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Alluysl

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About Alluysl

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  1. You can set a ticker that will tick regularly (JC showed a 0.5s one as an example) <Edit> "A ticker that will tick", yes. Totally not redundant.
  2. There's actually a very simple way. Imagine a counter that adds 1 to a value every minute if the script is active. Let's say you left a hour ago and the counter has increased of 16 when you come back, you know that the script was inactive for around 44 minutes (using a tick every second would make a way more reliable counter ^^) Also I've got a question (not for you Nanoman), not sure if NQ can say it because PREALPHA, in the LUA tutorial I've seen a counter of about 400 hours in the container widget named "remaining". Is it like a decay/emptying mechanic where you loose fuel over time or something?
  3. Color is back!!!! Yaaaay!!! Also I did this today:
  4. Looks a lot like Bespin, I like Also, the Citadel in HL2 looks really good (it's got huge moving parts btw)
  5. I personally kinda like WA's logout: instant vanish iirc (may be better with a cooldown, basically you stand still for e.g. 30s and you're not invincible but you can still cancel logout in this time) but your ship only disappears after 3min (so you don't just logout to escape an attack), and only if nobody's interacting (walking/climbing/grappling) with it.
  6. Alluysl

    Resourcepacks

    I know you can do it with the ship GUI but what about the hotbar? The inventory? That's not very important and far from necessary but it could be fun imo
  7. Alluysl

    RGB lights

    Why alpha you want transparent lights? x)
  8. Since Dual Universe is partially about building, what about giving us a tool to replay our building sessions to make cool timelapses like with the replay mod in MC? Another solution would be to let people use bots that they host themselves and that record from a certain point everything happening in one or more core units the bot has been given the "viewing access" to. This last solution could be also used for security cameras but might be used as an exploit (e.g. seeing through the ground like with an x-ray "hack")
  9. Alluysl

    Resourcepacks

    So I was thinking, for people who want to customize their GUI or even textures (e.g. low-poly style), a resourcepack system like in MC would be nice. It might break the experience or be abused tho.
  10. 1) Revoke everyone's membership 2) Edit your community page by erasing the content of all fields (use generic stuff for fields that can't be let empty) 3) Leave if possible (never tested if you can leave if you're the only member)
  11. So hello everyone, I'm Alluysl. You may also know me under the username ttcraft0, because yes, it's me, I follow the developement of this game since 2 years now and I'm the founder of the Delta Force, a little org dedicated to basically playing the game (I guess?) and part of the Terran Union, the Allied Corporate States, the Phoenix Confederacy, the Concord Alliance and the Galactic Republic of Planets (we're opened to more alliances :)) P.S. why a new account? Because ttcraft0 is a old username and Alluysl is better, only that.
  12. Alluysl

    RGB lights

    So if data links can carry non-binary information (which I think they can, for screens for example), why not having a light with three inputs for 8-bit values (integers between 0 and 255), one for red, one for green and one for blue? We could have the lighting changing depending on the situation, for example red if the base is attacked or green the day and blue the night (light detectors btw?)
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