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vylqun

Alpha Team Vanguard
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  1. Like
    vylqun got a reaction from Belorion in ENJOY A 100% TALENT BOOST DURING THE HOLIDAY SEASON, AND MORE GOOD NEWS!   
    wouldn't that be the perfect timing to give us a brief outlook about what big content updates you have planned for DU in 2024?
  2. Like
    vylqun got a reaction from Zarcata in ENJOY A 100% TALENT BOOST DURING THE HOLIDAY SEASON, AND MORE GOOD NEWS!   
    wouldn't that be the perfect timing to give us a brief outlook about what big content updates you have planned for DU in 2024?
  3. Like
    vylqun got a reaction from Wolfram in ENJOY A 100% TALENT BOOST DURING THE HOLIDAY SEASON, AND MORE GOOD NEWS!   
    wouldn't that be the perfect timing to give us a brief outlook about what big content updates you have planned for DU in 2024?
  4. Like
    vylqun got a reaction from SpacemanSpiff in ENJOY A 100% TALENT BOOST DURING THE HOLIDAY SEASON, AND MORE GOOD NEWS!   
    wouldn't that be the perfect timing to give us a brief outlook about what big content updates you have planned for DU in 2024?
  5. Like
    vylqun got a reaction from thegreatsardini in ENJOY A 100% TALENT BOOST DURING THE HOLIDAY SEASON, AND MORE GOOD NEWS!   
    wouldn't that be the perfect timing to give us a brief outlook about what big content updates you have planned for DU in 2024?
  6. Like
    vylqun got a reaction from jericho1060 in ENJOY A 100% TALENT BOOST DURING THE HOLIDAY SEASON, AND MORE GOOD NEWS!   
    wouldn't that be the perfect timing to give us a brief outlook about what big content updates you have planned for DU in 2024?
  7. Like
    vylqun reacted to NQ-Nyota in CREEPY OUTPOSTS WINNERS!   
    Greetings Noveans!
     
    The Creepy Constructs contest judging is now over and the results are in! 
     
    The folks here at Novaquark absolutely loved all the designs submitted. They went back and forth many times and finally all the results are in - and the creepy thing is, the two entries that got the most votes, also got the same amount of votes. It is my pleasure to tell you that instead having a tiebreaker, we've decided to give TWO Noveans the honor of receiving the first place prize!
     
    Thank you everyone for participating and we'll be announcing another contest next week to get you in the winter vibe mood.  ❄️
     
    If you haven't had a chance to see these creations in person, just head over to the Alioth Exchange and go outside of the red hall and have a look! Beware of at least one creepy crawler climbing up the side of an outpost though. 🕷️
     
    OUR TWO ENTRIES TIED FOR FIRST PLACE ARE:

    Vylqun:


    Wossi86:

     
    Second Prize goes to SWERVIN:
     

     
    THIRD PRIZE GOES TO SEEKEROFHONJO:
     

     
    A huge congratulations to everyone for such creativity and voxel work! The prizes will be distributed next week.
     
  8. Like
    vylqun got a reaction from Shaman in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First time in a while that i really like what i read, hope its rather coming sooner than later
  9. Like
    vylqun got a reaction from decom70 in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First time in a while that i really like what i read, hope its rather coming sooner than later
  10. Like
    vylqun got a reaction from marxman-1 in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First time in a while that i really like what i read, hope its rather coming sooner than later
  11. Like
    vylqun got a reaction from NoRezervationz in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First time in a while that i really like what i read, hope its rather coming sooner than later
  12. Like
    vylqun got a reaction from NQ-Ligo in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First time in a while that i really like what i read, hope its rather coming sooner than later
  13. Like
    vylqun reacted to NQ-Wanderer in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Hello, everyone! I'm Mark van den Heuvel, known to many of you as NQ-Deckard, a member of the Production team here at Novaquark.
     
    First, to those of you who celebrated your new year recently, I wish you a wonderful new year, and I look forward to seeing all of your creations in-game. As we step into 2023, I want to bring you all up to speed on where we're at with Dual Universe and where we are going.
     
    After our launch last September, we have all worked hard to squash remaining bugs and improve balancing. We also delivered the promised digital Kickstarter rewards to our backers.
     
    As is always the case with Dual Universe, work does create itself in front of us, and we have a great deal to work on and improve. One of our current central goals is to enhance the gameplay experience and catch up with some features and quality-of-life improvements, particularly some of those requested by our community.
     
    Let me walk you through some of what we have planned for you both soon and further down the road.
     
    Planets

    We’ve recently released a new version of Talemai, and we’re continuing work on the others. After reviewing our progress, we've decided to take extra time to make the new planets truly feel different with new art, new terrain, and more exciting features. This means they are coming at a slower pace and possibly in a different order than we had envisioned. Expect new teasers, concept art, and images from us soon™!

    Combat Missions

    We had decided early in the life of Dual Universe not to focus on a PvE combat system, given other priorities. With all of the feedback we’ve received since the beginning of the game, PvE combat has consistently remained a highly requested feature from our community. We always try to listen to your feedback, and I’m happy to announce that we have begun work on implementing the first iteration of a PvE combat system into the game!
    We’re planning the first version to be a PvE mission system that takes players into combat in their ships. The missions will scale in size to allow all players (solo or part of a larger group) to participate.
     
    We’re very excited about the PvE combat feature. It will add more engaging gameplay for all Noveans and allow players to try out the rigors of space combat before heading out to battle with other players in Dual Universe PvP.
     
    We are still in the early development of this feature, and it will take time, but we are already looking forward to seeing you all trying it in future PTS sessions. Your feedback will be instrumental in our developing PvE combat in Dual Universe.

    PvP Improvements

    Following a recent and very successful round table discussion with members of our PvP community, we are reviewing all the feedback gathered and our own data to determine what changes we will make. We are considering increasing the importance and/or requirement of having voxel armor onboard successful PvP ship designs, finding ways to encourage multi-crew ship setups, and potentially restricting the ability to remove cargo while in combat. Stay tuned for more exciting developments on PvP.

    Contest Winner Constructs

    Before launch, we ran the Build Your Legacy Contest for players to design starting outposts and speeders, with the winning entries being added to Dual Universe. We are currently working to make the constructs that the contest winners submitted available as options to select during the first start of the game, and we are also looking to make these available for purchase in the UEF shop. The contest entries were original and impressive. I want to congratulate all of you who took part. 

    Maintenance Unit

    A complete rework of the repair unit was planned for the 1.2 release just before the holidays. The feature still needed more work, and we decided to delay its release with plans to include it in the upcoming 1.3 update. When finished, the repair unit will be replaced with the maintenance unit, which can repair constructs with scrap and disassemble constructs. However, construct disassembly is the feature that still requires the most work, and we are determining if the feature will make it into the 1.3 release. When added, this feature will remove the pain of finding that one last bit of voxel in a construct and make redesigning builds easier, with the Maintenance Unit taking down constructs for you.

    Joystick Support

    Dual Universe already has a basic system to connect joysticks to the game. However, these were never cohesively connected with the Lua system. We will change that, allowing players to map analog and button inputs from Joysticks, Throttles, Pedals, and even simple Gamepads into Dual Universe. This will significantly improve the flying experience for non-Lua developing players and open new doors for Lua developers through projects such as Lua arcade games, custom flight control systems, and other nifty things our community creates.

    Default Lua Configuration Rework

    Once we’ve added Joystick support, we will redesign the default Lua scripts we give to players. Our community has long requested this update, and we want to ensure we deliver it. We will add a full suite of features and improvements. This means new Lua flight control systems, the ability to toggle widgets on and off without requiring Lua code, and integrating several systems not fully encapsulated in current control scripts, such as Anti-Gravity Generators.

    Fuel Intake Changes

    This has been a popular demand by our players, and we are looking into options to allow players to refuel tanks from another element. Currently, we plan to make a  'Fuel Intake' able to act as a proxy for a single fuel tank. This feature is still on the drawing board and may change as we dive deeper into it.
     
    -------------------------------------------

    As always, thank you for reading this short overview of some of what’s coming up. I hope you have a clearer picture of the direction we're taking Dual Universe in, and I look forward to hearing your thoughts on the forums. Have a wonderful day.
    - Mark (NQ-Deckard)
     
  14. Like
    vylqun got a reaction from BockLF in Dual Universe - Release 1.1.0 - Change Log   
    Please add some scrap (Tier depending on the item tier, maybe randomly 2-5% of the used pures worth) to the items you get from recycling, as it is now its pretty much useless. If we could get some scrap besides the random part, then recycling would have its uses in case of crashes or if you escape pvp but have serious damages and need to repair some essential systems. If you could do that then the recycle system would be pretty useful.
     
    (And let us stack elements with the same number of lives, as your streamer yesterday expected it to be, no one wants to right-click -> recycle a few hundred times)
  15. Like
    vylqun got a reaction from Knight-Sevy in Dual Universe - Release 1.1.0 - Change Log   
    Please add some scrap (Tier depending on the item tier, maybe randomly 2-5% of the used pures worth) to the items you get from recycling, as it is now its pretty much useless. If we could get some scrap besides the random part, then recycling would have its uses in case of crashes or if you escape pvp but have serious damages and need to repair some essential systems. If you could do that then the recycle system would be pretty useful.
     
    (And let us stack elements with the same number of lives, as your streamer yesterday expected it to be, no one wants to right-click -> recycle a few hundred times)
  16. Like
    vylqun got a reaction from DarkHorizon in Dual Universe - Release 1.1.0 - Change Log   
    Please add some scrap (Tier depending on the item tier, maybe randomly 2-5% of the used pures worth) to the items you get from recycling, as it is now its pretty much useless. If we could get some scrap besides the random part, then recycling would have its uses in case of crashes or if you escape pvp but have serious damages and need to repair some essential systems. If you could do that then the recycle system would be pretty useful.
     
    (And let us stack elements with the same number of lives, as your streamer yesterday expected it to be, no one wants to right-click -> recycle a few hundred times)
  17. Like
    vylqun got a reaction from Koffye in Dual Universe - Release 1.1.0 - Change Log   
    Please add some scrap (Tier depending on the item tier, maybe randomly 2-5% of the used pures worth) to the items you get from recycling, as it is now its pretty much useless. If we could get some scrap besides the random part, then recycling would have its uses in case of crashes or if you escape pvp but have serious damages and need to repair some essential systems. If you could do that then the recycle system would be pretty useful.
     
    (And let us stack elements with the same number of lives, as your streamer yesterday expected it to be, no one wants to right-click -> recycle a few hundred times)
  18. Like
    vylqun reacted to Leniver in How to bring T1 bots back   
    The problem could be very simply solved, cancel all order below 25q from players and put the bots back.

     
    UPDATE sell_orders SET end_date = '2022-11-01 00:00' WHERE item_id IN (4234772167,3724036288,299255727,262147665) AND price < 25
     
    DELETE sell_orders WHERE owner = {aphilia_id} INSERT INTO sell_orders (end_date,price,quantity,item_id,market_id,owner) VALUES ('2023-11-01 00:00', 25, 10000000, 4234772167, {alioth_market_01_id}, {aphilia_id}) INSERT INTO sell_orders (end_date,price,quantity,item_id,market_id,owner) VALUES ('2023-11-01 00:00', 25, 10000000, 3724036288, {alioth_market_01_id}, {aphilia_id}) INSERT INTO sell_orders (end_date,price,quantity,item_id,market_id,owner) VALUES ('2023-11-01 00:00', 25, 10000000, 299255727, {alioth_market_01_id}, {aphilia_id}) INSERT INTO sell_orders (end_date,price,quantity,item_id,market_id,owner) VALUES ('2023-11-01 00:00', 25, 10000000, 262147665, {alioth_market_01_id}, {aphilia_id})  
    Deckard said it was a bug that bots were not updating, they should fix it then....
  19. Like
    vylqun reacted to Necormax in Cast Your Vote For Your Favorite Creepy Constuct!   
    Hi Vylqun,
     
    I think i did some good lobbying within my Dual Universe channels for her. But everybody is free to vote for what they like.  
    So, i would not call it manipulation. Better call it good tactics.
     
    Thanks everybody, for voting. Not only for the Diorama, but in general. 👍
  20. Like
    vylqun got a reaction from Koffye in Cast Your Vote For Your Favorite Creepy Constuct!   
    standard method of vote manipulation
  21. Like
    vylqun got a reaction from Zireaa in NEW PRICE AT LAUNCH - Starting Sept. 27, 2022 - discussion thread   
    biggest joke ever
  22. Like
    vylqun got a reaction from CoyoteNZ in NEW PRICE AT LAUNCH - Starting Sept. 27, 2022 - discussion thread   
    biggest joke ever
  23. Like
    vylqun got a reaction from VanDamage in NEW PRICE AT LAUNCH - Starting Sept. 27, 2022 - discussion thread   
    biggest joke ever
  24. Like
    vylqun got a reaction from MopnexAndreyno in NEW PRICE AT LAUNCH - Starting Sept. 27, 2022 - discussion thread   
    biggest joke ever
  25. Like
    vylqun got a reaction from Zarcata in NEW PRICE AT LAUNCH - Starting Sept. 27, 2022 - discussion thread   
    biggest joke ever
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