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About Supermega
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Novark Citizen
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Supermega reacted to a post in a topic: A response to the recent devblog series from an ex DU player.
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Supermega reacted to a post in a topic: If you have less than 2 months in this game don't suggest anything
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Supermega reacted to a post in a topic: Does this game still have hope?
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Supermega reacted to a post in a topic: I finally get it!
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Supermega reacted to a post in a topic: Does this game still have hope?
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Supermega reacted to a post in a topic: player has high level AR interface script stolen, ransom has been offered.
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Supermega reacted to a post in a topic: player has high level AR interface script stolen, ransom has been offered.
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Supermega reacted to a post in a topic: When you use NPS scores on a survey ...
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Supermega reacted to a post in a topic: Dual Universe beta timeline?
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Supermega reacted to a post in a topic: PVP IN SPACE! NQ READ
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@Comrademoco farewell bud, thanks for welcoming me into the community all those years ago.
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Microwave reacted to a post in a topic: Let's talk DU quits
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DevBlog: Element Destruction - DUscussion thread
Supermega replied to NQ-Naerais's topic in General Discussions
It still amazes me how people who quote that scene, always miss that point of irony lol -
Karyfars reacted to a post in a topic: Need for more Voxel Brush shapes, and options.
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[BOO] Sylva reacted to a post in a topic: Let's talk DU quits
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Takao reacted to a post in a topic: Need for more Voxel Brush shapes, and options.
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NQ-Naunet reacted to a post in a topic: Let's talk DU quits
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Emptiness reacted to a post in a topic: Need for more Voxel Brush shapes, and options.
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Anomaly reacted to a post in a topic: Need for more Voxel Brush shapes, and options.
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I literally wrote a detailed forum post over a year ago saying the exact same thing. So, I completely agree with this point, I wish someone a novaquark would at least take the time to read it, and read the comments suggestions by other people in that thread. Here:
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@Elrood its fine... no worries
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@Elrood I did not miss understand anything. You are the one who miss understood. First of all I never said anything about mining... Mining and Crafting was not even in the game at that point in Pre-Alpha. Also, I quoted what J.C. himself said, so if you have issue with the statement, you can take that up with the CEO who was the one who made that statement. Point Being, is that during per-alpha everything was usable as a building material, you didn't need to mine specific ore. So the statement was correct based on the mechanics at the time.
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Novaquark will not address the issue anytime soon, and when they do, they will probably NOT do anything about it. So prepare for that. The best thing you can do is warn people about what happen, because apparently the safezone, is not safe at all. Post in the Forum, Reddit, Discord, even tag JC and DU on Twitter, Or even contact some game journalist who are covering DU, I'm sure they would be interested in knowing about these issues as well. Their are many people having similar issues, so the more you all speak up, then Novaquark will have no choice but to actually do somethin
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JC - This game is not Ready Player One....
Supermega replied to Mordgier's topic in General Discussions
Agreed -
What happens when all resources are mined?
Supermega replied to Ambaire's topic in General Discussions
In an interview posted yesterday. JC said that the wipe will only be a graphical update, everything else will stay the same. No resource regeneration. They don't plan to change anything unless there is a game breaking bug. All new resources will be put into a new star system.- 56 replies
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Supermega started following Fast Travel Idea
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This is my idea for how I think Fast Travel could be implemented. Please feel free to comment and let me know you're thoughts. So basically the idea would require to main things. A new element, for now I'll call it a FTL Drive. An the second thing would be Data for the location of the celestial body the player wants to travel too. I say celestial body because it doesn't have to be a planet necessarily. Here are the basic rules I came up with on how it would work. --------------------------------------------------------------------------------------------------------------
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Can we make very tall vertical ship
Supermega replied to BaileyVandenbroek's topic in General Discussions
Yes you can, wings only make a ship more fuel efficient when flying in atmosphere. You don't need wings to make a ship fly. -
@captainpanama I share you're sentiments, but I think Novaquark is headed in a good direction. The current tools, and builds we've see are already really good. Keep in mind that they are still developing and refining the voxel tools. Like the ability to edit the control points of voxel shapes is on the Trello todo list. Trello: Voxel Control Points I also did a thread on ways Novaquark could expand on their current tools: Voxel Shapes
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Wouldn't the mission system Novaquark plans to create cover courier missions? It could work similar to the Market Units. There could be a Mission Kiosk where players can take courier missions. When a player accepts the courier job, they are given access to take a storage container, that they can put in their inventory or ship. Only players with RDMS access can see the contents or open that storage container. Payment for the mission is in escrow, so once the package is deposited into the destination Kiosk, the player can collect the funds. There will always be