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TonyTones

Alpha Tester
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Posts posted by TonyTones

  1. +1 for the surveys. NQ, ask opinions on there. I'd like to see responses but thats not as important. Also most of us don't even know what we really want or what is fun in practice so that might not even work.

  2. 17 minutes ago, Elitez said:

    I think if a wipe will be planed at release paying customers will receive the Months back + Some Bonus. I am speculating but thats pretty much the basic solution.

    I'm going to go out on a limb and say they just don't have the money for that, sadly. Further, I think the excuse will be "its a beta" or some such. This has probably been brought up before, maybe answered by nq already somewhere?

  3. 1 hour ago, Creator said:

    I think the fact that I spend so much time now since update on forums vs. building like I was... says a lot about the impact. Forums are now more fun than Chore Universe.

    Yep.. just making things harder with nothing added and leaves me asking "why bother" when I log in and start something. Why gather ore? Why build that ship? Why build anything? just to pay tax?

  4. Someone already mentioned new player experience but I'm giving it a try to give detailed feedback. I am not new, but am currently going through the game on an alt as a new player with 0 quanta on sanc. I have 4 autominers now on Sanctuary but my tile only has 13 bauxite (others are just over 100). I automine a total of 116 ore per hour. I received 10k T1 from calibration. I can sell that to bots for 250k or less. Schematics to build M industry, parts, and refine pures is 5m or so. I can do all tutorials and get 1.5m?  That means I have access to 2m maybe.

     

    I can get to space barely but will take much more time to get a ship that's able to do missions for example.

    I can't buy a DSAT (18m) or schematic let alone equipment to build one in order to asteroid mine.

     

    What that leaves is a waiting weeks for autominers to produce enough ore to make quanta or surface mining for 10s of hours. Even if I work my way up to mining on Alioth, still lots of afk waiting. Besides joining an org and getting free things, that's the options here. Is that intended? is there a solution in the works?   

     

    Others have said get rid of early game schematics. That would help

     

    To clarify, my issue with this is there's nothing to do early game because factory and asteroids have a huge quanta barrier. 

     

  5. 4 hours ago, Cergorach said:

    7 HQ tiles instead of 5 would be nice, but certainly not neccessary, you can easliy make a five tile HQ patch. Honestly doesn't matter to me, I'm good either way.

     

    Drop off after 7 days instead of 2. Absolutely NOT! NQ please don't bend to the whiners (again)! This seemingly minor change would have massive impact on the amount of ore people can automine and how many tiles people would optimally need. Over twice as much ore and 25% more tiles needed. Would lead to 25% more quanta sink/sunk. Bad, bad idea!

     

    What I do request of NQ is that they implement a basic math tutorial in DU, because way to many people don't have even basic math skills and still complain that the game is broken because they can't do some basic math! That also means you @Creator!

    Awesome community we have here

  6. My 2 pennies:

     

    Taxes too high for new players. Don't tailor the game to billionares. Also wasn't the point to have all of these lasting constructs? That will go away.

     

    Hexes and mining units too low yield. Again billionares will be fine but new players? If it takes weeks to get off sanc; is that fun?

     

    Some of the new obstruction (brakes for example) seems arbitrary and unclear. Brakes obstruct in a different direction than their effect arrows. 

     

    Really take a minute to think about the population because the lower it gets, the harder it will be to attract more given this game has nothing without players. No NPCs no events, just players. At this rate, on release when people aren't playing for free, there will not be many

     

     

     

  7. On 7/19/2021 at 6:56 AM, DrDerp said:

    I think that rant doesn't make sense. Why would the "mistakes" he made be still relevant after he quit for more than a year? If he starts again everything his character already has is a plus, compared to a fresh character, even if he invested in talents he won't regularly use. But I guess it is a question of how u look at stuff and the post seems to be more for the sake of ranting and venting anger. Even more senseless when he anyhow quits right away again. To me it feels like he just wants to bring in his negative energy, trying destroy the game he dislikes. ....and maybe fishing for approval

    Ya it doesnt make sense especially considering the talent reset was within that year so it's basically a new char.

  8. 15 minutes ago, m0rrty said:

    The Repair Unit does not repair elements, dear.

     

    It repairs only voxels, and it replaces elements with 1hp with new elements from your inventory, after pvp. It does repair the broken after crash elements

    Ya they should really fix that. It even shows scrap as a possible input so something is just done wrong. There's a NQ comment on this subject somewhere

  9. Just now, blazemonger said:

     

    Ehh.. If I fly my explorer ship into a glass panel in SE, the glass panel shatters and I move on.. If I fly my L core ship into a glass panel in DU my ship is toast and the glass panel does not even have a scratch..

     

    If I take off and touch a microvoxel in SE, my ship will roll around the voxel, if I do the same in DU, my ship goes poof

     

    Not sure how that is "fair" .. DU collision mechanics are at best severely broken.

    Ya, thats true the calculations are super broken. In terms of taking time to repair if you smash into the planet is the fair part. Maybe they can fix the calculations but I miss SE type collisions. Maybe SB will do it nicely

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