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Posts
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Haunty's Achievements
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Haunty reacted to a post in a topic: Remove warp cells
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I don't see a good reason to completely remove and replace warp cells when it could just be added on to with efficiency talents or warp drive variants or something.
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Elias Villd reacted to a post in a topic: DUAL ACCESS COUPONS - STATUS UPDATE - discussion thread
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MagosLobster reacted to a post in a topic: DUAL ACCESS COUPONS - STATUS UPDATE - discussion thread
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LeeFall reacted to a post in a topic: DUAL ACCESS COUPONS - STATUS UPDATE - discussion thread
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DUAL ACCESS COUPONS - STATUS UPDATE - discussion thread
Haunty replied to NQ-Wanderer's topic in General Discussions
I don't think it would help NQ generate much cash in the short term, there won't be much reason to buy DACs and sell them for quanta because of the high volume that are held by backers, the quanta price could be relatively low at first. But that might be good for players who do want to sub using DACs. -
Haunty started following NQ-AntiGravitas
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DUAL ACCESS COUPONS - STATUS UPDATE - discussion thread
Haunty replied to NQ-Wanderer's topic in General Discussions
Unless NQ is insane they would wipe first before releasing DAC feature (in-game trading). No it's just another option in addition to paid subscription. Backers wouldn't need to use them until after release. -
Sejreia reacted to a post in a topic: Radar changes kill Capitals
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If weapons really do prioritize radars, what if you buried a bunch of small inactive radars in voxels?
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Shaman reacted to a post in a topic: Free 1 month trials, and being able to buy subs with quanta is essential for this games survivability.
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Please change the core talent requirements
Haunty replied to Gideon77's topic in General Discussions
Or just make the achievements give a decent amount of talent points instead of a few minutes, they're just one-time things and new players need a better talent jump start. A new player should be able to gain a few weeks of talent points fairly quickly to set their initial specialization. -
Squidrew_ reacted to a post in a topic: Free 1 month trials, and being able to buy subs with quanta is essential for this games survivability.
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Haunty reacted to a post in a topic: Ongoing Discussions
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$500 here, though I don't feel like I am owed anything other than what was listed in the pledge description and only if it made it to release, I knew it was a gamble and basically a donation. My expectations were very conservative because it didn't blow up like Star Citizen, they had meager funding to work with for an mmo. If another developer can do it better down the line I'll happily jump on that, but I'm kinda done with alphas and betas.
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Haunty reacted to a post in a topic: Ongoing Discussions
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If they choose not to decide, they still have made a choice
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We should be able to toggle unique ID, ship name, and pilot name by default.
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Haunty reacted to a post in a topic: Duplicated name on Core
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Haunty reacted to a post in a topic: What would you guys think of an ocean update?
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Haunty reacted to a post in a topic: ATHENA (0.29) UPDATE NOW AVAILABLE - discussion thread
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PTS feedback for the FTUE - thank you
Haunty replied to NQ-AntiGravitas's topic in General Discussions
I like the FTUE. I noticed some of the achievements wouldn't trigger or don't work. And the number of talent points the achievements give out are peanuts, they should give out maybe 500 at the very least, or enough to train one basic talent to lvl 1. -
How DU is going to destroy a free market
Haunty replied to SlaySomething's topic in General Discussions
I think bots buying T1 ore on starter planets is fine, but can get rid of everything else. -
Haunty reacted to a post in a topic: How DU is going to destroy a free market
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How DU is going to destroy a free market
Haunty replied to SlaySomething's topic in General Discussions
People argued against the old way of mining too and suggested ideas like mining units, so who should NQ listen to? Right now they have both, mining units and asteroids. They don't need to get rid of schematics, they need to make them easier to use. Instead of physical items you buy off market and manually plug into each machine. They could be a researched based schematic bank or something, but not the way Starbase does it either. There should be more things to do in the safe zone. I wish there was energy/power system, and more functional things. I think it will be more of a building sandbox than a game for a while. -
SpaceKirito reacted to a post in a topic: SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread
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Haunty reacted to a post in a topic: SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread
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Space Engineers forums in 2016
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Blueprints still not useable to build larger structures
Haunty replied to Mncdk1's topic in General Discussions
If a wipe happens this should be a priority.