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kulkija

Alpha Tester
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    221
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About kulkija

  • Rank
    Novark Citizen

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  • Gender
    Male
  • Alpha
    Yes

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  1. As alpha backer to keep the original vision strong is the most important value for me.
  2. This really did not happen Before update sand was nice white, such as one see at nice beech Now it looks like dirt (at nigth) Everything is darker at night, especially tunnels when mining Lighting is tuned wrong (exposure, gamma,,, something) See sample images before this post. This can be seen everywhere, even when mining (such as bauxite) Voxel Textures are sort of grayed, less colorful, darker, dirty, just ugly. And really why they have dirt patterns too... Is this game going to some sort of dystopia style or why all is change
  3. @NQ: It is a huge mistake to change Voxel existing colors, textures and their properties. It is a slap into the face for all creative and artistic players. HUGE MISTAKE NQ Devs: Please recover all old color and texture settings, and newer do this mistake again.
  4. This happened: From patch notes:
  5. From patch notes: Metal structures are allways coated with paint or electroplating or similar coating. We had no paint tool. But material did represent nice and interesting colors as well as in some cases electroplated metals. So we were able to create illusions of something more what game was allowing. @NQ: So you decided that using materials creative way were not intended way to play this game also and took it away. At same time you wiped hundreds of hours of creative work form builders. I agreed that this is beta, but play
  6. This is SCIFI - Space game, not a realism simulator.
  7. Colors are still wrong - white is grey Before update Galvanized white iron were almost pure white Game is not birthright and more appealing. It is darker and ugly
  8. This went to total opposite Game is darker and gray... - sand is darker and ugly - i'we used white pattern iron and galvanized white iron to get at least some light and playability in my building. Now it is all gray and dark. - glossy materials were interesting and created nice effects. Not anymore Why you did spoil that. It may be 100% realistic, but hey come on this is SCIFI space game. Do not try ti make this a dull realism simulator. - if materials are not grayed out or darker textures get overexposed if light is used Before Now
  9. https://support.dualthegame.com/hc/en-us/articles/360016890940-Clarification-Regarding-Bug-Exploits-and-Griefing Marketplace Construct Parking: Players are permitted to park at marketplaces with their transport vehicles so long as they are not preventing use to other players or obstructing entry or exit points. Vehicles whose purpose is advertising (organization, service or otherwise) must abide by the following rules. Organizations and individuals wishing to advertise at markets may have one advertising construct per district maximum Constructs may not be larger than
  10. Yup - There are several "Direct Action" -type things we could do for demonstrating the issue. How ever it is also so easy to get banned if such actions are done.
  11. When Schematics introduced one reason was to get markets working better. Markets and economy will newer start to work properly if this issue of all sorts of spam and junk at markets is not resolved.
  12. Now after sleeping one night and evaluating this patch I know this has been worst gaming experience I've ever had.
  13. No it is not a Troll, it is pure evil. This game is not fun anymore. Thanks for killing the game.
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