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TheBlender

Alpha Tester
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  1. Like
    TheBlender reacted to Supermega in Organization Design Style?   
    That's a really cool idea, and different.
  2. Like
    TheBlender got a reaction from Kalion in Organization Design Style?   
    FEC will going with a sleek, scaly/layered insect style for ships.
     
    (Picture is not original nor what we plan to do, but to give you and idea)



  3. Like
    TheBlender got a reaction from MookMcMook in Organization Design Style?   
    FEC will going with a sleek, scaly/layered insect style for ships.
     
    (Picture is not original nor what we plan to do, but to give you and idea)



  4. Like
    TheBlender got a reaction from Ben Fargo in Organization Design Style?   
    FEC will going with a sleek, scaly/layered insect style for ships.
     
    (Picture is not original nor what we plan to do, but to give you and idea)



  5. Like
    TheBlender got a reaction from GunDeva in Organization Design Style?   
    FEC will going with a sleek, scaly/layered insect style for ships.
     
    (Picture is not original nor what we plan to do, but to give you and idea)



  6. Like
    TheBlender got a reaction from Captain_Hilts in Reputation Boosting   
    As someone who's creed is FEC the system...
    Even I do not suppose this.

    BUT... I would like suggest a negative karma equivalent system... cause... reasons.
  7. Like
    TheBlender reacted to Armedwithwings in Ship Class naming standards?   
    “On that day, mankind received a grim reminder...
  8. Like
    TheBlender reacted to Atmosph3rik in Ship Class naming standards?   
    All of my ships will fall under the "Honda Civic" class of star ships. 
  9. Like
    TheBlender reacted to Lethys in Reputation Boosting   
    Cause actually posting useful stuff and writing useful comments which other can like is too much effort?
  10. Like
    TheBlender reacted to Hades in Single Player?   
    Sounds to me like he just wants information as to why it's not possible to have a single player version.  I think that information would be nice for the public to have, as this question arises quite often. 
     
    Right now we are just saying "because", which isn't always enough for everyone.
  11. Like
    TheBlender reacted to PhillyCheese in Job offer   
    I've already informed the FBI, they're already on their way
  12. Like
    TheBlender reacted to Anaximander in Ship Class naming standards?   
    Ships get their names due to the line of operation range.

    Frigates and Destroyers / Hunter Killers, operate in a Line of Defense.

    Cruisers are Ships of the Line, and are meant to patrol between two different places, with a greater operational range.

    Battle-class ships, are not peacetime warships, they Line of Battle vessels, meant to openly engage targets.

    Frigates, if outfitted for sieging ports, are dubbed Destroyers, they are meant to subdue enemy entrenchments with superior firepower and assist on landing oeprations, or assist by taking shots at a ship with larger caliber weaponry. Frigates designed to be fast and very effective close range - where enemy ships' large caliber weapons do not work very well or at all - are dubbed Hunter Killers. U-Boats the Nazis used, were retrofitted Hunter Killers, they could emerge RIGHT NEXT to an enemy destroyer or frigate and just machinegun anyone on board to death. 40mm machineguns at 10 meters range, are DEVASTATING, I am talking puncturing ship armor through.

    Cruisers, when fitted with armor are refered to Heavy Cruisers, while those who are fitted for speed are referred to as Light Cruisers. All cruisers are designed with that convention in mind.

    Battleships and Battlecruisers, are the exact same hull, one just has far less armor, hence it's more speedy. As you can imagine, Battleships are the costliest thing in a navy, and usually, the one everyone with a lick of sense wants to find themselves in.  Carriers are Line of Battle ships, it's just so happens their Line of Battle is as far as its Fighters can take off from.

    Dreadnaughts are just Battleships on crack, more guns + more armor = no dread.
     
    Corvette is just a frigate used for defense purposes only, like for the Coastguard.
     
     
    As for the crew-size requirement... that's  not what dictates a ship's class. If that was the case Stealth Bombers would be called Air Porsche cause they are only demanding of two people, and Stealth Fighters would be called "Air Unicycle". It's the ship's cross-section that makes its class. It's also how stealth works for ships nowadays. Most of the newer "stealth" frigates, just work by confusing enemy RADAR to read their frigate sized cross-section as a sailboat cross-section. Enemy RADAR goes like "oh, nothing but a fisherman, nothign to see here".

    And NQ has showecased they do utilise things like cross-sections in their videos.

    I'm not saying I'd build a hunter killer, but I am just saying I love small crew ships that go very up, close and personal with an enemy.
  13. Like
    TheBlender reacted to Veln in Ship Class naming standards?   
    Names are just a branding tool to sell your construct / accurately describe it.
     
    The standard will emerge naturally. Trying to sell a small fast ship with close range guns as a "Battle-cruiser" probably won't go over so well for the person selling it.
  14. Like
    TheBlender reacted to vertex in Ship Class naming standards?   
    I don't think the idea is to have predefined classes that players *have* to chose from - or is it? I wouldn't like that very much
     
    As I understand it "the idea" is to have a thread (about ship classes) that will serve as general chit-chat, right? Quote: "I think there should be a thread" - okays, nice idea, do it, I think the thread should go into the General Discussions forum tho 
     
    Anyhow, since we are here now, I think the classes will be...
    Hovercraft (can't cloud) Plane (can't space) Shuttle (can't... errr... outperform other classes) Spaceship (can't atmosphere) ´
  15. Like
    TheBlender reacted to Dorlas in Ship Class naming standards?   
    Still, enforcing it will be impossible. I can already think of one example among existing organizations which would not name their ships according to these conventions: Empire. The main battleship (what would in this proposed designation be called Capital/Carrier) will be called Destroyer. And this is only at the pre-Alpha stage, when things are not that clear. So, once we progress and get closer to the launch, more and more of those big organizations will start creating their ships in Alpha and Beta and saving the blueprints, naming then how it suits them. What if they will create light carrier in size of Frigate? Who in their right mind would choose to call it XYZ-class frigate, when its sole purpose is to act as a small hangar?
     
    Saying that, uniformity is often the easiest way to do things (that´s why metric system is so popular and easy to learn...you just multiply/divide by 10) and eventually, standard designations for ship classes will emerge. If two huge shipbuilding companies start talking to each other and agree upon having the same class designation, they may end up influencing the market so much that the whole naming culture will adapt to suit their new standards. Let´s say Freighter is meant to be quick and small transport ship that can be operated by one person, with one gun at least to defend itself. Those big organizations design ships like that to be freighters and because of this, the market is filled with ships of this type called XYZ-class freighter or ZYX-class freighter. Everyone will then soon understand what freighter means and if they ever want a ship like that, they simply search for freighters in market (I suppose we will be able to just type a name of what we want and get results including that name...just like WoW auction house. If it ain´t broke, don´t try to fix it). So, if someone wants to sell his blueprint, he will also have to name his ship FER-class freighter, to even be able to sell it, because every potential customer will be automatically searching for freighters and then choose the specific ship that he prefers.
  16. Like
    TheBlender reacted to BliitzTheFox in Ship Class naming standards?   
    I intend to gauge all my ships on the required crew to fly them. Since I believe that is what is going to effect a buyer's decision the most.
  17. Like
    TheBlender reacted to 0something0 in Ship Class naming standards?   
    I mean, there could be an in-game version of the International Standards Organization created and run by players because one of the core concepts of DU is emergent gameplay in a player-run universe.
  18. Like
    TheBlender got a reaction from [ĦΞЯΘŻ]-TMR in FORCE FIELDS   
    Hey I can answer your question more directly now. Check out the recent dev diary
     
    My ship is no longer under NDA apparently! ... It's at 2:28-2:29 about, and it's on the left hand side of the screen. You'll also see my name. So if this is what you mean by forcefield , it should answer the question.
  19. Like
    TheBlender got a reaction from Shockeray in FORCE FIELDS   
    Hey I can answer your question more directly now. Check out the recent dev diary
     
    My ship is no longer under NDA apparently! ... It's at 2:28-2:29 about, and it's on the left hand side of the screen. You'll also see my name. So if this is what you mean by forcefield , it should answer the question.
  20. Like
    TheBlender got a reaction from Circles in Are you lost? (HIRING)   
    "Don't distress, call wayward express"
     
    Have you lost your way?
     
    Perhaps you simply overshot your destination, perhaps you flipped your fighter, or perhaps you got caught in cross fire of some battle - no matter. Whatever you reasons, we'll get you where you have to go.
     
    Where do you fly?
     
    We fly everywhere permitted, all public stations and cities, or as close as permitted, for a fee. We cater to your needs, and attempt to give everyone a cheap and affordable method of space travel should you be unable to purchase/build a ship, or simply lack the desire.
     
    How do you handle politics and safety?
     
    Wayward Express is intended to be a fully neutral transportation business and will not get involved in any conflicts. Since WE fully intends to provide indiscriminate services to everyone regardless of their ideology or political affiliation, there is little incentive attack WE. We will very obviously benefit all those locations we travel to, with bringing tourists and their money to your locations, pay taxes to cities and stations, and indiscriminate employment and travel options.
     
    Its very easy to remove  such boons and benefits if and where need be
    Are you hiring?
     
    Wayward Express offers employment to everyone seeking to make extra income, regardless of their ideology or political affiliation. It matters not what org you're apart of, so long as you intend to follow our policies and not endanger any of our travelers.
     
    What are your requirements?
     
    For travelers:
    Listen to all safety instructions. Pay your tickets prior to boarding. Find your seat, and do not disturb or otherwise interrupt the flight Do not attempt using our services as a way to ambush or attack travelers or other Noveans at destinations. (you will be blacklisted along with other possible consequences...)  
    For pilots:
    Know your destinations and how to get there safely. Get there in a timely fashion, reporting any problems to your superiors. Do not make any changes to your flight plan mid-flight, unless you are in immediate danger, this can greatly inconvenience other travelers. Return your WE shuttle at the end of your shift. (stealing WE shuttles will result in blacklisting and other consequences) For Gatekeepers:
    Process payments and board travelers. Actively check blacklist. Report problems to superiors.  
    Interesed in other services and employment opportunities?
     
    Other employment opportunities such as security, construction/maintenance of shuttles, etc will be provided by FEC, and IAI.
     
    Wayward Express is a joint venture by FEC, and IAI
     
    TO APPLY- Wayward Express
  21. Like
    TheBlender reacted to Ravenskysong in Are you lost? (HIRING)   
    this is the exact sort of thing I was hoping for, I will most likely be a customer. think of how much more the average novean can contribute if they don't all have to worry about going down the expert ship builder path. it would be amazing to have scheduled trips.
  22. Like
    TheBlender got a reaction from Captain_Hilts in Are you lost? (HIRING)   
    "Don't distress, call wayward express"
     
    Have you lost your way?
     
    Perhaps you simply overshot your destination, perhaps you flipped your fighter, or perhaps you got caught in cross fire of some battle - no matter. Whatever you reasons, we'll get you where you have to go.
     
    Where do you fly?
     
    We fly everywhere permitted, all public stations and cities, or as close as permitted, for a fee. We cater to your needs, and attempt to give everyone a cheap and affordable method of space travel should you be unable to purchase/build a ship, or simply lack the desire.
     
    How do you handle politics and safety?
     
    Wayward Express is intended to be a fully neutral transportation business and will not get involved in any conflicts. Since WE fully intends to provide indiscriminate services to everyone regardless of their ideology or political affiliation, there is little incentive attack WE. We will very obviously benefit all those locations we travel to, with bringing tourists and their money to your locations, pay taxes to cities and stations, and indiscriminate employment and travel options.
     
    Its very easy to remove  such boons and benefits if and where need be
    Are you hiring?
     
    Wayward Express offers employment to everyone seeking to make extra income, regardless of their ideology or political affiliation. It matters not what org you're apart of, so long as you intend to follow our policies and not endanger any of our travelers.
     
    What are your requirements?
     
    For travelers:
    Listen to all safety instructions. Pay your tickets prior to boarding. Find your seat, and do not disturb or otherwise interrupt the flight Do not attempt using our services as a way to ambush or attack travelers or other Noveans at destinations. (you will be blacklisted along with other possible consequences...)  
    For pilots:
    Know your destinations and how to get there safely. Get there in a timely fashion, reporting any problems to your superiors. Do not make any changes to your flight plan mid-flight, unless you are in immediate danger, this can greatly inconvenience other travelers. Return your WE shuttle at the end of your shift. (stealing WE shuttles will result in blacklisting and other consequences) For Gatekeepers:
    Process payments and board travelers. Actively check blacklist. Report problems to superiors.  
    Interesed in other services and employment opportunities?
     
    Other employment opportunities such as security, construction/maintenance of shuttles, etc will be provided by FEC, and IAI.
     
    Wayward Express is a joint venture by FEC, and IAI
     
    TO APPLY- Wayward Express
  23. Like
    TheBlender reacted to Hades in where is september devblog?   
    That's kind of neglecting the followers who don't have access imho.  Dev blogs should continue, but we also must realize they are overburdened at the moment and "delays" are inevitable.
  24. Like
    TheBlender reacted to Hades in Space is Hard?   
    We really don't know at this point.  I imagine you will be able to get to space as long as you can create thrusters/ a ship.
     
    In order to do so you might have to create units/factories that can output an engine/thrusters etc.  So it might take some time to get into space... but not too long.
     
    The real difficulty comes into play when you think about "what next?".  There's no infrastructure right when we start... 
     
    After the game moves forward in time, it will get easier and easier for a player to get on their feet (engines ).  All speculation and assumptions on my part 
  25. Like
    TheBlender reacted to XRacerX in Newtonian Physics. blender 3d model Import   
    yes blender can you tell me when you will be VR capable with oculus rift? 
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