Wyndle Posted August 10, 2022 Share Posted August 10, 2022 3 hours ago, Megabosslord said: "With future wipes, as much of your assets as possible will be kept between before and after the wipe, in particular constructs will always be preserved, if necessary with special one-time-use blueprints ("Packaged Blueprints") that do not require ingredients..." ⬇ Thank you for the quotation and emphasis. The reasons and logic that NQ has applied in this scenario do not contradict the above statement. To get rid of all of the exploits means to get rid of all of the material and have a common start point for everyone. The "magic blueprint" idea seems to me to have morphed into pocket ships, so the tech is certainly there. Could NQ add in a way for us to save one (or five, or other arbitrary number) construct that doesn't currently fit the pocket ship rules? Maybe, but what would the trade off be? The fact that core BPs will survive the wipe is a huge improvement over the normal definition of a full wipe for release as is. Does it fall in line with the expectations that many players seem to have interpreted? No. Are NQ trying to balance current player expectations with required choices for a financially viable launch? I guess that's what this entire thread is meant to debate/consider. IMO, NQ is making the best of a series of hard calls based on their current position rather than the initial dream. That gives me reassurance that DU is likely to survive where many soft launch games have failed. Link to comment Share on other sites More sharing options...
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