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Captain Hills

Alpha Tester
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    Ruby Founder
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  1. @Archaegeo Thank you very much for all your work. I've used your script and I think it was FANTASTIC I'm sad you're done with it, but I fully understand. You gave me the controls, I never could code myself (and I say this as someone who cracked games in the early days using assembler) My biggest RESPECT to you and the guys with you for what you have created. Lots of respect .. a lot .. hell a lot sincerely THANK YOU
  2. sorry you, Kanamechan - especially since you like the update which I think is cool because very contrary to the majority BUT -> I dont think it is okey to raise judgements at other players and tell them, with other impressions then yours, to LEAVE DU and play some other shit. Most of us are adults, so please avoid such kindergardenslang. Makes me so aggro.
  3. LOL@Niemand, bringst Du armen Leuten dann wenigstens bisschen Kaffee vorbei wenn Du ihnen schon keine Kohle zechen willst ?
  4. Originally the Schematics have been introduced to free up some Server resources I guess. So I was not sure if a limitation of energy could help to limit excessive industry builds to work against it. I just hope this is still considered instead of those one-run schematics. It also would make a lot of sense for the market-system because some do this, some do other products, none does them all. I still believe that could have solved a lot of issues, if well thought out. It will never be possible to make anyone happy that's for sure.
  5. It's heartbreaking to see how hard NQ is trying to make it better, by implementing new and weird solutions.
  6. and this will be the final bullet if they have no smart counter measurement against uncontrolled growing massive factories ! maybe its their intention to get back all the players who didn't stand the grind to setup the factories again I'm not expecting many to return or even get knowledge of that change
  7. I'm now a bit confused my idealistic DUFriend. My english isn't the best I have to admit. So let me sort some words. I'm fully on your side. You possibly just didn't get em the way I've expressed myself, namely in a positive sense for ppl like you - spending so much. Meantime you've spend more then me obviously without having one char @livetime. And that's what I respect. Supporting the dream NQ once announced to us, the SciFi Nerds we are. From who did you get that info with the alcohol ? Not that it isn't true, but I never outed myself - me wonders. In the hope these words addresses the my correct standpoint @Cergorach You - having all those chars running - are one of the MOST affected players and I'm fully on YOUR side. I'm only on one char plus one beta-key I've spend to one of my friends ..
  8. I'm not fingerpointing. And I'm in the mid 50 if that helps. But there are some who played much longer and payed much more - the math is simple, they'll loose a lot - and you not that much. For the game, a full wipe possibly attracts more players you're right - but also respect the math for those who've spend much more cash and time then ppl like you, who threw the towel long time ago. BTW.: I'll only loose time with my pledgelevel - but I fully respect those running more the one account because this finally also helped NQ to this point where we're now. So, a WIPE is okey for me - but at least keep the TP because it stands in a direct proportion of what anyone has spend.
  9. may I ask you what you've spend since beta start ? pro wipers also have their reasons - no sub, no *losses & hate inequality *money&time
  10. Keeping the TP is a must thing. All the talent points are a very exponential thing when it comes to higher levels, still only giving minor benefits but taking so much longer. So to say, a new player can catch up to a vet within a year by only missing the last 5% of whatever. It shouldn't be the deal-breaker IMO. And I wonder, if NQ would divide the total spend money from each account by 100 and taking this as a factor for voting for/against the TP wipe discussion - what the picture would be. I guess all those calling for the TP wipe would be not visible on the chart, not even if you scale it with a decimal logarithm. Some calling for fairness, which is creditable, but didn't spend their dough in the beta-time. And for those, it isn't really a very idealistic behaviour to depreciate the others who payed.
  11. you're missing some info's here - but possibly you stumble over them if you do some reading here and there
  12. sadly but true - balancing things like that should be there already fair, if members spend their power to the org, its okey if the org can do more then the lonely wolf and also fair if someone pays multiple subs to be able to do more then another "single"player but you're right - that's all not gonna happen :\
  13. I think it will its probably difficult to check what's requested on the market - and sometimes players have to adapt and add some fabricators to produce something else - but there's a chance to sell something if big players simply wont produce all themselves because they loose time
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