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Hazard0814

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  1. Like
    Hazard0814 got a reaction from Palis Airuta in Better books marks   
    Can we pretty please get the ability to store books marks into folders etc for organizational purposes O_O, and maybe even have preset filters for them as well.
  2. Like
    Hazard0814 got a reaction from killthrush in Laughing so hard @DU Market   
    I just thought I'd bring  up the idea that some people are under valuing their own product to sell things, in any free market I can understand prices being low, but lower than resource cost. You'd show those finances to any company that exist and they'd either have a heart attack or start laughing at you. Not insulting anyone obviously, just sharing a point I do not see posted on the boards in regards to the market.
  3. Like
    Hazard0814 got a reaction from killthrush in Laughing so hard @DU Market   
    I was bored, a friend wanted to have me make something for them. So I charged them the price it would be for just the ore to be used. Then I looked at market, and like most thoughtful people, nearly died laughing as I saw element after element being sold, cheaper than the ore to make it. Which honestly seems a bit backwards as the "Bots" everyone so heavily hates, do nothing but create a "Floor" price for ores and an outlet for people to sell to when no one else is buying at above bot prices.
     
    Then I checked the price of bot sell orders, NQ drop the price please, give it a margin of 10-15% profit instead based on the cost of the ore for it if your going to set floor pricing, it makes sense. Then also, like I mentioned on another thread, make it easier to see the base value of something based on ore cost, not everyone wants to research the cost of something outside of the game. 
     
    Just my two cents in beta ✌
  4. Like
    Hazard0814 got a reaction from Hirnsausen in Element Textures: Individualism and Personalization   
    Colors on all elements for ship design should at least have 3 areas that you can change color, the base, main, and detail, kind of like ur armor basically.
  5. Like
    Hazard0814 got a reaction from Hirnsausen in Core Building Zone: Flexible   
    Honestly, they're argument is that certain thresholds for rendering are a control factor, that idea really shouldn't be an issue.
  6. Like
    Hazard0814 got a reaction from Hirnsausen in Avatar Customization   
    Makes me think back to the EVE commander suit, tho to be honest, seeing different people and styles on stations and world with armor and clothing variations. Would add a dramatic effect to the game both aesthetically and socially. I'd love to be able to wear a shirt and make a decision to plaster a logo on the front or back or even ORG outfits aside from our armor.
  7. Like
    Hazard0814 got a reaction from Hirnsausen in Market Parking and Advertizing   
    From what I'm reading, it feels like maybe NQ should look at the player expo sizes that we have and look into segmentation for those areas. Considering the size, we could even add teleporters with a longer range to facilitate such a structure with distanced parking.
  8. Like
    Hazard0814 got a reaction from Hirnsausen in Core Building Zone: Flexible   
    I get it myself, you could make it so that you can zoom out and pull  on one of the sides. IE
    -If I pull OUT the left or right sides to extend X number of voxels, it would pull IN on the front/left in a near equal amount.
    -So instead of a CUBE, I now have a BOX that is longer. You can fit engines into different designs based on what your looking at. In some ways ships would get BIGGER in one direction though made technically smaller in another.
  9. Like
    Hazard0814 got a reaction from Hirnsausen in Avatar Customization   
    I suggest Cultural suits since we seem to be unable to remove our armor due to being on an alien world, added to my big post on it.
  10. Like
    Hazard0814 got a reaction from Hirnsausen in Spray-Paint a Ship!   
    Architecture wise, they would really need to find a way to fit it into the data pipe for each player, core systems first to make sure they can squeeze in the extras we want T_T
  11. Like
    Hazard0814 got a reaction from Hirnsausen in Territory Scanner: New Design   
    YES for the love of God, Yaweh, Ahla, and the other number of words for a creator, PLEASE UPDATE THE MODEL to something more ship worthy! ABsolutely NO ONE uses these on the ground/statics lol. I mean, you tell me I get a DIFFERENT benefit for it, then yes I would use it on a static, like NODE TRIANGULATION, where I wait 10m and it gives me an available node to mine in THAT HEX. I would GLADDLY binge mine a hex empty, Then make a floating dirt sign in the middle saying I'm empty when I abandon it lol.
    -We could just allow the system to colorize the hex after resources = >5% left
  12. Like
    Hazard0814 got a reaction from Hirnsausen in Market Parking and Advertizing   
    Deny advertising, add actual billboards with Quanta pricing. It would create price wars between ORGs fighting over advertising.
    - WAR > Forced Progress > Industry > Innovation and design > repeat ( Only cycle we have at the moment is Piracy > Combat > Design > Industry, a less frequent matter altogether )
  13. Like
    Hazard0814 got a reaction from DrFrigoPorco in Voxel Constructs that you can save in a list and use   
    Frigo just wants to make cement monoliths and randomly plant them everywhere...
  14. Like
    Hazard0814 got a reaction from CoyoteNZ in The case for life in DU   
    Can we please do this?!
  15. Like
    Hazard0814 got a reaction from SirJohn85 in I'm about ready to uninstall this game...   
    Reseed resources, isolate them to different planets, create scarcity, creates economic demand and a reason for combat.
    RL example, the friggen middle east... Now "carebears" have to ask for resources, market prices rise and stabilize PVP groups can blockade resources forcing a political group reaction from player base. People WILL complain, because now they "Have" to PVP or pay the people who do Welcome to early civilization in space, now eat space-rock and deal with it! I know I just sounded like a complete A to some people, but I hate sweets to be honest.
     
  16. Like
    Hazard0814 got a reaction from blundertwink in High data usage   
    Thank you for pointing out a technicality, put a smile on my face lmao
  17. Like
    Hazard0814 got a reaction from Lethys in I'm about ready to uninstall this game...   
    Reseed resources, isolate them to different planets, create scarcity, creates economic demand and a reason for combat.
    RL example, the friggen middle east... Now "carebears" have to ask for resources, market prices rise and stabilize PVP groups can blockade resources forcing a political group reaction from player base. People WILL complain, because now they "Have" to PVP or pay the people who do Welcome to early civilization in space, now eat space-rock and deal with it! I know I just sounded like a complete A to some people, but I hate sweets to be honest.
     
  18. Like
    Hazard0814 got a reaction from OleClammy in Balancing idea: Roles & perks.   
    Point taken, devs need to play more sandbox games 
  19. Like
    Hazard0814 reacted to NQ-Naunet in DevBlog: Organization Wallets   
    Hey Noveans,

    Joining an organization in Dual Universe has many advantages, especially when it comes to pooling and sharing resources. The introduction of org wallets in the upcoming 0.24 update will add a convenient way to transfer money to and from organizations, just as players have been requesting.
     
    But wallets aren’t limited to organizations alone. Many of these features will be useful to individual players as well. This should be welcome news to everyone who will be raking in the quanta via the new Mission system.
     
    Let’s take a closer look at all the wonderful things wallets can do.
     
    WALLETS 101

    Each organization now has a wallet.
     
    There are two new rights related to organization wallet management in the Right and Duty Management System (RDMS):
     
    Consult wallet: Gives the right to members to simply know the current balance of the organization. Edit wallet: Gives the right to do all the wallet operations available to the organization wallet. It includes buying, selling (and paying taxes by doing so), browsing the log and transferring money (see below).

                Giving the right to edit the wallet of Wave Corp to another player.
     
    HOW IT WORKS

    Any player with the “edit from wallet” right of an organization can:
    Sell unclaimed items or items claimed by the organization in the name of the org. Once sold, the money goes to the organization wallets. Buy items in the name of the organization. When doing so, the wallet of the org is used instead of the wallet of the player. Also, the item is then automatically claimed by the org when purchased. Edit and/or delete orders owned by the organization. NOTE: Going to the “My Orders” panel of the market UI, allows the player to see their own orders as well as the orders of all organizations for which they have the appropriate rights.
      Payable dispensers owned by organizations will use the organization wallet, instead of the Superlegate wallet.

    TRANSFERING QUANTA

    All players can give any amount of quanta to any other player or organization. Players with the necessary wallet rights of an organization can also transfer money from the organization wallet to any other entity. Transfers are tracked in the wallet logs of both the sender and the recipient.
     
    There are a few rules regarding quanta transfer, mainly intended to protect players from griefing through spamming the recipient’s wallet log :
    A transfer requires a minimum amount of 1,000 quanta. There is a cooldown period of 10 minutes between two transactions with both the same sender and the same recipient.

                Transfering money to the organization Wave Corp.
     
    THE WALLET LOG

    Managing an organization and giving the right for wallet operations to several players requires basic management functions. That is why we are adding the wallet log.
    All entities (players and organizations) have access to a wallet log that reflects all transactions related to their wallets.
     
    Each entry contains the date of the operation, the type of operation (such as money transfer, market transaction, various fees, etc.), and additional information, such as the name of the player who completed the operation, for instance.

                
                The wallet log.
     
    SHARE YOUR THOUGHTS!

    What do you think of the plans so far? Is this a good starting point or are there additional functions you think wallets will need? We look forward to reading your feedback in this forum thread. ?
     
  20. Like
    Hazard0814 got a reaction from OrionSteed in Is this game playable for newbies?   
    Don't forget to grab discord, it's a life saver for new people, beware the trolls that lurk there. Also, be open minded, some of us are off are rockers from being in mineshafts to long...
  21. Like
    Hazard0814 got a reaction from GraXXoR in NQ does not want your ideas (or do they?)   
    If that's the case, there should be an introduction of feature followed by a heavy nerfing patch. To say here you go *smiles*, oh hold on! *NERF*...
  22. Like
    Hazard0814 reacted to SgtFilip in How to mirror voxels?   
    ctrl +R  also mirror
  23. Like
    Hazard0814 got a reaction from Demlock in Entry Level - Starting out, my synopsis   
    Tbh on the topic of people leaving - This is the experience for some players, others may be a variant, then again, others may be stubborn and like the challenge and stick around.
    You play, you get used to the mechanics, then you start planning At that last point, you start to tally things up... You start scratching your head... You realize the numbers are right... You get frustrated... You say F this and leave... Simple solution Remove T1 Schematics T2+ Schematics only Devalues T1 Increases Value for T2+ Already T1 is so dang cheap it makes no sense to even have schematics for it. Seriously, it's BASIC technology we should all have had crammed into are heads after sleeping for a few thousand years...
  24. Like
    Hazard0814 got a reaction from fiddlybits in Planetary Discord?   
    Any chance we can get discord channels for ea planet?
  25. Like
    Hazard0814 got a reaction from Demlock in An Event that may actually help revive community activity   
    Addition:
    Fighter Cockpit EA core size ( weapon slots are suggestion only ) XS/4 weapons slots S/3 weapon slots M 2 weapon slots L 2 weapons slots Now people can make random gank squards with few people, greater variations in ship size etc. Won't beat a fully crewed ship in damage, BUT! cheaper/easier to hop into a ship and be jerk to scare haulers etc! * EVIL LAUGH *
     
    PS, can I just get a Torpedo ship with cloaking and sit in the traffic lane? O.o ^___^ Markee seems like a streamer that'd be fun to troll alot!
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