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NQ-Pann

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  1. The Dual Universe forum will be offline briefly on Monday, September 6, 2021, for scheduled maintenance that will begin at 7:30 am UTC/3:30 am EDT.
  2. The Dual Universe roadmap that we presented in July has been revised with an additional update, Ares (0.26.10), sliding in before Demeter (0.27), which has, in turn, been slightly delayed. Ares will bring more changes to PvP with the addition of Shields v2 thanks to the introduction of adjustable resistances and venting to complement the feature introduced in Apollo (0.26). Together with a new victory condition called “Core Combat Stress”, we hope to offer an improved PvP experience as players continue to fight for the riches of the newly introduced asteroids. Watch for an upcoming devblog that will cast more light on these PvP-related topics. What features and changes are you looking forward to in the Ares update?
  3. Questions or comments about the Market-Cleanup announcement? Post them here.
  4. In an effort to improve the experience of visiting some of our most popular markets, we will be implementing a new set of rules for constructs left at markets. Enforcement of these rules will begin on the 3rd of September at 6pm UTC. (That’s one week from the date of this notification.) We want to encourage a free and open game environment for all to enjoy. It’s in the spirit of that goal that these measures are being put into place. Only ships are allowed on the market landing platform. Constructs must be parked outside the green perimeter line surrounding the main market building and the access ramp to the market. One container construct per entity (player or organization) will be allowed for the purpose of storage below the landing pads. Shop constructs, advertisements, and dispensers are not permitted at any markets. These should be placed on your own tiles or at districts instead. We would like to remind you that you now have the ability to place a “Welcome Visitors” marker on your territory. Under no circumstances may player constructs intersect with the Aphelia constructs. Constructs at the Aphelia markets must be parked either on the landing platform or the ground around the Aphelia markets. Airspace within 2km of the market building must remain clear. XL screens and screen arrays are not permitted within 2km of the market building Constructs that violate these rules may be hidden, removed, or abandoned without warning. Novaquark reserves the right to move, hide, or delete constructs at its discretion, for example if they are designed to circumvent these rules or if they impact marketplace performance or usability. To safeguard the performance of everyone visiting these locations, we strongly encourage players to adapt any screens and advertisements to use Lua based Render Script instead of SVG/HTML even if that is in the form of uploading an image of your SVG and then loading that into the Render Script. Join the conversation here.
  5. Good job, asteroid hunters! One hundred and two of the 190 asteroids in the first wave were discovered. And of those, all tier 3, 4, and 5 asteroids were discovered. We spotted, and corrected, a glitch in the asteroid despawn and spawn times. As a result, the current wave will all despawn on Saturday at 9 am UTC, then the new wave will spawn in batches as intended. Happy hunting!
  6. If you haven't already, please submit a Support ticket. That will make it much easier for us to investigate and help you resolve the issue. Thanks!
  7. We received feedback that there were some sound effects (SFX) issues that arose with the Apollo update on the Live server; however, they were not happening on the public test server (PTS). Here's where we're at with those: The cause for the warp drive sound issue has been identified and will be addressed in an upcoming patch. We are continuing to investigate an issue related to piloting sounds. Thank you to everyone who submitted reports and especially to those who sent in video clips.
  8. The recent patch included a temporary work-around that corrected the "inventory crash" issue for many but not all users. A more comprehensive fix is in the pipeline and will be released soon. We hope this will squish that bug for good. Big thanks to all who reported the problem and gave us the information we needed to identify the cause so we could address it.
  9. @BlindingBright, thank you for bringing this up. We are training more team members on how to do messaging on the launcher in order to provide more effective communication in as many places as possible. We'll be better!
  10. We're sorry to report that VR stations are on the fritz again. To avoid getting stuck or losing inventory, please refrain from using VR until further notice.
  11. On August 3, we announced that the first wave of asteroids was estimated to arrive on Saturday, August 7th, at 09:00 UTC. We have received reports that they have begun to spawn early - as in now. Support has received questions from players asking if it would be considered an exploit for them to begin mining asteroids now. No, it would not be considered an exploit. Go forth and mine with confidence. Happy hunting!
  12. We are aware that there have been a number of crashing incidents since the Apollo launch earlier this week. First, we’d like to apologize for the disruption it’s caused. Second, we’d like to thank everyone who took the time to send in Support tickets, detailed crash reports, and related logs. The information went a long way in helping us to narrow down the cause. The good news is that a fix is in the works. The bad news is that we probably won’t have it ready until after the weekend. Thank you so much for your incredible support and patience.
  13. The forum rules have now been expanded and will be applicable across all chat and social channels owned by or managed by Novaquark including, but not limited to: the official Dual Universe forums, Discord server, Twitch channel, Twitter, Facebook, and Instagram pages. Visit the Forum and Social Channels Rules of Conduct page to see the revised policy.
  14. Going to say this once: Personal attacks are not permitted. Some of you are dangerously close to incurring the Legendary Terrible Wrath of Pann™. Don't go there. Please.
  15. All the best to you, Rhotan. Thank you for your service to the DU community.
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