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Vizeroy

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Everything posted by Vizeroy

  1. Yeah, still messed up after patch. 😭
  2. I dont quite follow your comparison, but i gather your that you disagree. Fair enough. Do you have another suggestion or are you infact happy with the current system?
  3. So.... i never really have any trouble with the air challenge, but after todays update, there is always one item that refuse to register as delivered and thus the challenge is unable to be completed for me. I usually move the items in bulk, that is i select all items in the container and move that in one go. This usually gets the challenge to register each item correctly, but not any more. I dont know what "fix" you did, but it made it worse!
  4. In my oppionion, cross-section should be removed from the pvp hit-chance equation and instead go explore the option for a mass based hit-chance. The higher the mass, the higher the hit chance. This could also factor in locally on your shipdesign, in which areas with the highest mass, will draw the greatest number of hits in pvp fight.
  5. Why thank you for taking the time to posting the most condescending reply i've ever received on an online forum. Why you would feel the need to "explain" anything to me is beyond my comprehension. You dont know me or anything about me, so please refrain from posting such garbage in the future. On another note, my goal with posting on the forum was ultimately achieved and i finally got a reply of sorts from NQ.
  6. Anyone else get the feel that your tickets are being ignored ? I've made a ticket 16 days ago about being assigned the wrong Pioneer pack and provided enough information to back my claim and my ticket #70468 is just being ignored. Pretty lousy treatment of a paying customer.
  7. I encourage everyone with paying accounts, to simply just cancel them all. That is the most effective way to truly show your discontent.
  8. If you do a full wipe. Then you had damn well better transfer over any and all skillpoints. If not, i'd like my money back that you've happily been taking this past year. There is no reality in which i would've started playing this game in the first place other than the stated fact at the time "no more wipes". On the point of transferring over stuff. If you stay with this idiotic weigth change that you've implemented on the PTS, there is really no reason what so ever to transfer over blueprints, since all the ships are completely screwed anyway. Everything needs to be redesigned from scratch. I do however want a way to boost my earnings in order to get back what is then taken. Also, the ONLY way i can support a wipe, is that you remove the schematics so everyone can get into production again without having to grind for weeks at a time in order to make enough money to start production of high end stuff. Those are my thoughts on this.
  9. Well... log in and check your ship stats. The numbers speak for themselves.
  10. These changes are ridiculous and if they are implemented, i'm gonna cancel my subscriptions and find something else to play. It was fun while it lasted and i've certainly got my moneys worth of entertainment, but it kinda sux big time.
  11. I'm a little concerned as to the nerfs to adjustors on the PTS. Everything is turning a lot more slowly than normally. Heavier ships seems too impacted on this.
  12. I was happy when NQ announced that they'd sped up the animations on the calibration game, and that indeed they have.... just not enough in my oppinion. So much time is wasted on animations and loadscreens that is unneccessary. I'd really like to see the calibration game improved further with these suggestions: Option to skip all loading screens and jump right into the calibration game Option to calibrate, without wasting time on the calibration game. This of course means that you'll get no bonus calibration gain, but i can live with that. Speed up the transition time to the result screen after completing the calibration game It's not funny, having to watch the same loading screen again and again and again when you're calibrating 15 or more mining units at time. Especially since the loading and transition screens are responsible for around 50% of the time it takes to calibrate, when actually playing the calibration game. Anyway, those are my 2 cents.
  13. I'd like to create an artificial asteroid, but i cant seem to place materials in space. All i get is "invalid construct" when i try. Am i doing it wrong or is there a workaround that does not involve me building a 250km long artificial mountain from the planet and up? ?
  14. The industry changes are too severe. I'm not really enjoying the fact that i cant produce ANYTHING without investing millions to get my product lines up and running again. I was in the progress of building a small production facility with only T1 ores, pures, components and finished products. I'm not rich, with the login bonus for today, i've got 400.000. In order to get my factory up and running now, i'll need millions upon millions. Only way to get that, is to spend god knows how many hours mining for the market instead of mining for my own production. I dont really consider that fun or interesting gameplay. So... i'm just gonna hope this gets heavily rebalanced soon or i'm gonna write off this game and move on Damn shame, because i've just spent the last month getting to know the basics of the game and was actually starting to enjoy it.
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