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Alpha Team Vanguard
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  • Location:
    Texas USA CST
  • Interests
    Raise horses (Arabians). Have an 1890 Newton Chuckwagon that I cook off of--I make a mean biscuit and chicken fried steak. Building in virtual worlds. Some DJ work.
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PetdCat's Achievements


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  1. Using LUA scripts will not impede the builds of other individuals, they still have all the tools to create what they wish--they just have a tool in their toolbox that they do not wish to use. If I have a toolbox and refuse to use an adjustable wrench, that should not preclude my neighbor from using that adjustable wrench. Especially since both of our toolboxes are exactly the same and provided by the same manufacturer. If the wrench can be either manually operated, or automatic (with the insertion of a small battery), and I don't want to insert the battery to take advantage of the extra option, that is my choice. We are talking about the expansion of an existing system in the software--a system that is one that differentiates it from similar games. Placing restrictions on that asset because some people chose not to use it does not seem like a viable option to me. Saying that one must use LUA to get the maximum out of one's constructs is like saying that you have to practice flying in order to be good at it. Yep, a tool requires study in order to be good at it. If you chose to not use that tool, or chose not to become as proficient in it as someone else, then you really cannot complain that their constructs do things that yours cannot. Besides, those constructs would probably be available for purchase, so they would be available to whomever wishes to purchase it and they would receive the benefit of the craftsman's skill. In the end, it would just be a matter of someone purchasing a) something that does the job, and probably does it well, or b) something that does the job as well as "a" but has some extra bells and whistles. Welcome to a diverse economy with widespread options for customers to make choices.
  2. Hello again <waves to any ex-Landmark players>, Back from a bit of a hiatus dealing with family issues. Looking forward to being involved in this project and trying to beat up the building engine. It appears that I have a great of reading to do to catch up on things. Hope all is going well for everyone--this should be a fun ride Pet.
  3. Pretty much what Dhara said, but then I tend to be a builder. Add to that, regular updates of texture libraries so everything built doesn't look like it came out of the same Siberian factory. oh, and almost forgot, Breakfast served by provocative personnel
  4. I have some Peruvian Pink catnip, and some old Penthouses laying around somewhere.
  5. ......oh.....snap Watch out Cybrex! You have some competition in the peg leg and speaking with vowels organizations!
  6. I like patterns, they are pretty. They give me nice borders to color with crayons. I find that enjoyable to do.
  7. I think a couple people just decided to throw some things together real quick to show that it could be done with multiple people. I'm not going to give them grief for a quick fun video that you just throw out there. I certainly don't want NQ to think that they shouldn't put any communications out there that has not had the art department sign off on, run through a production company, and have music from the Ecole Normale Superieure Chamber Quartet. Unless people prefer that there is less informal communication and everything has been run through the local spin doctor.
  8. Whales are scary. Especially the ones that eat seals and stuff.
  9. The specifications for a Glock are the same for all people. However Person A will probably like/dislike it more than Person B. Just as Person C may be able to completely outperform Person D. Most of it will depend on training and skill. As a builder, I can let people know the specifications. If they want to know how well it works, I will give them references to speak with. If that is not good enough for them, I'm am sure there is someone down the road that will be happy to sell them a Chevy instead of a Ferrari
  10. BoB was around for a really long time though...you gotta give nods to a corp that is so large it is accused of buying off Devs for an advantage
  11. The answer is 42. The answer is always 42. ....where is my towel.
  12. I seem to recall that they will not be converting and importing meshes. There is software out there that can take mesh and turn it into a .vox. The problem is, that it would take manpower on DU's part because they want to control the IP of their game. My guess is one of the first things someone would try to import would be the large "DongOfDoom Star Destroyer" so there would have to be some kind of review process--which would require man hours and I am sure *drama*. Not mention people attempting to bring in X-Wing Fighters or Starship Enterprises and DU having to deal with IP issues. Personally I would love to have the option, or the option to bring in my own textures, but I have done 3-D work and have a huge library of textures. That would also give me an advantage that many would be unhappy with I am sure. If DU allowed imports, but with a fee to cover the expense of the review process, then people would complain that it was "pay to win". Sooooo.......all in all....it probably has the chance of a snowball in Miley Cyrus's....um....nevermind.
  13. I'll be building. Structures, ships, vehicles, whatever people need. On the side, probably have a nice little cantina for socializing, people to meet and trade (either above or below the table), inconspicuous meeting place for people, good music, drink, waitresses with questionable morals, you know, the usual Someplace that if there is an RP community, they can hit as well to do what they do.
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