is a dystopian worst case scenario the result of NQ being over thrown by the angry space pirates arrrgh!!!
  8. Yup still complaining about this in a meaningful way... I dunno all I see is badness, the tiles are too much, the mining units are even worse, the price of advanced mining units and above are hedious... Lycobus is as far away as it could possibly be amounts of ore on the tiles the initial amounts are way too low across the board. There's nothing good about it. The adjacent tile bonus is too low doesn't justify the heavy investment. if you use warp cells to end the madness that's another large expense... blah it's lame
  9. I dunno all I see is badness, the tiles are too much, the mining units are even worse, the price of advanced mining units and above are hedious... Lycobus is as far away as it could possibly be amounts of ore on the tiles the initial amounts are way too low across the board. There's nothing good about it. The adjacent tile bonus is too low doesn't justify the heavy investment. if you use warp cells to end the madness that's another large expense... blah it's lame
  10. No, I agree I didn't really enjoy the underground mining but hindsight is a bitch because that was a lot better than what is going on now. If I wanted to mine Natron I would go to Madis fill up a container as needed. Can't really do that now Asteroids are bait high risk low reward 5 scans plus fuel plus risk for 2 hours of mining is a horrible proposition. It's bad for business.
  11. Before the new mining feature we were able to get as much ore as we were willing to mine and now we can't and hauling mission are way too slow, it's true the latter is an oldie but goodie but it is a perfect comparison to accentuate the tedium of both said tasks.
  12. Becoming masters of tedium is no small feat. I just thought It was a good time to remind you that you wrecked your game with your last update. Might want to look into that.
  13. I knew not to get excited by these wrecks I never saw any of the ones that were underground and I had no reason to think this would be any different. the re-occurring cycle is the gains never justify the means in this game across the board and bunch of tedious time and effort for little reward playing to keep your head above the rising tide. I've been trying to point this out for awhile now to no avail but it is by far the biggest problem with the game.
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