-
Posts
100 -
Joined
-
Last visited
Waffle Boy's Achievements
-
Waffle Boy reacted to a post in a topic: DUAL ACCESS COUPONS - STATUS UPDATE
-
Waffle Boy reacted to a post in a topic: Colored icons in PVP
-
Metsys reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Shaman reacted to a post in a topic: Free 1 month trials, and being able to buy subs with quanta is essential for this games survivability.
-
Waffle Boy reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Akroma reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Walter reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Belorion reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Stormis reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Kingcarebear reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Waffle Boy reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Pitsch reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Nayropux reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
A badly developed "good idea" becomes a bad idea.
Waffle Boy replied to Cobqlt's topic in General Discussions
It costs basically nothing to attack the alien core and it can be put into lockdown within minutes is a bad design choice. Make the stakes higher, otherwise people will just continue to troll alien cores without having to put up a fight.- 33 replies
-
- alien core
- pvp
-
(and 1 more)
Tagged with:
-
Waffle Boy reacted to a post in a topic: A badly developed "good idea" becomes a bad idea.
-
Is the podcast going to be live?
-
Waffle Boy reacted to a post in a topic: Make pirates work for their loot.
-
pirate encounters Make pirates work for their loot.
Waffle Boy replied to Foregotten's topic in General Discussions
Wow, I didn't realize this was still going. Time for some replies I guess. -
Akroma reacted to a post in a topic: Make pirates work for their loot.
-
ATHENA (0.29) UPDATE NOW AVAILABLE - discussion thread
Waffle Boy replied to NQ-Wanderer's topic in General Discussions
I think alien cores should have their own weapons or some sort of gunner seat. Just don't see anyone trying to defend from inside the alien core. Only using ships to defend with. -
ATHENA (0.29) UPDATE NOW AVAILABLE - discussion thread
Waffle Boy replied to NQ-Wanderer's topic in General Discussions
Ok, the mission nerf means new people coming into the game right now will have an extremely hard time getting schematics. Now if you wipe the game I think someone needs to look into possible price changes for the schematics. Not sure what they could be though. -
ATHENA (0.29) UPDATE NOW AVAILABLE - discussion thread
Waffle Boy replied to NQ-Wanderer's topic in General Discussions
"eve is my favorite game so lets bring those features here" lol -
1 - Seconds into the video we already see dog fighting and close quarters combat. You can only see this type of combat if you're less than 10km away from each other. Can't really imaging a fight over an alien core being this close. I don't see NQ showing off how true combat is. Just this glorified dogfighting and close quarters combat that they keep peddling to us. 2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside. Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them. Everyone is going to use ships to fight with. I don't mind using the ships, just how the warfare is actually going to pan out. Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video 3 - The description says Deckard and his crew go into hostile PvP space. Deckard is a true care bear and would never do such a thing. Although I can see him losing the station pretty quickly so that's probably spot on. The video had some good parts in it so I'll say that. Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
-
How did you find out about this game?
Waffle Boy replied to aliensalmon's topic in General Discussions
TheXPGamers youtube channel -
Waffle Boy reacted to a post in a topic: Elephant in the room: PVP in DU = Pay to win
-
Waffle Boy reacted to a post in a topic: Elephant in the room: PVP in DU = Pay to win
-
pay 2 win Elephant in the room: PVP in DU = Pay to win
Waffle Boy replied to Jeronimo's topic in General Discussions
ok sorry, talent points = pay to win- 51 replies
-
- before athena
- after athena
-
(and 2 more)
Tagged with:
-
Waffle Boy reacted to a post in a topic: PVP balancing (warp)
-
Same could be said about you. Refusing to read or learn any counter-measure, just insulting the people responding to you. Enjoy your day.
-
lol that warp drive was broken before NQ fixed it. People were able to warp instantly before getting shot so please don't bring that up as an example. Joke after joke from you. Also maybe your hauler guy just had someone on his ship, that's an exploit but I think NQ may have fixed it recently. That or someone is using a trajectory script on you and is flying like 20 SU ahead of you to setup an ambush.
-
Try learning a valid strategy instead of expecting to go down a pipe and not die from pirates...
-
I don't think people realize how easy it is to avoid pirates if you just fly outside the pipe. Sure you'll get caught once or twice but 9 times out of 10 you'll be safe. It's funny how people would rather just cry to NQ instead of actually learning a valid strategy to avoid pirates altogether. Everyone only has a 2 SU radar which isn't that far. If you're already 2 or 3 SU away from the planet and you haven't been noticed (and not going down the pipe), then essentially you're free.