FeedBack
Missions dont give enough reward for cost currently. Ammo/Fuel/Voxels the cost outweighs the time/effort to do the action. You can do afk hauling missions which has little risk for greater reward. Plus Safezone hauling missions as well. Radar is too small to promote PvP conflict thus PvE missions need adjustment for reward.
Bugs encountered. Ported 10000's SU but stuck and mission stuck. Mission ended and ship and 2 out of 3 ported back. 1 stuck 1000's away lol
Mobs warp too you there for you cannot vent or active gameplay. it is more standing still shooting mobs (escalating). Using bigger voxels mean greater cost and deplatiing ammo. Mobs need to move like ships, chances to vent to engage etc.
KT limit could it scale? 2KT is nothing. Couldnt use some pretty ships in PvE and really wanted to test a flagship out even if it is for 9m reward for a bit of fun
Thats it for now