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Alpha Tester
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About Grimmstone

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  1. they can also limit it by limiting the number of "active" TCU's a single player or org can have - increasing for orgs with membership and players perhaps with a talent/skill
  2. well it has been a lil while, here's to hoping for "the fifth wave"
  3. there will eventually be controller support , if not you can use a 3rd part proggie like reWASD to re-map for it
  4. Good to see more LM builders coming in - I was Grimmstone there too Welcome
  5. Dont know if it has been suggested but i havent seen it brought up so..... An in game clock would be a wonderful thing - Easy to loose track of time in a game like this - building, mining, etc. nothing fancy just like in a lot of other games/mmos - a UI Element - that can usually be set to local or server time - etc.
  6. Just for General Priciples : I stopped reading after the first line - misinformation is not good - there has been no indication of any real delay with A3 - just because the way they are bringing in PVP differs from peoples expectations does not mean its a delay. I would prefer people stop putting out their opinion as if it is NQ info. glad you said "I think" at least most dont. Thank You
  7. you can go to your profile page and there is a download link at the bottom https://community.dualthegame.com/accounts/profile/
  8. i believe such details are still under NDA, and even though you may not think it, it could affect peoples opinions when taken out of context, and also none of the values are final yet due to the game being in Alpha. All of the info you seek is available in game so if you have access, which is the only reason you would need to know them for ship building, you have access to the info. Hope this helps.
  9. Welcome to the Meta-Verse !
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