

TonyTones
Alpha Tester-
Posts
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Everything posted by TonyTones
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Good lord JC
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So Long, and Thanks for All the Fish
TonyTones replied to Novean-61657's topic in General Discussions
I feel this. DU made me mostly quit gaming in general and buy a small ranch IRL. Honestly thank you NQ. I was hooked on this until you destroyed it. -
Whats coming next now that 1.2 has been delivered?
TonyTones replied to Pleione's topic in General Discussions
Normal at this point. Maybe we get a "we heard you" in a month -
Translated from above by google: Hello and Happy Holidays, I wanted to make a suggestion but it's not possible to add more, so I put it here. NQ, could you put a shop on your site where you can buy pets, costumes, and other gadgets? PS: I'm jealous of "Pioneer" for not having had a pet This has come up alot, it will probably exist some day
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You can VR to challenges (mission tutorials), there are guides on youtube aswell.
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Overlapping element detection is still not working
TonyTones replied to Zeddrick's topic in General Discussions
But we have pets now 🤣 -
Do you think Dual Universe is good sci-fi?
TonyTones replied to aliensalmon's topic in General Discussions
Looked like they were going somewhere interesting with that shipwreck video (in 2020 iirc) but nothong since -
Sounds like a solid idea but NQ doesnt seem to be able to implement this. Most of what they have done since beta launch is small tweaks or just downgrades. The current mining system is pretty different but only because they had to do something about the server load and its a pretty simple system at that.
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NQ has posted roadmaps before and when things don't go as planned in the stated time window, the community reacts negatively. This is nothing new, deadlines are missed all the time in gaming and people get upset. NQ is unique in that I've never seen a studio alter their communication frequency citing negative community comments. I'll speculate and say: I think this is why we don't see a roadmap.
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Might have to put in a ticket to get this fixed more quickly. NQ will probably see this post eventually but not as fast as a ticket.
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I'm not sure what happened to this mechanic but they tried to fix this once.
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too many post-its on the front page kill discussions
TonyTones replied to Tekhamon's topic in General Discussions
Just 12 more pins till page 1 is full -
I stuck around for 7 months after .23. I decided if they are going to soft wipe my industry, i'll focus on ship building. The constant economy disruptions (like right now) make that challenging but my biggest problem is how feedback is completely ignored. I believe they were dangling the idea of a wipe even back in summer 2021 when i stopped playing. NQ is still playing "will we/won't we" wipe and its insane. A game that relies on a large number of players to spend large amounts of time making this living world; to treat them with such contempt is incredible. I watch from afar like many, hoping a real studio will take over and make DU what it can and should be. My 2 cents
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Just add a quanta tax to assembly lines or something. Not this "print this, spend time and quanta, sell it to someone who has to buy them weekly like fuel" wtf. Feels like a horribly complicated way to do a tax OR a lazy way to do a fuel-like energy mechanic. RIP DU
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This game was fine as a sandbox building game
TonyTones replied to Sabretooth's topic in General Discussions
I haven't done real PVP since the days of gold cube meta, but ya this is a building sandbox willing to risk losing the builders by going after the PVP crowd and trying to please everyone with a shoestring budget. PVP focused gamers have so many options, This game would need to be really finely tuned to keep them around. Us builders have nothing better. Maybe it all pays off but I don't think it was a smart gamble. -
Waiting and taking the risk starting new projects/builds?
TonyTones replied to Verliezer's topic in General Discussions
I too am waiting. I would like to make & sell ships but a few things prevent me from wanting to. -Element "stacking" seems random -Voxel complexity seems out of wack and subject to change surely -The economy is flooded with easy mission cash so it feels pointless to even sell something -Wipe maybe?? -lack of buyers who even care at this point Most importantly, who knows how long NQ can keep the lights on.. Why spend over 100-200 hrs making something when they might just nerf it, wipe it, or close shop all on short notice. They need us to build a fun universe to attract players but they are currently killing it -
DEVBLOG: REVISITING CONSTRUCT SLOT CHANGES - Discussion Thread
TonyTones replied to NQ-Deckard's topic in General Discussions
Can we please address the notification system? A super legate gets a notification for every calibration. This alone cloggs your feed to the point where you can miss important things like cores being abandoned. This applies to the super legates' own cores because its all the same feed. The new mechanics will add to this. Please Introduce sorting and/or ignore to types of notifications so we don't have to spend so much time going through it or risk losing constructs. Thank you -
Rockets are still nice for instant power. Lots of fun and can be used in emergency situations. Also you can design a hauler that has rockets to get it out of alioth if overloaded. This keeps weight down vs adding more engines you don't usually need.
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Ooofff what
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I think calibration messages should have a toggle or go to a different area. The issue is if you happen to be super legate, you get dozens maybe hundreds of calibration messages daily. Well you also have to go through and read to make sure that nothing is being requisitioned from that org, your personal org, and your character itself. In theory if you pay all taxes, that shouldn't be a problem but who knows what bugs/exploits are going on. This is better for idea box but since none of this is read anyways its going here