Kuritho Posted October 15, 2017 Posted October 15, 2017 A masterpiece. Bacabab_, Armedwithwings, Alluysl and 7 others 10
Mr_Kamikaze Posted October 20, 2017 Posted October 20, 2017 This is what happen if you are out of fuel GunDeva, yamamushi and kummobob 3
MasteredRed Posted October 24, 2017 Posted October 24, 2017 Source: https://pixabay.com/en/clipboard-paper-clip-business-2693417/ Now this right here is inspiration. Can you not see it? It is the pure essence of minimalist design. If your architecture has so much going on that I can not tell up from down, reflect on this image and tell me where you went wrong.
Damian_Firecaster Posted October 24, 2017 Posted October 24, 2017 On 9/27/2017 at 2:23 PM, yamamushi said: You should be happy to know there are Landmark devs backing Dual Universe then (I mean to say they pledged, they're not working on the game). if there are any Landmark Devs in DU please Speakup. We would like to bring the build tools from landmark to DU. not all of it Just the way we could select a voxel fill area. the build tools here are OK for now but we want them to be Just as good as landmark tools were. Easy and intuitive. [BOO] Sylva and Atmosph3rik 2
Alluysl Posted November 9, 2017 Posted November 9, 2017 On 10/21/2017 at 11:22 PM, Mr_Kamikaze said: Looks a lot like Bespin, I like this Also, the Citadel in HL2 looks really good (especially with its huge moving parts) yamamushi 1
Mr_Kamikaze Posted December 21, 2017 Posted December 21, 2017 GunDeva, kummobob, Kurock and 1 other 4
Kael Posted January 11, 2018 Posted January 11, 2018 The last one is a really cool idea, although I bet it sucks during a storm Dinkledash 1
Forodrim Posted January 12, 2018 Posted January 12, 2018 The last one looks like a miniature version of the Netherlands Serula 1
Stig92 Posted January 15, 2018 Posted January 15, 2018 On 11.1.2018 at 7:43 PM, Kael said: The last one is a really cool idea, although I bet it sucks during a storm Sucks or sinks?
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