Jump to content

Kurock

Alpha Team Vanguard
  • Posts

    848
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Kurock reacted to Mod-Merwyn in FPS Combat?   
    Indeed, Lethys summarized it well.
    Here are some references from Nyzaltar:
    https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/&tab=comments#comment-8072 https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/&do=findComment&comment=12396 https://board.dualthegame.com/index.php?/topic/407-hello-from-deaf-gamer/&tab=comments#comment-2994 ~ Mewryn
  2. Like
    Kurock reacted to Lethys in The right to be evil   
    That's easy. As long as you don't break the eula, you're good (as far as unwanted behavior goes). If that's evil or not depends on the community you're playing with.
     
    A good and well written eula is crucial here - If there are possible Interpretations then ppl will argue (I
    totally expect that to happen anyway).
  3. Like
    Kurock reacted to Ben Fargo in The AI Series   
    I have added another story to the series.  While I intend to write more stories, but Last Dance is the conclusion to this set of five.
     
    You might notice the link for this story is different than the others.  I did not have enough space for it in my allotment, so the file is stored in Dropbox.
  4. Like
    Kurock reacted to NQ-Nyzaltar in Canadian   
    Hi everyone,
     
    Please refrain to argue about international leadership. That has nothing to do in the topic.
     
    It's not in our intentions to appreciate or depreciate residents of a specific country. 
    We have no interest of having such practices. Ideally, we would like everyone to be happy.
    We understand that it may seem odd that Euro is the currency used for Canadian customers.
    This is something that is going to be discussed with Novaquark management as soon as possible. 
    However, we can't promise anything at this moment:
    That's a complex matter, and we aren't always able to go for the solution that seems the most "fair" from every customer point of view as there are sometimes constraints we can't avoid. We will keep you informed on the topic as soon as possible.
     
    @maxxuser
    While we can understand your frustration, that's not a valid reason for not following the forum rules.
    Please keep a courteous tone if you don't want your posts to be moderated.
    Thank you for your understanding.
     
    Best Regards,
    Nyzaltar.
  5. Like
    Kurock reacted to Peregrin in Dual Universe Lexikon   
    The soundtracks for the Pre-Alpha Teaser and the Outpost Contest videos were composed by Maxime Ferrieu, the creator of the original Dual Universe tracks you can hear on SoundCloud and other medias.
     
    Those soundtracks, however, have a definitively more "epic" vibe to it, a break from the soothing, mellow, kind-of-generic "space music" we've had until now, and since Maxime became Audio Lead for Novaquark last month, we may be in for a general shift of musical ambiance.
     
    ... That'll be 2 Quantas, thank you.
  6. Like
    Kurock got a reaction from Murmandamus in The right to be evil   
    The term "griefer" is a bit subjective. To some it simply means a pirate because they cause you grief by taking your stuff, right? I would rather go with what NQ have defined in their EULA for what defines a griefer. Intentionally killing the same player over and over again is an example, though they will still need to look at it on a case by case basis. Another is having in-game unpleasantries spill over to the real world. Don't do it. This is how people get banned.
     
    Point is, some players will be villains. To have good heroes you need great villains. And honestly, if a pirate robs you in such style that you are left amazed, that is the start of a legend.
  7. Like
    Kurock got a reaction from Zamarus in The right to be evil   
    The term "griefer" is a bit subjective. To some it simply means a pirate because they cause you grief by taking your stuff, right? I would rather go with what NQ have defined in their EULA for what defines a griefer. Intentionally killing the same player over and over again is an example, though they will still need to look at it on a case by case basis. Another is having in-game unpleasantries spill over to the real world. Don't do it. This is how people get banned.
     
    Point is, some players will be villains. To have good heroes you need great villains. And honestly, if a pirate robs you in such style that you are left amazed, that is the start of a legend.
  8. Like
    Kurock got a reaction from Lethys in The right to be evil   
    If you want to be evil in-game, be evil. As long as the EULA is not broken then go ahead.
     
    However.
     
    Actions have consequences. That ship you ganked might have a nation of allies that will happily return the favour on you and yours. You might be the target of a bounty or three. Or a completely random person might pick up the distress call and run you through. This is called emergent gameplay. Expect reactions.
     
    And for that non-PvPer travelling alone?
    Actions have consequences. You could have done a little research and been warned that there was pirate activity on that route and taken a different route. You could have hired some mercenaries to keep you safe(r). No guarantees though, but the reward of those precious minerals are worth the risk, right?
     
    Personally, I would like the chat button to be as easy, if not easier, to press as than the fire button.
  9. Like
    Kurock reacted to Lord_Void in Visible IDs on Community Site   
    The the Dual Universe community is growing, rapidly, and the communities within Dual Universe are growing, too. The number of people in the community can make it difficult to keep track of who is who on the various platforms: Discord, Twitter, the forums, the community site. There isn't much that can be done about people going by different names on third party services, but it would be nice if it could be easier to tell which people on the forums are which people on the community site. This is a minor but consistent annoyance when socializing and when interviewing people to join organizations. 
     
    I propose a simple and minor fix: include people's DU ID in their community page profile. The ID already exists in the forum profile (look in the URL), should be easy to access since all the accounts are presumably stored in the same database, and as far as I am aware the ID cannot be used for any nefarious purpose. The ID could either be displayed in the URL on the community page or placed as a separate field on the page. Additionally, this change would allow people to create better third party tools. 
  10. Like
    Kurock got a reaction from Ben Fargo in The right to be evil   
    If you want to be evil in-game, be evil. As long as the EULA is not broken then go ahead.
     
    However.
     
    Actions have consequences. That ship you ganked might have a nation of allies that will happily return the favour on you and yours. You might be the target of a bounty or three. Or a completely random person might pick up the distress call and run you through. This is called emergent gameplay. Expect reactions.
     
    And for that non-PvPer travelling alone?
    Actions have consequences. You could have done a little research and been warned that there was pirate activity on that route and taken a different route. You could have hired some mercenaries to keep you safe(r). No guarantees though, but the reward of those precious minerals are worth the risk, right?
     
    Personally, I would like the chat button to be as easy, if not easier, to press as than the fire button.
  11. Like
    Kurock reacted to Zamarus in The right to be evil   
    It appears to me that DU is exactly a fantasy land where you can build air castles
  12. Like
    Kurock reacted to NQ-Nyzaltar in A lesson from ARK: Survival Evolved.   
    @Orius
     
    We do know Ark and we have already taken game design decisions to make sure it won't become the same.
    If you haven't read it yet, we encourage you to read this DevBlog article from January.
     
    As the concern has been answered the topic is going to be locked, to avoid further digressions.
     
    Best Regards,
    Nyzaltar.
  13. Like
    Kurock reacted to NQ-Nyzaltar in Linux crowdfund please   
    Hi everyone,
     
    To conclude this never-ending discussion that already happened many times before and after the Kickstarter campaign:
     
    We are still a small company aiming to make a very ambitious game, especially for a company of this size.
      We have a tight budget, and we can't go overboard with appealing (but not mandatory) goals before we reach the official release of the game (at which point we should be able to self-finance the said goals, if all goes well). Among appealing goals are: localization in multiple languages and giving a thought for other platforms.
      Developing for another platform cost money, but it also need to have the right available people, and right now, we are still recruiting to complete the team for the main platform. It wouldn't be reasonable to start another team for a new platform. Polishing the game on one platform and running it smoothly on the main hardware configs (intel/AMD nvdia/ATI) is already a huge task.
      Yes, some devs are running Dual Universe on Linux. That doesn't mean it's a stable and polished version, that we could guarantee to allocate people to fix problems happening on Linux if such issue arises. Linux players will be the first to throw rocks at us if something goes wrong in that regard (and they would be right).
      Developing in one thing and maintaining is another thing. Doing both for a second platform has an irreducible base cost + a proportional cost. At this point we have no irrefutable proof that making a Linux version will cover this. Sorry but linking a press articles (released in 2010) and based on indie games is not enough. While we are an indie company, we are trying to make a MMORPG, and we haven't read yet a source (backed with facts) saying the market share using Linux in MMORPG communities is big enough to be profitable. In fact, the few news in this category tend to be interpreted as the contrary: for example, CCP dropped official Linux support for in 2009.
      So this is not a "definitive no", but not a yes either. In any case, we won't take the risk to make too much too fast at the same time. This would be the best way to jeopardize the project. We have no big publisher backing the project if something goes wrong. We understand that the idea is appealing to Linux players, but that doesn't sound a reasonable idea for the moment. Making a proper game first on at least one platform is.  
    In a nutshell:
    There are ways to run the current version of Dual Universe on Linux. However we won't allocate any (human or budget) resource to start a Linux version in the current context. That doesn't mean we can guarantee it will be always the case and we can't promise official support for it so far. Having developers running Dual Universe on Linux should give a hint that Linux compatibility isn't completely out of our mind (but again this shouldn't be interpreted as a firm promise for a Linux version).
     
    Best Regards,
    Nyzaltar.
  14. Like
    Kurock got a reaction from Demonneo in Question on losing inventory upon death   
    When you die in DU you lose your inventory (half disappears and half is lootable) but keep your quanta and your master blueprints. (At least that was the original plan from NQ)
     
    Lootablilty of DACs is a sticky topic. Originally NQ said they would *not* be lootable and there was a loud disproportional stink about it. So this has been discussed before...at length. You can wade though that topic here:
     
    A point that was raised is that someone paid real money for the DAC and then it got stolen. Let's repeat that: A player paid for something and got no return for it. NQ is ethically and morally bound not to allow that. And no, crying "git good noob" does not somehow make that OK.
     
    Solutions: 
    The EvE system to bank PLEX is one solution but will take precious dev time. Another that was suggested is that DACs are unlootable until they are sold for the first time. The effect of this is that hoarding in-game bought DACs carry an inherent risk which I have no issue with. A player can pop them immediately for time or accept the risk of keeping them.
  15. Like
    Kurock reacted to NQ-Nyzaltar in Apology from Slaxx to NQ and the Dual Community   
    All right, this topic is going to be locked.
     
    Surprisingly all these "TheSlaxx" defenders are fresh new accounts.
    Apparently some think it's okay to create accounts just to try to strongharm Novaquark's decision, even if this was already discussed and explained in private many times.
    Making it public will NOT change Novaquark's decision. If someone opens another topic on TheSlaxx to try to change Novaquark's mind, expect your account to be banned permanently from the forum without further notice. We don't have time to waste on this topic anymore. This practice of coming back again and again on a decision made by Novaquark will only make the situation worse.
     
    TheSlaxx hasn't been banned for the shady practices regarding the Organizations.
    He has been banned for what he did after.
    "He has changed now" will never be a valid argument to rehabilitate him.
    If we make an exception for him, we will have to make exceptions for everyone else that has a toxic behavior. 
    That's not gonna happen.
     
    Best Regards,
    Nyzaltar.
     
  16. Like
    Kurock got a reaction from Demonneo in old subscribers treated worse   
    If you get into an earlier test you get the later tests "for free". 
    Pre-Alpha -> Alpha 1 -> Alpha 2 -> Beta -> (this is not a test) Release
    So those in pre-alpha will be able to play in the Beta.
     
     
  17. Like
    Kurock reacted to NQ-Nyzaltar in How to recruit! (and not be a nuisance)   
    To avoid generating any further polemic, this thread is now locked.
     
    Best Regards,
    Nyzaltar.
  18. Like
    Kurock reacted to Anopheles in Some questions about the game   
    I intend to make my ships so beautiful that to shoot at them will cause the aggressor to die from shame.   
     
    The Aesthetic Aegis, if you will.
  19. Like
    Kurock got a reaction from AzureSkye in Space telescopes   
    Think more generic: an element that can DU deep space scanning. It's bulky and expensive so it makes sense to put it in ground based observatories or space stations. And eventually form a part of deep space exploration ships.
     
    +1 on the idea.
  20. Like
    Kurock reacted to NQ-Nyzaltar in Player Recruitment & Advertisement: dos and don'ts   
    I) About Dual Universe (and/or a DU Organization) Advertisement
     
    (a) It's fine to advertise the game and/or your DU Organization(s) to players you already know or with whom you have already played with in other games without harassing them. If they aren't interested, do not insist.
     
    (b) It's absolutely not acceptable to enter other gaming communities with the only intent being to randomly advertise Dual Universe or your DU Organization to players you don't know. Being polite isn't enough. Participating in said group with the intention to legitimize your advertisement is not enough either. You won't fool many people with this method. While one player may be convinced to join your Organization, it will most likely antagonize significantly more players, making them hostile toward you and Dual Universe due to these cheap and inappropriate practices. 
     
    If you don't understand why this is wrong, just imagine players coming from 10 different game communities and invading your Discord, subReddit, or Steam group, falsely pretending to be interested in the game you’re playing while instead being there to make advertisements for the game he plays in your channels. Any person would quickly be tired of this behavior and ban them all, as well as form a negative image of the game that has been advertised. Please don’t do this.  Not only is this rude, this can be considered harassment in addition to brand damage, which could result in a ban from Dual Universe for such behavior.
     
    (c) While it didn’t seem clear for everyone so far (despite being in our EULA and in our forum chart here), here is a strong reminder: impersonating Novaquark staff is a serious offense. This will result in a permanent ban without further notice or discussion. There is also no limitation period for this offense (meaning: if we got proof of Novaquark staff impersonation several months or even years later, the sanction will still be applied).
     
    (d) While this has been some kind of grey area until now, there won’t be sanctions applied to involved Organizations for the past actions. However, from now on, Organizations that will benefit from the aforementioned bad practices could see their member list reset at Novaquark’s sole discretion. We wish to make it clear that there is nothing to gain from such advertisement and recruitment practices as well as inform other gaming communities that the Novaquark staff will not tolerate these methods of advertisement and recruitment.

    II) About Gifting Practices as a Recruitment Incentive
     
    Novaquark has not enforced any strict rules regarding gifting practices so you are free to gift DACs or Supporter Packs as you see fit. However, we don’t encourage use of this freedom as a recruitment incentive unless you are perfectly fine with the definition of "gifting" (giving something for free to someone else without expecting anything in return for this gift). 
     
    Before gifting a DAC or a Supporter Pack, you should carefully consider that a player could leave your Organization or simply never join it at all. In this situation, this will be your responsibility and we will not refund nor reverse the gift you made to another player. The Novaquark team will not step in to oblige the receiver to fulfill his part of the bargain either (if there was any).
     
    So choose and gift wisely.
     
    If you have any further questions on the topic, please let us know.
     
    Best Regards,
    The Community team.
  21. Like
    Kurock got a reaction from GunDeva in Losing Money/Quanta Upon Death: A Proposal   
    Dropping a percentage of your gold on death is so medieval. Noveans are in the future where crypto-currency rules supreme. Instead of mining in the cloud, Noveans may mine in the dirt and transform real arm-straining work into units representing their work and time. Imagine a decentralized currency that no burglar can break in to steal. Imagine a bank in each Noveans head that no bank robber can rob. Imagine...Quanta.
     
    Does it make any sense for these bits of 1s and 0s to shower to the ground in a fountain of credits as you dramatically scream your last breath (at least from the current body)?
     
    Say "No". Say "No" to having your hard earned time stolen. Say "No" to losing Quanta on death.
     
    Long live the Quanta!
  22. Like
    Kurock got a reaction from Ben Fargo in Losing Money/Quanta Upon Death: A Proposal   
    Dropping a percentage of your gold on death is so medieval. Noveans are in the future where crypto-currency rules supreme. Instead of mining in the cloud, Noveans may mine in the dirt and transform real arm-straining work into units representing their work and time. Imagine a decentralized currency that no burglar can break in to steal. Imagine a bank in each Noveans head that no bank robber can rob. Imagine...Quanta.
     
    Does it make any sense for these bits of 1s and 0s to shower to the ground in a fountain of credits as you dramatically scream your last breath (at least from the current body)?
     
    Say "No". Say "No" to having your hard earned time stolen. Say "No" to losing Quanta on death.
     
    Long live the Quanta!
  23. Like
    Kurock reacted to Griphass in Dual Univers RocketDock Icon   
    I made us some Duals Univers icons for the Rocket Dock program. Help yourself and enjoy!
          
     
  24. Like
    Kurock reacted to Mod-Mercutio in Job Board / Now Hiring   
    Moved this thread to the Arkship Pub.
     
    - Mercutio
  25. Like
    Kurock reacted to Anasasi in DU Discover DU   
    I appreciate your little poem and it has certainly made me more interested, 
    If I look or not, good luck in your explorations.  
×
×
  • Create New...