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Armedwithwings

Alpha Tester
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  1. "God forbid anyone from making progress without having to go through some sort of paywall" So here's the thing, me and the guys are a small org that go on trips, mine everything we need and manufacture our own items We didn't hang around the market areas nor buy any essentials cause honestly trading doesn't concern us. So why NQ out of the blue is forcing us to be traders in order to do basic industry stuff? You want a living , breathing economy like EVE but you have to understand that unlike that game our income sources are quite limited. There are no PVE related missions/elements so our only gateway to make quanta is essentially through the market. Basically you are forcing a playstyle on us that we don't really want to follow here...
  2. Back when i first got involved with DU, i decided to make myself useful helping the community by designing art assets and video promos for any orgs or individuals that might be in need. During one of these exchanges i got in contact with the Eldritch Nation. One thing led to another and the good folk in there even when they knew my intentions of running my own org, decided to make me an honorary member. As it stands now the Eldritch Nation decided to merge their forces with DSI. i wanted to take this opportunity and express my graditude for being part of such an awesome group of people and wish them luck in their new home. I know DSI has an excellent track record of organization and efficiency so i hope for the best! As for Triumvirate, we've been fairly busy grinding resources and getting ready for some larger scale projects. Our members have improved considerably on all fronts of the game making some awesome creations! This time's showcase is by @Eruend the SkyReaper and his ship affectionately called "Dorry" ... INTERIOR
  3. Usually i'm on NQ's side for most things but this is pretty much the definition of "righteous justice" . All this due to your horrendous RDMS system which is highly suceptable to exploits. You think losing a Market is a big deal but some of us lost days, weeks, hell even months of work from these holes in the system. We got people making tickets, creating Forum posts for days in a row only for our concerns to be met with absolute silence? Perhaps it's time to take a step back, if you want a system that rewards scammers and exploiters at least do the courtesy and offer some basic countermeasures.
  4. Following the events of last week, we decided to expand our base of operations and establish small outposts throughout certain points of the system. In regards to the spirit of the mission, we separated our forces into 3 teams where each picked a planet. Everything went without a hitch : the ships landed safely, TCUs were set and our members started work on setting up industry almost immediately. More importantly, the ore excavations were fruitful and we managed to secure a full haul. On a more private note, the success of the mission was a team effort, where cooperation and synergy of everyone played the deciding factor. I'm happy to report that on that front, Triumvirate has proved the most successful. If you are looking for an org that doesn't fancy itself on running a sweatshop while instead focuses on the values of cooperation and teamwork then you should totally give our Discord a go! We are small but friendly all around and highly active on Voice Comms. See you on the flipside Armedwithwings
  5. Like any good journalist monsieur mouse is speaking in riddles, so allow me to offer some additional context behind his train of thought. As i walked through the market and the ship shop areas in Beta i figured the importance of a good starter ship and decided to have my own twist in it... So in collaboration with @vertex and COPYCAT (CC0) i present to you Project egg : Project EGG is an acronym which stands for "Economic Galactic Getaway" It's a tiny vessel designed to be both atmospheric and space capable and above everything, economic! Below you can find an additional list of features and specifications : BUILDING REQUIREMENTS PASSENGER CAPACITY STORAGE PERFORMANCE Our organization deeply cares for new players and their needs. As such i have decided to make the blueprint publicly accessible and share it with the community. Come visit us at the TRI Assembly center located in Sanctuary and get your own copy FREE! Our coordinates are ::pos{0,26,41.5035,4.5834,4.0546} , I'll leave a full container open for anyone interested. I will also commit in supplying every new Triumvirate member an EGG as their first ship! See you on the flipside Armedwithings
  6. It's not a matter of principle it's a matter of opinion. Even with the constant interuptions i'm having fun and i think it's an extremely entertaining game. NQ has never disclosed that server performance is severely lacking, however on the other hand they did inform us that they're working hard on improvements. And with that information i have fully knowledge of the situation in hand and accept the current state of the game. As for the subscription model, game's in Beta and doesn't charge you a single dime yet. However if we get on release and no fixes are made while NQ charges you a fee on top , then i can wholeheartly get behind your sentiment. If u wanna hear me out, consider not refunding yet and pick the game again on a more developed state.
  7. I'll tell you something that may be kinda hard to accept given your negative feelings towards the game. There's no other game out there that even comes close to what Dual Universe aims to be. Right now we're sailing on uncharted waters where anything is bound to happen. Server crashes , bugs and countless more gameplay interuptions. In the end of the day it's all a matter of faith, and whether you trust the game succeeds or not is entirely up to you. One thing is for sure tho, NQ's customer service has been impecable even when it comes to refunds. Make a ticket on Support, i'm confident you'll receive all the assistance you need.
  8. Howdy! A year has passed since the founding of our small (yet in ways – mighty) organization. A year of fun and memorable encounters with the people of DU community. First of all, I want to thank those who supported us in our clumsy early steps – rescued us when we were stranded, helped with parts and advices. Your help was not in vain! Being too lazy for creating our own empires, we ended up… well, returning the same good back into the Universe! The mission statement of Triumvirate is simple: "Have fun and help others, when you can". In my mind, this goal has already been achieved – we trained some newbies to be relatively decent astronauts (most of them survived are now conquering the stars somewhere), generated a healthy mix of enjoyable failures and successes and now looking into the wider roads of Beta to come. This is an open invitation for everyone to visit the campfire of our Discord. We're a colorful bunch of international space adventurers (with pinch of special humor) ready to welcome newcomers for stories and doing some galaxy-saving quests in non-optimized, but memorable party. We have no cookies, but will gladly treat you with big bowl of baked beans. See you on the flipside Armedwithings
  9. Here's my 2 cents on your train of thought... On launch, Alpha testers with their already functional blueprint designs will hold an edge over the common folk. Due to lack of experience, new players will shift focus on the market and make the "Alpha blueprint owners" a decent penny. Most of the stuff you'll be seeing flying around are most likely designs created during Alpha tests. Getting to make an actual space worthy ship takes time and on the race to leave Alioth, time is of the essence! Those reputable builders will always be popular candidates among orgs, and that's to be expected. Despite offering their skillsets to the cause, corporations will view them as a source of income. After all, having a certain profession in anything is always expected to be rewarded at an equivalent price, whether it's quanta, DACs or even status. Many people often find loyalty to that and act accordingly. But when it boils down, there's no right or wrong way to play the game. Poacher orgs are always gonna be a thing and whether anyone wants to be a part of them that's their own choice really.
  10. Personally speaking, winning is the ability to enjoy myself regardless of the outcome. I'll give an example... Couple of sessions ago, i volunteered to drop some folks on a nearby planet. I'm not over-reacting when i say that anything that could go wrong - went wrong. Had one poor guy lose his speeder, ship being too heavy and crashing like a million times and to top it all off, a passenger somehow ejected out in space. Yet regardless of how much suffering we had to go through, it was a one of a time experience. I fondly remember the motivational chants when trying to break off the atmosphere, enjoyed the view from space and chatted together for 3 hours about random stuff - everyone had fun
  11. Gamers are like fine wine. The older we grow the better we get. Cheers friend, welcome aboard!
  12. Nice to hear you got a happy ending. Welcome aboard bud!
  13. Well Aaron, making trailers, designing symbols and formulating faction structures is the easy part. The beginning of the real struggle is finding individuals who believe in your vision and are willing to dedicate themselves to the cause. As of right now, i"m still looking for key leadership figures to fulfill that purpose. The nature of Triumvirate requires a more "invested" crowd, which is certainly not for everyone. But at the same, i''m patient and prepared to invest twice the endeavour to make this concept come to fruition. I accept your handshake in good will and respect, thank you for the kind words.
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