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About Anopheles
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Novark Citizen
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backer_title
Silver Founder
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cticer reacted to a post in a topic: Question about finding T3 Ores
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Would need to pay a licence which probably puts the kybosh on it, since ads would be a severe immersion killer.
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Ziggy_SD reacted to a post in a topic: [Discuss] We've Heard You!
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Anopheles reacted to a post in a topic: [Discuss] We've Heard You!
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Nothing in this about rolling back the awful changes to manoeuvre and fetch which should stay in the game until it is mostly complete or mostly bug free.
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Anopheles reacted to a post in a topic: Howto fix the adjustor bug aka "spiral/roll of death"
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Anopheles reacted to a post in a topic: Creative mode is coming.. Seriously NQ?
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Anopheles reacted to a post in a topic: Creative mode is coming.. Seriously NQ?
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Creative mode is coming.. Seriously NQ?
Anopheles replied to blazemonger's topic in General Discussions
Whitemeat is also a bit of a suck up, no? -
Creating New Gameplay at a Very Low Cost
Anopheles replied to Olmeca_Gold's topic in General Discussions
They'd be files editable with a primitive word processor. Made from t1 products and copiable. -
Creating New Gameplay at a Very Low Cost
Anopheles replied to Olmeca_Gold's topic in General Discussions
You could if you had in game files sellable from a container at 150q a pop. -
Anopheles reacted to a post in a topic: Continue playing or quit the game (after 0.23)
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Creating New Gameplay at a Very Low Cost
Anopheles replied to Olmeca_Gold's topic in General Discussions
I've always thought that the introduction of "paper files" would, at minimal effort and cost bring in elements like espionage, contracts, journalism, advertising, guides, fraud, etc. -
Revelcro reacted to a post in a topic: Addictive to tedious in one move....
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Find a cliff and discover the joy of gravity.
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Anopheles reacted to a post in a topic: Talents are being refunded
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Such a "Hand of God" fix for a problem. Some pun intended. Why would a "character" accept a time out? Where does the timeout come from? Why wouldn't a character fix this artificial limitation the first chance they got? If, and it's a big if, the manoeuvre tool needed adjusting, then why not base it an actual physical limitation like weight with mass and power of tool? How? Simple. The tool is powerful enough to fling xs ships (or up to a certain weight) around with gay abandon. Moderately heavy ships between x and y weig
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For a happy little extra "screw you player", tripointing three territory scanners is now practically impossible unless you are a hotshot and very precise pilot. Play your own game devs, ffs.
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Anopheles reacted to a post in a topic: [Discussion] ◇ Core Units can no longer be restored using scrap at all.
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Anopheles reacted to a post in a topic: NQ - You're doing it wrong.
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Anopheles reacted to a post in a topic: Starting a Christian Organization.
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DarkHorizon reacted to a post in a topic: Starting a Christian Organization.
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To make a destroyed element repairable you only need to have scrap in your inventory. You don't need to use scrap itself. If you do, it will use up one+ scrap of any type. Not using scrap to go from red (destroyed) to yellow (in repair) will save you some scrap, time and cash, particular if you've advanced to start using expensive scrap.
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DevBlog: Element Destruction - DUscussion thread
Anopheles replied to NQ-Naerais's topic in General Discussions
I did not read 9 pages because I want to do two things this hour so has anyone suggested that, in future, that a % of container goods be destroyed dependent on either rng or damage in total (1% of container damage hit points over container total = 1% of goods damaged) or some combination of the two? I'd also prefer if cores had ranges for weapons; Xs can fit xs and small, small fits xs small and medium, medium fits all and large fits all. Otherwise we're going to see hard to hit xs ships and powerful large ships and not much in between. -
Shulace reacted to a post in a topic: DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
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Make a grid like this, one voxel thick in a 3 x 5 sheet. Remove alternate voxels until it looks like the pattern below. V = Voxel G = Gap (no voxel) V-G-V-G-V G-V-G-V-G V-G-V-G-V Copy paste (and copy increasing sizes until max) Et voila, cover large floors with this grid to save half your building material. Nothing, yet, can fall through 1 voxel holes. May cause a performance hit on weaker machines though. This may need testing.
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Discussion about End-warp Obstacles and Ramming
Anopheles replied to IvanGrozniy's topic in General Discussions
The asteroid is still there and radar shows a wide distance. Work a little.