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Thunderblaze

Alpha Tester
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  1. Like
    Thunderblaze got a reaction from Bazzy_505 in NQ: Time to answer the question - Will there be a wipe?   
    Listen to the man.
  2. Like
    Thunderblaze got a reaction from Snipey in Mission Enhancements   
    You can not post a mission as an org.
  3. Like
    Thunderblaze got a reaction from Snipey in Mission Enhancements   
    NQ -- can you please add the ability to add missions from an Org -- and a skill to create more than 5 at a time for orgs and potentially single players? This will make it a lot easier to create content for players and orgs without having to switch between multiple characters and keep moving money around.
     
    Our org players are loving us creating a lot of missions for them to run to help spread the money around. This will help further that content and really unlock more potential out of the mission system. 
     
    This would also make market management far more easier for organizations.
     
    Thank you!
  4. Like
    Thunderblaze got a reaction from BlindingBright in NQ: Time to answer the question - Will there be a wipe?   
    NQ, with release effectively on the road map, now is the time to let us know if there is going to be a wipe. This will help the player base know if the game is worth continuing to play in the interim and prevent any further wasting of time and mass building for content that would just be wiped.
     
    Please let us know if you will hold true to JC's words of there won't be a wipe.
     
    Thank you.
  5. Like
    Thunderblaze got a reaction from Bazzy_505 in Market Inventory & Splitting Stacks   
    Can we please have the ability to split stacks in market inventory? Currently, players must buy ore in 500k chunks if they want to pack it up for mission creation purposes since thats about how much fits in an expanded parcel container XL -- and unfortunately, those can not be container hubbed together currently. 
     
    Having the ability to split stacks would allow players to place large buy orders up and split up into mission packages from market inventory as needed. This would help make the most out of missions, and provide a quality of life improvement. 
     
    Thank you!
  6. Like
    Thunderblaze got a reaction from Sabretooth in Will you continue playing after core changes? & Will NQ do a better job when they announce next nerf: Power System?   
    For a game based on building, they certainly don't want us to build.
     
  7. Like
    Thunderblaze got a reaction from Zripss in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    This is why it's called Dual Universe. Players are in one Universe....NQ is in another.
  8. Like
    Thunderblaze got a reaction from Zeddrick in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    This is why it's called Dual Universe. Players are in one Universe....NQ is in another.
  9. Like
    Thunderblaze got a reaction from spacecat in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    NQ, you should have people proof read these posts prior to publishing......you are so disconnected from your playerbase and are tone deaf.
  10. Like
    Thunderblaze got a reaction from Leniver in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    Every single time NQ does a dev post like the one announcing these changes, no matter what you guys do afterwards, it's too little too late. People have already walked away and will never come back. You guys really need to consider what you communicate in these dev posts beforehand, as it's pushing players away. Permanently. 
  11. Like
    Thunderblaze got a reaction from TonyTones in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    Every single time NQ does a dev post like the one announcing these changes, no matter what you guys do afterwards, it's too little too late. People have already walked away and will never come back. You guys really need to consider what you communicate in these dev posts beforehand, as it's pushing players away. Permanently. 
  12. Like
    Thunderblaze got a reaction from TonyTones in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    This is why it's called Dual Universe. Players are in one Universe....NQ is in another.
  13. Like
    Thunderblaze got a reaction from DJSlicer in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    Every single time NQ does a dev post like the one announcing these changes, no matter what you guys do afterwards, it's too little too late. People have already walked away and will never come back. You guys really need to consider what you communicate in these dev posts beforehand, as it's pushing players away. Permanently. 
  14. Like
    Thunderblaze got a reaction from StarZet in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    This is why it's called Dual Universe. Players are in one Universe....NQ is in another.
  15. Like
    Thunderblaze got a reaction from StoneSpoons in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    NQ, you should have people proof read these posts prior to publishing......you are so disconnected from your playerbase and are tone deaf.
  16. Like
    Thunderblaze got a reaction from FatRillos in DEVBLOG: CONSTRUCTION SLOTS AND STACKED ELEMENTS - discussion thread   
    NQ, you should have people proof read these posts prior to publishing......you are so disconnected from your playerbase and are tone deaf.
  17. Like
    Thunderblaze got a reaction from Zireaa in DEVBLOG: TRA$H TO TREASURE - discussion thread   
    How will we market storage now? Can you guys just make the markets into a single system on each planet please? Example: All the markets on Alioth are Alioth....that will declutter.
     
    Let's be honest: only one market exists on Alioth anyway.
  18. Like
    Thunderblaze got a reaction from Cybob19 in X1 Fuel Price check Jan 17 2022   
    That's called bot orders.
  19. Like
    Thunderblaze got a reaction from TildaW4 in What do you think about tax suspension?   
    I think they should increase the taxes after review.
  20. Like
    Thunderblaze got a reaction from marxman-1 in Gathering your questions for the Q&A on Wednesday, December 1st   
    Under JC you guys said there would be no hard wipe, at worst there would be a soft wipe to refresh planets and we would have magic blueprints that build our constructs back. Since then, your team has proven you can do a terrain wipe without wiping constructs and enhance visuals/landscape at the same time.
     
    Given that, there should be no plans for a wipe, especially given every player's financial investment and hundreds of hours of gameplay at this point in time, correct? Players should know as that would dictate what we do in the game and how much effort we apply accordingly.
     
    Thank you.
  21. Like
    Thunderblaze got a reaction from Zarcata in Gathering your questions for the Q&A on Wednesday, December 1st   
    Under JC you guys said there would be no hard wipe, at worst there would be a soft wipe to refresh planets and we would have magic blueprints that build our constructs back. Since then, your team has proven you can do a terrain wipe without wiping constructs and enhance visuals/landscape at the same time.
     
    Given that, there should be no plans for a wipe, especially given every player's financial investment and hundreds of hours of gameplay at this point in time, correct? Players should know as that would dictate what we do in the game and how much effort we apply accordingly.
     
    Thank you.
  22. Like
    Thunderblaze got a reaction from XKentX in Walking onto someone else's construct is now an exploit   
    Market 6 shop idea: Call a ship ItsATrap. Have players walk in, door shut behind them, and they have to buy something out of dispensers for door to open, else if they log off, it's an exploit. Guaranteed sales.
  23. Like
    Thunderblaze got a reaction from Captain Hills in THE FUTURE OF DU COMMUNITY FEEDBACK Q&A - Discussion Thread   
    No wipe, just new systems that's very expensive to move things to/from. New players can start there.
  24. Like
    Thunderblaze got a reaction from Megabosslord in Generic voxel error and invalid cell version   
    Can we get a @NQ-Deckardto share any known issues with this? Any workarounds?
     
    Can see support request 45733 and 51913.
  25. Like
    Thunderblaze got a reaction from Megabosslord in Voxel corruption is wide spread!   
    I have that on a small outpost, but I was able to patch over the affected area in that case.
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