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space_man

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Everything posted by space_man

  1. How often will tiles be reseeded with new ore values, every 13 weeks?
  2. Why was using VR in the mission system removed, versus doing something encourage more pew pews such as increasing the collateral or adding a bounty system or new toys in the sandbox? Why is the harvesting tool so slow? Is this a game limit, server limit, intentional delay?
  3. On the PTS the recalibration cool down was 48 hours. In the post you said 24 hours Second may I request the lua API be documented please. Third well done, scans needed to go as the rewards for old scans was all of the mega nodes we got. Fourth, my scans! Fifth, please talk about HQ tiles.
  4. There was good reason, if you already scanned and got megas from scanning why give more reward.
  5. I like to buy game times from https://store.markeedragon.com/ will there be any pricing differences, or any exclusive in-game items such as skill injectors, fireworks, extra HQ tiles, pets, skins, etc for sale? Second, when can we get some quality of life updates to the login. Switching accounts on stream for example, the login needs to have a blur option, or ideally a login menu for other accounts.
  6. Such a polite and intelligent reply. šŸ¤£
  7. Would it be possible to leave Alioth on a lower tax bracket? Will there be any lua apis for mining units? Will there be better airbrakes added, such as exotic airbrake L, which could be made with T5 materials, be less weight and more powerful to compensate for the pain we're about to feel? What will happen to unpaid tiles? And constructs on them... Why do autominers only work with the same tier of ore, is this intentional? Other factory machines have been able to make the next tier up, and everything below. What is the timeline for going to live?
  8. There will be no pending ops if there are no players left... In agreement that this is a terrible update as it sits on the PTS.
  9. TBH, I would start low on both. Players need to explore asteroids. And the market needs to continue to have inflation (driven by the scarcity of ore).
  10. That is only one of the things that they said. The creative director said "we still have mining", while the other devs said that a global talent respec is possible, just not a case-by-case, and something along the lines of that if enough people wanted it they would consider it.
  11. Given the last changes made to PvP, shields, HC made by NQ and the changes made by players being less active in general, a full respec would be great. I think a paid respec option would also be a good opportunity for more income for NQ in the long term. If we get a full repec, should we also be forced to rebuff all constructs? I say yes to this as well, but I don't have a good reason other than I think it would be fair to new players. But could also see this being more work.
  12. Best Part: https://clips.twitch.tv/WildYummyOkapiWoofer-Ni6EqNLbhF58G21G
  13. Now, what we need it counter the nerfed warp is an unnerf of the rocket engines power. They need to be more powerful than rare engines, otherwise what's the point.
  14. So when can we reset pvp talents or get a talent rebalance. The big ones being weapon types that are not effective, HP buffs, and all of the honeycomb that's now worthless.
  15. GFN when it launched was ok, but as of late is it totally trash for doing anything interesting in game. Technically it works but good luck flying a ship with 75 active elements, digging, scanning, etc. I'm super disappointed in NQs response to tickets I've opened, as they often take a week plus to reply, are closed without a dialog, or are ignored all together.
  16. Same here. My old Intel rig can start up the game however its too old to be useful enough to play with a large core ship. I've made a support ticket, reinstalled, cried myself to sleep, and exhausted all other opinions. I'm not giving Intel anymore money till they have a better product. I feel even more like they need to wipe after this.
  17. I'd second this idea, if we had DU classic. Basically revert all of the stupid stuff like missions and roids, wipe the ground monthly, and let use just play the game before it became a shit show.
  18. lol winner of what contest, who can spend 50m on a junk scanner?
  19. This game is going to be dead if this isn't fixed immediately.
  20. Here's what we need for pvp to be better. * A progressive way to work up to large cores and large weapons. There needs to be more reasons to use small and medium ships. * NPC targets to practice on, or a mission to fight them. The current missions are a joke. * A better weapons interface. The cockpit should be reworked so that we can use it in small pvp ships. What we don't need: * Overpriced weapons and ammo (this is more because we don't have a healthy economy or large player bases) * desync issues * 2 SU limited radar * 5 km atmo radar * Years of talents to master a weapon. * Stacked element ships
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