Here is my take on the points brought forward by NQ, it took a while to read through all the other posts and form my own reply. I have not been an avid responder on the forum but please consider the following:
On the premise that
NQ fixes known bugs and exploits.
NQ actively prevents, punishes and reverts exploits in the future.
NQ creates a somewhat stable and equal economy (we were getting there).
We paid to PLAY the game. Our gains like quanta, ore and inventory should not be a given right.
Persistence of our intellectual creations (blueprints) is preferable.
Our real live investment (time, money) should be considered.
There should be no more wipes from here on out. Make sure the game is interesting enough for veteran and new players alike.
Factors under consideration
Removing unpopular things: I see no need to do this. Please keep schematics, they work fine. Fix things that need fixing
Resetting the game economy: I can really see the benefit of this. Let us become industry moguls on a level playing field. The wealth created during beta is void.
Experienced veterans: Please don’t take away our nice experiences, encounters and joy we had playing.
Right start for new players: Sure, Let them do the FTUE and grind like we did. We can help them.
Persistent blueprints: Sounds like a very good idea, please make them progressive: You can deploy them with just a core and then “fill” them with voxels and elements.
Planet revamp: Please go right ahead and create something truly nice for us. Be generous in helping those who will be inconvenienced.
No wipe: An option, but it would create an immense balance problem. Unfortunately I say no.
Partial wipe: Keep only voxels, remove elements. Do planet revamp and allow a one time magical blueprint for affected players. Help them relocate. Feels like a little of nothing on all ends.
Legacy server: Double the cost, half the players. No.
Full wipe: Starts to feel like the best option but you need to compensate players for the time and money they invested already. Keep blueprints for everyone, remove quanta and talents but give them something back for every month they played or paid, from those "rewards" we could buy back talents and/or quanta, at players choice. No idea how much this should be but somewhere between sufficient and all.
Some possible perks for veterans would alleviate the pain for me:
We can claim a starting location before release (Aphelia claims a ring of tiles around a market so no one has that benefit)
We get to keep one basic XS ship, think double pocket speeder allowance with space capabilities to start off with
We get the old element textures (yellow containers, etc.) as skins to show our mark of veterancy
We get some pocket quanta and talents to spend.
That's it, thanks.