Anderson Williams Posted October 31, 2022 Share Posted October 31, 2022 So its launch, some of us have played since beta, since even Alpha and the Meta has changed extensively over time. However as the meta changes sometimes it gets better and it gets worse. So far the changes has gotten better and better but there are some glaring issues right now that kinda ruin any kind of variety. 1. Cannons are just beyond the best, there is almost no reason to use any other weapon in the game. We have tried Railguns, Lasers are meh and missiles have no point. With no ability to truely hold a ship in place, cannon boats can just orbit a target (with alittle help from a script :p) and kill you. 2. Cross Section tanking is not broken, but needs a counter. There is nothing currently that allows you to truly cross section tank, like just doesn't exist. Stasis is supposed to be the counter, but by stopping 'max speed' vs 'overall speed', you can just fly away. It doesn't effect the sig ships as much as it should. Its a good start, but it really needs to effect overall speed, not the max. 3. How to fix? - The Rock paper scissors concept, which like Eve, is awesome, but only if a counter can actually be utilized and presently it cant. Cannons and Cross section are basically the only viable pvp option, which is painful. There should be variation, Cannons don't need a nerf persay, but some way to level the playing field. a. Change stasis to impact either just overall movement, it can apply more and more overtime, and it needs longer range. 25km in a game where we can fight at almost 400km is absurd. So increase range, and allow the stasis to impact overall speed. b. Add a Target Painter, taken right from eve its an element that would not use ammo, would have a cycle time and a cooldown. This element, limit 1 per ship, would inflate the cross section of a ship a percentage. Nothing crazy but enough to give a ship a chance to rock paper scissor... anyone can use this, even cannon boats obviously, but it would go on a seat just like stasis. Range should be limiting factor, so the farther from the ship the less it inflates the crossection as the painter 'fades' strength. This prevents it from being overpowered, but allows it to give other weapon systems a change. Just some ideas, that NQ isn't going to read XD. Cause even if they did we would never know. <-- now slogan until one of you do read me dangit. hdparm, Belorion, Walter and 1 other 4 Link to comment Share on other sites More sharing options...
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