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SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread


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3 minutes ago, Megabosslord said:

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I own 4 out of 6 of those games, the big difference is.... they don't charge monthly or advertise themselves as a persistent universe mmo built by players.

What I don't get... is the sheer amount of "deafness" from NQ. Their players were in an uproar over slots/taxes... they appease us largely... and then like freaking gold-fish go back to the same behavior. All while the current player base dwindles away.... 

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Full wipe and I will not renew my 8 accounts.

Partial wipe schematics and quanta or raw material refunded or same as above

Wipe all skills .... without refunded points same as above.

 

Goold luck with new players who have not been paying for more than a year sounds like good business case.

 

GarthVader

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26 minutes ago, Megabosslord said:

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New World - the dates you have posted were the alpha releases into beta and open beta then last wipe into full release. Never wiped since.. game died, Exec Director replaced due to lackluster performance aka game dying… (sounds rather familiar) 

 

DayZ - wipes every 2-3 weeks… it’s a survival FPS game like Rust with seasons (wipes)

 

Grand Theft Auto — Not even a MMO.., hodgepodged into one ok, but not a MMO..

 

No comment about Atlas or BD or Lost Oasis as I have no knowledge on them

 

 

Honestly the game needs to be fully wiped, no skills, no constructs, if I can’t keep my factory, you don’t get to keep your eye sore constructs either. 
 

 

 

 

Edited by MoriarTheChosen
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5 hours ago, Niemand said:

those are the rules for success:

 

rule 1

never listen to grey haired boomer whales with 5-10 accounts. those fools are easy to spot. just look here they all cry because they gonna lose all their stuff and their exploited money. I LOVE THEIR TEARS. CRY MORE PLEASE  best low iq quote from these fools:

"i payed for no wipe promise"

rule 2

you fully wipe after a beta. thats standard protocol for beta. especially for mmo type games

rule 3

you punish exploiters super hard and very fast by either perma banning them or removing their  entire money/materials if they took advantage of that exploit and didnt report it.

rule 4

you want fresh players that have fresh ideas. you dont want old grandpas that are sitting here for years and wanna hold on all these old things and old ideas.

rule 5

grey haired boomer trash are a minority (100-500ppl). you want a big player and diverse playerbase. you cant have that if you listen to grey haired boomer trash with 5-10 accounts who wasted so much time  and money on this trainwreck.

rule 6

never listen to the pvp communty. they are the most toxic group and they are also a minority. and for a minority they do alot of damage to the playerbase if you let them do whatever they want.

rule 7

NEVER listen to minorities

rule 8

listen to builders and pve players. they are 80-90% of the playerbase

rule 9

make the game much more solo gamer friendly. most ppl dont like shitty big corps with even more shitty leaders who think they are gods.

rule 10

wipe only when the time is right. your game is still shitty so dont wipe now.

Wipe once will lead to wipe whenever they wish, no trust !

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Full wipe.

 

give alphas and betas a number of talent points based on how long they have supported the game so they get something for the support.

 

don’t remove schematics, but remove them from the botmmarket. Make them that they are somehow produced by being in industry and using talent points so industry can be a actual profession rather than something everybody does. This way market will actually have a point as making good elements is a real profession and people who want to be good at other stuff won’t be near as good as those who focus solely on industry.

 

make an industry talent for every component and element, so people will spealise more rather than having mega factories. 

 

Remove the 5/5 cap on talents, just give ever decreasing benefits, so people decide when they are going to stop their specialisation, not just because they made 5/5. (Make this for all talents, not just industry)

 

make up your mind about wipe and tell us. Not knowing and being strung along is what is making people mad

 

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11 hours ago, Belorion said:

Why do they want to remove the schematics again? That is one of the only reasons why we got trading in this game <.<

Even if they remove schematics, just let us sell them back. Why would removing schematics necessitate a wipe?

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2 hours ago, nosfire said:

my group comes back after wipe we quit due to the extreme amounts of exploits creating a unfair advantage. others i have spoken with are also coming back with a wipe one of those groups has close to 150 people.

Why are you waiting for a while and what “unfair advantage” impacts you or your org? 

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10 hours ago, ElKayro said:

I would like to add a point of view to the discussion:
Imagine we are in 3 years from now. The server has been life all the time. There have been hardcore gamers and casual players for the whole time. There will be a big difference between the players depending on the how they have been playing the game.


Imagine you join as a new player in 3 years.

 

What will be the difference beteen the new players now and new players in 3 years?

 

What will a vipe improve in the long run? I can't imagine that you wipe the server every few years.
I think that you have to find a way to do ballancing on the run.

This exactly. 

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2 hours ago, nosfire said:

they intended to not be forced to wipe but alot of bad apples in the playerbase forced the issue. dont be angry at nq be angry at those people that utilized exploits. with the new wipe they have to be able to take a strong stance against exploiters permaban and erase ALL ASSETS

Exploits only allowed some people to amass great wealth that ultimately has no impact on other players.

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6 minutes ago, Doombad said:

Why are you waiting for a while and what “unfair advantage” impacts you or your org? 

at the start there was a hand full of exploits that bad apples in the community exploited to gain billions of quanta creating mega factories within the first day or 2 of the game launching. NQ tried to cover their [filtered]up by trying to sweep it under the rug as there was a non disclosure agreement for alpha play.  why would anyone play a game that operates in this manner?

only way forward is to do a wipe and publicly state if you exploit all your accounts linked to you will be perma banned all assets wiped and if its a alliance doing it as a whole then all alliance members get banned and all assets wiped. it must be in the rules

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6 minutes ago, Doombad said:

Exploits only allowed some people to amass great wealth that ultimately has no impact on other players.

lol it had extreme effects on other players people in massive cubes blowing us up when we had to slow boat this is a PVP game 

EDIT: also it wasnt just a few people it was several corps

Edited by nosfire
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12 hours ago, Emma Roid said:

As a long time regular player: a partial wipe I could live with, a full wipe not.

I would expect to at least remain blueprints, talents and schematics and preferably 'capsule constructs' (maybe without cargo and fuel). I think I am entitled to replace my factory I spend 2 years working daily in building without having to set it all up again from scratch for the 4th time (after alpha, beta pre-schematics, beta post-schematics). 


The idea to remove schematics is new to me, but if we can run factories without schematics that is ok: I did that before and with my talents I should be able to make money. There would just be more competition and a smaller market as more people will make their own stuff.


But I do expect compensation for the years of grinding money and talents together to build up my schematics set. Not sure what I would do with 30bil, but I worked hard for it, and I never used any exploits. Would not be fair if the builders get all their worked saved by getting blueprints, and industrialists loose everything they worked for.

It is frustrating that this wipe discussion has been going on for so many months now. I would like a decision soon please, so that I know if I am wasting my time these months or need to go look for another game.

This exactly. I will also want a refund for my paid alts (I gave my beta keys away) because the premise of no wipe was part my long term investment.

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"Balance" is only important for healthy competition. DU is not competitive right now, so balancing it will not help anyone, only hurt people.

 

Even if updates manage to give DU meaningful competition, a wipe will only "Balance" things in a very temporary sense. A week or a month later, you will have some people with a massive advantage, and all the people who only joined for the "Balance" will be quitting. If you really want balanced competition then you need to come up with a plan to keep things balanced long-term, and a wipe is not that.

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you realize this is it, this IS.... the last wipe you will ever be able to do.....

 

and what you gonna do then, 2 years from now when we are in full release and loopholes have been exploited, the economy has been ruined Again, players have gotten rich thru exploits and we are back in the same position we are right now.

you wont be able to wipe it all away then, you will be stuck with it.

 

This tells me you don't foresee the game even lasting 10 years because you can only fix problems by wiping and after 10 years of release so many issues will have occurred, like another dev pushing the wrong price to live instead of PTS. players exploiting loopholes so much it will ruin the economy again, that you will have no option but to shut the game down or sell it or walk away or make it free to play and go all in on a cash shop because you are not learning
to fix problems.


learn to fix without wiping

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Wipe of the game in its current state is just a temporary bandage, but when you're hemorrhaging like this maybe that's your only option.  I'll be unsubscribing accounts either way due to NQ's downright shickery.  More eminently though I have to withdraw my recommendations to likeminded friends.  Hope the next kick of the can is at least a good punt down the road for ya'll.  The player community is truly the best feature.  What is the best case scenario for number of new players acquired at launch anyways?  Not enough.  They're in project salvage mode just trying to keep the scam rolling to get back as much wasted capital as possible before the inevitable flop.  Modern gamers will consider reviews before whatever off-gameplay cinema-esque patchwork advertisements drop and the company has garnered an irreparable reputation whether from its wishy washy policy , equivocal communication , or unfulfilled promises.  Feel free to prove me wrong as I'd like nothing better than for DU to end up a love story and not a tragedy, but signs tell starkly otherwise.  

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I am against to a full wipe or half wipe or quarter wipe or 12% wipe and so on. Reasons?


Reason 1:  You say that new players are in disatvantage because there are well established players and huge orgs which have bilions of quanta.
Guess what?  
that will be case in max 1 year after the wipe and the situation will be exactly the same like now with huge orgs and fresh starters, what you gonna do? wipe again because big ones have advatanges? 

 

Reason 2: You say that the game is unbalance. 

Guess what?

this game will continuously evolving ( if it stays alive) and more larger feature will come with time. Those huge feature will cast imbalances in other places of the game. You will have to learn how to make changes on the go to the game WITHOUT wiping every now and then 

 

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Voting for Full Wipe

excluding BPs, talent points and quantas


As a creator and popular seller i have read no other alternative that would protect my hard work
I have honestly earned my quantas, mostly by selling constructs and non DRM voxel libraries, helping hundreds of players and organisations creating content for the game.
So if those customers of mine can keep my creations after wipe i should be able to keep my quantas

 

Players who have accumulated enormous amount of quantas with the missions VR exploits, are those with multiple accounts, and they aren't majority of us, and strongly believe they already have spent big part of it.

 

I on the side do support schematics wipe and planets wipe, as i strongly hope a big rework of the planets that do not meet my expectations
 

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28 minutes ago, CptCabalsky said:

I am against to a full wipe or half wipe or quarter wipe or 12% wipe and so on. Reasons?


Reason 1:  You say that new players are in disatvantage because there are well established players and huge orgs which have bilions of quanta.
Guess what?  
that will be case in max 1 year after the wipe and the situation will be exactly the same like now with huge orgs and fresh starters, what you gonna do? wipe again because big ones have advatanges? 

 

Reason 2: You say that the game is unbalance. 

Guess what?

this game will continuously evolving ( if it stays alive) and more larger feature will come with time. Those huge feature will cast imbalances in other places of the game. You will have to learn how to make changes on the go to the game WITHOUT wiping every now and then 

 

Agreed with both points.

 

NQ has had multiple opportunities and justification to test backup/rollback mechanisms due to exploits - and chose not to. They were either scared their system wouldn't work or there would be more fallout due a day of rollback than it was worth. Either way, they're unable or afraid to use these mechanisms and here we are.... wiping to "solve issues". Not a good sign. What happens at the next major exploit -- and there will be one, as there are in every MMO. I cannot fathom how we'll NOT be right back to where we're at today within a year. And as soon as that happens, another chunk of the player base gets fed up and quits.

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5 minutes ago, Jeronimo said:

Voting for Full Wipe

excluding BPs, talent points and quantas



 

 

Do you honestly think that's a good idea? That would screw up the economy and wealth even harder than it is now. From day 1 of your plan, the wealthy and established players will make a mad rush to claim everything they currently own and then some. And all the players were were playing casually and all new players are screwed.

 

I know you want to keep what you believe you've worked hard for... but that plan is FAR worse than just not wiping at all.

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