NQ-Pann Posted October 26, 2021 Share Posted October 26, 2021 When the Demeter update goes live soon, some talents will be reset to fit the mining overhaul and the introduction of mining units. (See the announcement) Link to comment Share on other sites More sharing options...
Yoarii Posted October 26, 2021 Share Posted October 26, 2021 Thank you for not doing a complete talent reset. Feriniya, decom70 and Shaman 3 Link to comment Share on other sites More sharing options...
Knight-Sevy Posted October 26, 2021 Share Posted October 26, 2021 Good thing that you can target a talent area and reset it. Link to comment Share on other sites More sharing options...
Omukuumi Posted October 26, 2021 Share Posted October 26, 2021 Can you please do the same for PVP? You change all time our voxel tanking, our weapon, capacity cost, the meta itself... Don't listen only PVE players plz, thanks. Akroma, Lethys, Shaman and 7 others 10 Link to comment Share on other sites More sharing options...
i2eilly Posted October 26, 2021 Share Posted October 26, 2021 +1 For PVP talents. You have changed so much over the past few months with regards to PVP. For example the statistics of voxels and the weapons statistics . Giving us a PVP point reset would really help out as some of us wasted a lot time training talents geared towards the old PVP voxel and weapon statistics. LeeFall, Akroma and JackIV 3 Link to comment Share on other sites More sharing options...
Williow Posted October 26, 2021 Share Posted October 26, 2021 thank you. so along with a new set of talents correlated to the miner units and a deferent skillset for that purpose, is there also a new skillset for territory scanning units after this patch so they read "pools" now rather than liter of ore? and or are those units even going to work for scanning after the patch?.. answers to these questions would greatly help several players i know who just started the game again after being afk for a year or so... also it may help quite a few others prepare for a final decision on mining and or what to do with those reallocated talent points at all. Link to comment Share on other sites More sharing options...
CoyoteNZ Posted October 26, 2021 Share Posted October 26, 2021 How about the terrain talents we all boosted for faster and bigger digging while looking ore. These will be of no use either, can these please be added to the list. Barbecue95, Shaman, Williow and 3 others 6 Link to comment Share on other sites More sharing options...
DecoyGoatBomb Posted October 26, 2021 Share Posted October 26, 2021 Honestly I think terraforming talents are just as effected in this scenario as mining talents. They are much less of an asset when mining asteroids. Full talent reset would be overkill but I would suggest including terraforming talents in this reset as well. JackIV, Vulnor, Shaman and 3 others 6 Link to comment Share on other sites More sharing options...
DecoyGoatBomb Posted October 26, 2021 Share Posted October 26, 2021 16 minutes ago, i2eilly said: +1 For PVP talents. You have changed so much over the past few months with regards to PVP. For example the statistics of voxels and the weapons statistics . Giving us a PVP point reset would really help out as some of us wasted a lot time training talents geared towards the old PVP voxel and weapon statistics. Honestly I think this is more of a fundamental issue with the pvp talents being so granular. You could spend all your time/points over months on a certain meta then suddenly the meta changes and you have months of points tied up in off meta talents. Link to comment Share on other sites More sharing options...
i2eilly Posted October 26, 2021 Share Posted October 26, 2021 9 minutes ago, DecoyGoatBomb said: Honestly I think this is more of a fundamental issue with the pvp talents being so granular. You could spend all your time/points over months on a certain meta then suddenly the meta changes and you have months of points tied up in off meta talents. Yeah I agree, but would be nice during BETA to able to change talents as they change our playstyles. It has happend a few times now and those PVP talents for Lv5 take 23 days each Link to comment Share on other sites More sharing options...
Drexel Posted October 26, 2021 Share Posted October 26, 2021 AYO why no all talent reset Zarcata and Celestis 2 Link to comment Share on other sites More sharing options...
Zarcata Posted October 26, 2021 Share Posted October 26, 2021 What is the point of polls if things will turn out differently? I feel slightly fooled. Omukuumi, Drexel, Gerdieman and 4 others 7 Link to comment Share on other sites More sharing options...
Daphne Jones Posted October 26, 2021 Share Posted October 26, 2021 I'd rather not mess with redoing talents, but at least it's not everything. I would be perfectly happy with keeping the mining talents and just queuing the mining unit talents. I don't expect to be able to get any mining units quickly anyway... there's time for the queue to run. Holylifton 1 Link to comment Share on other sites More sharing options...
i2eilly Posted October 26, 2021 Share Posted October 26, 2021 1 hour ago, Zarcata said: What is the point of polls if things will turn out differently? I feel slightly fooled. They asked us our opinion in the update video so I made that poll to show them our opinion....Seems they just ignored us Omukuumi and Akroma 2 Link to comment Share on other sites More sharing options...
CoyoteNZ Posted October 26, 2021 Share Posted October 26, 2021 30 minutes ago, i2eilly said: They asked us our opinion in the update video so I made that poll to show them our opinion....Seems they just ignored us Then again 94 votes is a pretty much we don’t care response to the poll Holylifton and JackIV 2 Link to comment Share on other sites More sharing options...
DekkarTV Posted October 26, 2021 Share Posted October 26, 2021 It's disappointing to see the community poll ignored and the decision to "spot reset" talents not fully explained. Mining Rework- It's not just about mining and most don't seem to get that. This is an entire evolution of the gameplay loop within DU and the resulting change affects all aspects of the game. Previously on NQ files; Mining WAS required by 90% of the community in order to build, earn money, do industry and pvp. With the introduction of missions there was no reset of skills, but this enabled a new form of "trucker" gameplay where flight skills and defensive knowledge allowed for a new gameplay loop and new way of earning currency. Those that did not like mining but had to spec into it did not get a reset of their skills. When pvp changed, most pvpers still had to mine to build ships, adapt the meta, and stay rich enough to continue fighting. (First change whole community received a reset at 0.23) When the pvp honeycomb, shield, new gun size patch hit the entire meta was disrupted (good) however none of those players got any reset to fix their builds or be able to adapt to it without spending the next few weeks learning skills they didn't have prior and being stuck with skills they no longer needed. So much has changed in the year since 0.23 dropped and the brutal impact it had on the community. The community today is not the same as it was previously and has accepted and adapted to all of the changes that NQ has put forth. The game is heading in a much better direction and evolving into a fully casual experience for everyone, while some are opposed, this actually creates a system where "less work" is required for the small time player to achieve their own personal goals. Where previously one could spend weeks mining all the required materials for a build project, only to start building and then need to go mine again. Now with this new system, they may go mine a bulk start, but their autominers can assist with providing materials while they build instead. (insert any job any player wants to do, and this assists). What NQ fails to realize is the need for a full reset. Since mining can now be automated, every part of the talent tree and your "Year long Character Build" for your account is fully under stress. Now that the community has a "clearer" view of the direction of the game as put forth by NQ in their streams, we may no longer simply want to play the game in the same fashion as we did a year ago. With so many new loops and gameplay options available, and the ability to reduce overall time in some tasks while focusing on what you are passionate about, players should not be "held accountable" for their "talent builds" from December 2020 where mining/industrial regrowth (schematics) became the central focus of the vast majority of the community. Players put talents into industry to help their friends/orgs better manage the growth of their futures, where as it may no longer be required if one simply wants to be the best space trucker they can be. New builds open with a full respec of the tree, and although some may say "tedious" it really is just a pure laziness reason for not wanting to do it. Like your tree now, just put the points back where they are. For the rest of the community that wants to "Evolve" with the game in its direction, so many new options are opened, but a year of talents block most of them for the vast majority of the veteren playerbase to date. New Builds and New ways to play are the future of DU. Please NQ let us adapt fully and not just 2 weeks of skills. Omukuumi, Tional, JackIV and 3 others 6 Link to comment Share on other sites More sharing options...
iIViperIi Posted October 26, 2021 Share Posted October 26, 2021 I do not understand. It seems like there is unnecessary resistance to allowing us to respec talents. However, in a vast majority of games you spend some in game currency to allow yourself the ability to respec your talent points. It seems that you are already half way there with the ability to do so in PTS. So to make everyone happy, it would only make sense to allow us to purchase a respec pill at the market. This allows those that want to respect the ability to do so and those that despise the idea to continue to despise it and leave their talents alone. Why is this not your course of action in this case? This seems like a win win no brainer - what am I missing? CoyoteNZ, Tional, EdmundBlack and 3 others 6 Link to comment Share on other sites More sharing options...
joaocordeiro Posted October 26, 2021 Share Posted October 26, 2021 @NQ-Pann Terraforming is also required.... most ppl invested points to dig to ores. Now you say that digging is an activity damaging to the servers. So any talents related to digging need to be returned... But in the general view, this change you guys are making changes gameplay completely, full talent reset should be made, so ppl can choose new carriers. CoyoteNZ 1 Link to comment Share on other sites More sharing options...
space_man Posted October 26, 2021 Share Posted October 26, 2021 38 minutes ago, joaocordeiro said: @NQ-Pann Terraforming is also required.... most ppl invested points to dig to ores. Now you say that digging is an activity damaging to the servers. So any talents related to digging need to be returned... But in the general view, this change you guys are making changes gameplay completely, full talent reset should be made, so ppl can choose new carriers. Yes, 100.. I don't care about the ground RP at all. CoyoteNZ 1 Link to comment Share on other sites More sharing options...
space_man Posted October 26, 2021 Share Posted October 26, 2021 5 hours ago, Yoarii said: Thank you for not doing a complete talent reset. Booo. Link to comment Share on other sites More sharing options...
RugesV Posted October 27, 2021 Share Posted October 27, 2021 Its a bit interesting why NQ is so resistant to doing a full reset. Its not like they dont have the capability they have done it in the past. So I am trying to think of a reason why they would not want to. Is it a service they want to sell? Is there a bigger change coming in the future that is going to need a reset? Worried that reset requests will become the norm on future major updates? Just want to watch players squirm under your control? Anyways I just dont see the negatives to doing a reset, and lots of positives to doing a reset. Just going to give a big thumbs down to only resetting mining skills. CoyoteNZ and Duragon 2 Link to comment Share on other sites More sharing options...
Distinct Mint Posted October 27, 2021 Share Posted October 27, 2021 The negatives to a complete reset are: The tedium of putting talents back in again that you didn't want to respec; For people who are not actively playing, a talent wipe means that all queued talents are likely removed from the active training queue. This means when the player returns, they have hardly any accrued talent points, and they are pretty unhappy. (This is a beta: players aren't expected to play daily until launch.) war4peace and JackIV 2 Link to comment Share on other sites More sharing options...
Cabana Posted October 27, 2021 Share Posted October 27, 2021 talent extractors ^^ lal and talent injectors !!! Link to comment Share on other sites More sharing options...
EdmundBlack Posted October 27, 2021 Share Posted October 27, 2021 5 hours ago, iIViperIi said: I do not understand. It seems like there is unnecessary resistance to allowing us to respec talents. However, in a vast majority of games you spend some in game currency to allow yourself the ability to respec your talent points. It seems that you are already half way there with the ability to do so in PTS. So to make everyone happy, it would only make sense to allow us to purchase a respec pill at the market. This allows those that want to respect the ability to do so and those that despise the idea to continue to despise it and leave their talents alone. Why is this not your course of action in this case? This seems like a win win no brainer - what am I missing? My initial comment was going to be "Do not open this Pandora box" do not do any rest. But then I saw iIViperli reply and it made the most sense. iIViperIi 1 Link to comment Share on other sites More sharing options...
Zarcata Posted October 27, 2021 Share Posted October 27, 2021 5 hours ago, RugesV said: Just want to watch players squirm under your control? In the end, a player will adapt or he will simply leave the game. I'll stay as long as I can find fun and build. If building is too limited or too much work for me, or if PvP is considered the main game content or the game is a copy of Eve, I'll just leave. Am I really worried about that? No. There are plenty of games that can fill my free time with fun. Link to comment Share on other sites More sharing options...
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