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I would like to know if there is going to be a plan for respawning resources on planets? As I can see once the game goes live I see half the planet disappearing from mining and someone who joins the game late will not have a chance of starting and will have to try to hitch hike. The one mistake space engineers did not put into their maps although smaller game someone joining the game late had no chance as their was no resources left on the home planet. (Hope you got sexy legs for hitch hiking). 

 

Other than that please have two sides starting on two different planets at war it will give those who want to fight a fight and those who want to explore to get away from the front line, have a chance to explore and build without worrying about the Putin's, Hitler's and the Telly Tubbies of the game.  (Do not trust those Telly Tubbies).

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52 minutes ago, Cainon said:

I would like to know if there is going to be a plan for respawning resources on planets? As I can see once the game goes live I see half the planet disappearing from mining and someone who joins the game late will not have a chance of starting and will have to try to hitch hike. The one mistake space engineers did not put into their maps although smaller game someone joining the game late had no chance as their was no resources left on the home planet. (Hope you got sexy legs for hitch hiking). 

there are no current plans for regenerating resources. Planets are huge too - Alioth has a diameter of 60km, others may have more too. There should be enough ore for everyone

 

53 minutes ago, Cainon said:

Other than that please have two sides starting on two different planets at war it will give those who want to fight a fight and those who want to explore to get away from the front line, have a chance to explore and build without worrying about the Putin's, Hitler's and the Telly Tubbies of the game.  (Do not trust those Telly Tubbies).

There's one arkship where everyone will spawn which is protected by an ASA (https://www.dualthegame.com/en/news/2018/01/30/our-toughts-on-territory-protection-mechanics/)

That zone is huge in itself and will provide basic resources. If you want to get away from there, then you should be able to - as already said, planets are huge.

 

Also to note (as you can look up in that blog), every territory not in ASA/MSA will be UA - and everybody may attack you there (in UA). You can claim a tile there too and secure it with a protection bubble (which is an idea at the moment) which gives you a 48h timer to prepare your defenses

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I do not expect the planets to be mined out per say. But I do expect the starting city to soon look like a giant valley similar to that of a rock quarry. The devs have stated that some mineral veins are multiple kilometers long as well.

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Players that come to the game at a later stage (once the game actually gets going) will also find materials much more readily available on markets and can find opportunities working for more established players initially. It's not unlikely IMO that after some time there really is no need to go mining to get started at all.

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All you need is DIGGING DEEPER so you wont have to hiking xD.

 

But seriously the planet is big (it has been bigger to 4 time since it in pre-alpha and it still huge back then ) so i doubt you will have to hiking to further away. But dont worry at the latter game when player venture to other system there might be another Ark Ship in another system and once it got discover it will be come a new addition spawn point.

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60km? That's really tiny for a planet. I think planets will get mined out pretty quickly. We'll have to abandon Alioth and move on. Just like real humans... Wipe out the environment and move to a new place. Good simulation.

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No offence to anyone as depending on how many play the game the planet will never be big enough for the starting planet. Two if you have ever played Starbourne, Astro Empires or any game similar you know if other players are stronger than you they will attack because they can. Normally straight after the 7 day protection they hit you. It will be no different here. I know you have a shield for protection but they will find a way.

 

 Will 5000 in game dollars be enough to buy a long rang explorer ship? Again I doubt it. soon as you leave the planet someone blows your ship up. There goes 5000 dollars. People love fighting each other also enjoy big battles having two sides gives them that chance and a common cause to work together. 

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Exact quote from J.C. Ballie "For Alioth which is 65km in radius, you can gather a team of 1000 players, working 8 hours a day nonstop weekend included, and it would take you 19 years to get 1% of the planet" Source: Nation Fusion Youtube - J.C. Ballie Interview timestap: 33:44

 

Also he mentions it would take 5 hours to dig to the core of the planet. Its also been calculated by players, and confirmed by Novaquark it would take a little over 10 hours real time, to run around the entire planet. An Alioth had over 50,000 territories that could be claimed.

 

Oh, an all of that was before Novaquark announced they made the planet Allioth 4 times bigger. Source: Alioth size change.

 

So if you consider that tiny, then more power to you buddy lol. I'm sure they will put you're name in the Alioth book of world records when you complete that tiny 40 hour run around Alioth. :)

 

 

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2 hours ago, Cainon said:

I know you have a shield for protection but they will find a way.

I wonder what shield are you talking. If on ship yes it cant protect u forever . Bubble shield the same but it give you time to prepare the offensive.

 

And of course no planet can support entire the game lifespan so NQ already said you can discover new Ark Ship in other system then it will be come new addition spawn point.

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16 hours ago, supermega said:

Exact quote from J.C. Ballie "For Alioth which is 65km in radius, you can gather a team of 1000 players, working 8 hours a day nonstop weekend included, and it would take you 19 years to get 1% of the planet" Source: Nation Fusion Youtube - J.C. Ballie Interview timestap: 33:44

 

Also he mentions it would take 5 hours to dig to the core of the planet. Its also been calculated by players, and confirmed by Novaquark it would take a little over 10 hours real time, to run around the entire planet. An Alioth had over 50,000 territories that could be claimed.

 

Oh, an all of that was before Novaquark announced they made the planet Allioth 4 times bigger. Source: Alioth size change.

 

So if you consider that tiny, then more power to you buddy lol. I'm sure they will put you're name in the Alioth book of world records when you complete that tiny 40 hour run around Alioth. :)

 

 

Why stop there? NQ could probably duplicate Alioth and modify it a bit to create a twin-sister planet in the same system; or if there's really that many players, add another system with Arkship 2, perhaps call this one "Eveship" (lol then the naming game circle would be "complete" ? ). They don't seem to have a great difficulty with  some of things that used to be immense work loads in MMO development eg entire new zones/maps etc. Procedural generation is immense with respect to creating enormous 3D spheroid planets.

 

That said @Cainon puts it most Ably (lol) ? with respect to the prodigious effect of players that's possible and usually catches devs off guard.

 

But that all said, the biggest danger is not the above, it's an empty large world. So to begin with, 1 solar system will be enough space to keep the population density conducive to creating the "network effect".

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NQ has already said as much in that they shared that following release their goal towards the first expansion would be to open up ways into a new solar system. Also the seeds for this expansion will be planted in the game (at release) to build a storyline towards that goal.

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Corvus tells some great points.

You can travel the planet's 60km circumference in less than 15 minutes with just ordinary airplane speeds.

You can create high-powered ore detectors that will strip a planet of all its natural resources in a short amount of time.

 

But let's face it, DU wants to mimic reality a bit. We will create massive farms for renewable resources such as bioplastics and mine asteroids for resources instead, and organizations will protect the land's natural beauty or do massive terraforming projects that will be heavily defended. Until DU adds these mechanics inevitably, there will be resource problems.

 

But hey, it's just an alpha.

 

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There can always be more planets. Let's say the game becomes super popular and the starting planet does run dry in the first 5-10 years. If there are 4-5 other planets, resources should be fine for the lifetime of the game. I do not know how big SE maps are but I suspect DU will be much larger in scope.

 

What this will create is a realistic market. Let's say something like Gold for instance, is really valuable and everyone mines it up real quick. Now you need to travel somewhere else, new industries will be made (Some people's idea of success in a game is how much money you have so...), the resource becomes more valuable. 

 

I doubt the large factions will be aggro nor tolerate being committed towards most players. This game will be more realistic than most games because the ramifications of having this level of realism are that it will inevitably result in social paradigms more closely resembling real life than past games. A strong economy will be paramount for any large factions ability to wage a large scale war. This will prompt civil policing actions to mitigate the economic risk of malevolent preying on merchants, bystanders and everyone else. Business will go where the business feels safe. 

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I see people keep saying that the planet is huge and we won't have to worry about resource depletion. 

 

But the amount of ore in a meaningful concentration that can be economically reached and refined is far less than the amount of matter that the planet contains. 

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3 hours ago, 0something0 said:

I see people keep saying that the planet is huge and we won't have to worry about resource depletion. 

 

But the amount of ore in a meaningful concentration that can be economically reached and refined is far less than the amount of matter that the planet contains. 

Yes so somthing I would love for NQ to caculate is how fast can people mine the ores not just the whole mass

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39 minutes ago, unown006 said:

Yes so somthing I would love for NQ to caculate is how fast can people mine the ores not just the whole mass

They did and it would take a looooooong time. Oh and those calculations were done before the planet got 4x larger

 

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4 hours ago, blazemonger said:

They did and it would take a looooooong time. Oh and those calculations were done before the planet got 4x larger

 

I thought those were for the entire planet not just the ore?

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