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le_souriceau

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Everything posted by le_souriceau

  1. 1) someone still bankrolling NQ despite all failure, and its not pocket change, Xsolla known to do it with devs on all sort of predatory ''special terms'' (like recent story of zombified LiF); 2) NQ has expertise in field, that fits to XLA goals 3) i think some part of tech salvage to UE, so who knows with this dodgy meta-web3 bs. Sure its possible i'm completely wrong! But have this gut feel : )
  2. Btw, not like i'm working anymore on my pseudojournalism with DU, but... Just by chance I found this (from Xsolla, payment system and also sort of partner for NQ). I'm almost sure NQ is involved as ''technical muscle'' with this, can be one of their new ''projects': https://x.la/metasites/ Maybe you guys find this funny.
  3. Its makes perfect sense as simulation of development they doing with DU now. Two guys still working on game done ok job with resources they had.
  4. Thing is, whole premise of them not having any game dev experience is not exactly true. Initial team were comprised of not stars obviously, but more or less experienced people form other studios. JC himself worked on prototype from 2014 and generally is from computer science field, being in evolved in other projects (if not game, but once including some long-term planning/commitment). So I do not believe there were no even remotely realistic expectations how long things will take and what is their current position in timeline. They knew they not gonna make it in KS time frame, just accepted idea, that they will lie to people a bit, like no big deal, everyone does it. They will make it up later. But then lies chained, incompetence added up, and what initially were likely perceived as some cut corners, ended with whole building collapsing, because no corners left.
  5. Without successful KS getting all other money prob be much harder/impossible. Its critical. I think, yes. Because now, retrospectively, its clear, that: 1) NQ entered KS almost empty handed on development progress (with barely most basic prototype of tech), this why they spend years in agony making it work, not work on proper game systems > see 2) / 3); 2) lot of promised features (hello atmo combat) were put just to push KS money, without any idea how to do them (''figure something out later''), then it never was time for them > see 1). 3) completely unrealistic dates for KS delivery, considering state of affairs they jumped in, 200% they knew it in terms of internal capability, so re-scheduling was certainly pre-planned, on grounds that people can eat it (like they always do on KS); So it was lying and foul play from moment zero, even if ''good intentions'' to actually make a game ''somehow'' in future. Overpraising is when you legibly believe goals are realistic. They knew they are not -- just decided to give it a run anyway in dirty way. But its backfired.
  6. Thing is, DU made it during KS, because lied to pretty much everyone, promising what everyone wanted to hear. EVE-leaning crowd was the largest (and most activity-generating), this is obviously seen on 2016-2017 forums, when they gladly played own meta game in anticipation in forums/Discords etc, with 1000s of players involved. Yet EVE people not (generaly) stupid and they quickly understood they were fooled. And left. Its where game took huge population hit. And suddenly become quite empty and boring. Builders, ''industrialists'' and random passengers usually bit slower to grasp where train is heading, so they zombied around in Beta/Release, but DU was goner at this point. There is no fixing. Just wait until NQ will took out the plug.
  7. Seems even most die-hards starting to get it (as in meme "one year later''): https://steamdb.info/app/2000270/charts/
  8. One can expect story of disconnected leadership with unrealistic goals, endlessly leaving/joining people, most of work on shoulders of poorly paid interns/juniors who shoved into complex badly documented tech they not understand (leaving even more undocumented mess), no lead programmer capable to organize something viable... Then money dried up. Starbase recently got some of such revelations, and it was more or less this.
  9. Well, ''release'' was made exactly to abandon the game. Like, here, guys, enjoy, development finished.
  10. https://steamdb.info/app/2000270/charts/ Wish some clowns who were like "i'm here for long haul" in 20-21 discussions be here now. Suddenly can't see them anywhere.
  11. You probably missed this chapter of clown story, but eventually (like 9 month after?) they KINDA attacked dupers, riping some most fat and lazy ones, who just sit on some weird duped gigantic dupe-cubes literaly (i seen screenshots, like caves full of such cubes, maybe even have one still...). But at this point economy was totally ruined and most ''bad'' people closed ''shop'', exiting with RMT quite nice (several thousands euro). But NQ never bothered tho too much, because anyway wipe (and generally game fate) was decided almost with Beta start, or at least NY. https://postimg.cc/686dqLWD I tried to tell people, like, you doomed to be wiped because of this, but they not listened.
  12. I'd put it this way: even most die-hard ''fans'' -- people historically with insides on game, who usually had their ways into leaks and all kind devs only info, quit at this point, because being hinted its nothing to catch here anymore.
  13. Yes, its like arriving to party where only skeletons sitting at the table with ideas about menu. Nice of you, but morbidly misplaced.
  14. I think they see opening, opportunity here, because even with their half-alive tech and overall meager capacity, they will be still miles of ahead all typical metaverse scammers, who usually barely have anything at hands at all beyond google map and random collection of unity store assets. So its makes real sense to try it in this... league, so to say.
  15. Yes + Epic Store has another sweet difference (for NQ) from Steam: You can publish products that support blockchain, NFT, or cryptocurrency to the Epic Games Store as long as those products adhere to specific policies regarding blockchain technology. - - - In a letter to the 27 EU finance ministers, the industry is concerned about the consequences of the future legislation. The response from Web3 will not have dragged. Less than a month after the proposal of two amendments to the European Parliament tightening the legislation on cryptos (one of them was adopted), 46 bosses and organizations representing the Web3 have sent a letter to the 27 ministers of finance of the European Union to question them on their consequences. In the two-page document, the crypto lobby calls on the EU, among other things, not to impose rules that go beyond the recommendations of the Financial Action Task Force (FATF), the intergovernmental anti-money laundering and counter-terrorism financing body... among the signatories >>> Nicolas Granatino (Novaquark) I almost sure they try to pull it off in their ''new projects'' in one form or another.
  16. If they seriously change new project theme and audience, like medieval_cube_building_game_for_kids or some other stuff like this, new victims organically will be very little interested in sad story of DU. Like: space game for nerds? Ok.
  17. Hahhaha. It same level of humor like putting flyers with adverts for heart attack grill in unresponsive hands of intensive care cardiology patients.
  18. Yeah, i'm sure too, that they likely clear up here a bit, when times arrive for showing off new stuff (in year or so), so there will be more risk of new shiny fans meeting old undead ones. But it will be softer clear, like "archiving" everything + harsher banning, to rip everyone talking not so positively. In miniature it was already done prior this launch. I was knocked out until november for some nonsense from thin air, "disinformation''.
  19. Even with additional $$$ likely pumped from investors/owners, I really doubt they have a lot of money to waste another 8 years. So new project(s) likely be on cheaper and much faster (in bad sense) side, trying to capitalize on DU salvage and relatively easily achievable fancy graphics from UE. So again - promising everything to everyone, long talks about revolutionary tech, fake trailers like with DU. And lame result at the end. I kinda skeptical, that integrity that was somewhere lost for years now will be suddenly found for A B C. And something really changes with NQ.
  20. Hahaha, one! It seems to be not that simple already! Do you read their website recently?
  21. Yes, exactly my idea. They can even twist it in good way like "DU given out dev team valuable experience, this time we making best game ever".
  22. Well there is another metric, by the way -- recruitment section of forum pretty much dead for months. Even considering Discord overhelming gravity now, its kinda not normal.
  23. Probably all this to some degree. NQ never was fast or productive to begin with, enough to say, that game in active development since 2016. And still, at best, early level Beta feature-wise. After JC left, they mobilized a bit (prob under orders of new leadership) to produce what become "release" version. Then resources were pulled back to other project, leaving DU with some skeleton crew with goal to cover the retreat, so to say. I think we all, players and devs, now reached some mentally apathic phase of "we know that you know".
  24. Yes, you right. But there is two separate things. That are sadly divorced. First -- is NQ logic, what kind of stuff they may come up with and do with problem X or Y, defined by their corporate capability and trackrecord of previous actions. This where my prediction was always negative, like "its gonna be wipe, cuz they just by their company nature incapable of better solution". Second -- reality, where you do things, but consequences nessesary ones you wanted. Yes, flow of new players was weak and not probably even covered loss from alienated old timers. So NQ needed, aiming for wipe, because they were unable to produce alternative in their internal processing. Like in rpg with optional ways to finish quest you have stats only for one : ) Like kill everyone. Was it all helpful in reality? Ofc - no.
  25. Wipe was nessesary for another, maybe even larger reason -- situation with exploits, that totally spinned out of any reasonable control. You can believe me or not. But first half of year of Beta, ore market was largerly controlled by several industrial-level dupers, who just endlessly sold duped stuff, keeping prices and earning huge money. Some of them got busted only by spring, but not even all. Damage they done was already unrepairable. "Fun ways" were well known for uncomfortbale quite a lot of people. Many organizations (both big and small), gone very passionate with duping too, accamulating and creativly laundering "toxic assets". People, ofc, stockpiled endless ammounts of dirty money, expensive parts and ores for "bright future". It was so bad already, that even whole this "free schematics" outrage felt by NQ so irrelevant in scale of economy degradation, that they completly ignored it. So there was a choice: By some impossible ways investigate all this clusterpack catastrophic scale system hole and, by all means, ban like half of thousand of players (including people well known in community, org leaders, etc) and admit that situation reached this catasthropic level, creating some 100 kt shitstorm with unknown consequences, up to real legal trouble. Or... just silently wipe it all, puting it to history, killing second duck with "new fresh start for steam noobs". Choice is obvious, right?
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