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Chepre

DU, is it playable effective solo/in small groups?

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Hello, i just "fell" into this game by accident this day, trying to find another Diablo 3 clone ;) Actually I got more interested in this, I ve never played such a game before. But the kind of freedom, creative possibilites I understand so far really puts me in.

 

My "concern" is now, how this game/simulation is playable if I prefer to play alone or just in small groups? Yeah, it is a mmo, I know. I'm not a fan of joining huge clans of people I don't know, so I'll most likely play Solo or with a couple of friends.

 

Am I expected to be missing content as such?

Can I "compete" with orgnisations, or is it like a small bee versus a ship thing?

Can I be effective and "successful" while playing just alone? Can i build/design huge projects by my own? Or just normal small "ship" and "houses"

If yes, also if I am not an IT specialist and dont have any knowledge of this?

 

Dont get me wrong, it is not about not sociliasing with others, but it is about being my own ruler and decision maker, and not just to be a small wheel.

I want to design what I want, raid or destroy what I want, build what I want.

 

For me, first impression is, this game is preferable for people who like to play in bug structures only and/or have some unique IT/scripting skills?

 

Would be nice if someone more experienced could clarify this for me,

 

Ty

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I'm not quite sure how to best tackle some of the questions beyond a simple "depends", but I think a good comparison is real life. Can you do well or accomplish things alone or with a small group?

 

Under the right conditions, with luck, skill, etc. yes. Certainly. But can you alone against an international, huge corporation or a government on your own? Let's say you do activity or have skill X. Would you easily if not at all be able to compete against a group doing the same?

 

Certain activities will always be more rewarded or easier in a collective effort. Universal law I'd say.

 

However, do not get me wrong. I am certain you can do your own thing even if that thing, whatever it may be, may be easier to obtain or do in a (big) group. Especially designing, among other activities, may be a good niche or way to do things with fewer people or alone.

 

What I want to say is you can likely do a lot alone. Just expect that to be easier in a larger group. But you can be your own master.

 

I don't think you necessarily need to join big groups or know Lua scripting language; but utilizing those may help in some situations. Remember, if you can't do it you can always ask or hire someone who can.

 

Hope it helps a bit, even if I mostly mentioned universal things.

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Your expectations and perspective in an MMO-game (a shared online world) with the existence of competition that we players systematically structure, are just flawed! Those are the problems, not this game! If you do have the same outlook towards real-life, you need to seek some help!

 

Ask yourself these basic questions:

11 hours ago, Chepre said:

Can I "compete" with orgnisations, or is it like a small bee versus a ship thing?

How can you expect to compete against organizations by yourself? Are you out of your mind? They work together in groups/teams to divide the workload required to produce higher output that no individuals can produce alone. If you can do all of those as an individual, why aren't you living in solitude in real-life away from society as a hermit because you do possess that reclusive mentality? Life is easier and we can achieve more because we work together collectively as a civilization.

 

11 hours ago, Chepre said:

Can I be effective and "successful" while playing just alone?

Can you do the same in real-life? I'm also an Entrepreneur in real-life aside from being a Licensed Aircraft Mechanic. I own a small supplier business in real-life. Can you operate a business alone? Can you ever succeed in your career without a network in which you should be building? Before I even graduated from school in real-life, I already have connections in the Industry even outside of the school (one of it is a President of Aircraft Parts Manufacturing Company). Connections is something you acquire and build. Also, in workplace and any business operation, you work in groups and you communicate. Even the richest and most successful people in the world are nothing without their team! The fact is, you as an individual have limited resources such as time, effort, etc., and so, what you can achieve is only limited to what you as an individual can provide! There is an easier way, but you still want to be a dumb ***! 

 

11 hours ago, Chepre said:

If yes, also if I am not an IT specialist and dont have any knowledge of this?

And do I have a background in Programming? I have a background in Aviation and Entrepreneurship, nothing related to Software! If you can't do that type of work or specific task, then let the people who are more qualified handle and do it! The problem with you is you want to micromanage instead of dividing the responsibilities! Try running a business and tell me if micromanagement works!

 

How can I be useful without being able to Program? By working in groups because I know I can't operate alone knowing that I am limited!

 

If I can't program, I will coordinate to the Programmers what I want programmed, and how.

 

11 hours ago, Chepre said:

but it is about being my own ruler and decision maker, and not just to be a small wheel.

You want to function on your own, and at the same time, be able to compete? Wow! Can you tell me some of your experiences in real-life? How the f*** did you developed these kinds of backward mentality? Maybe lack of experience or role-model? Go find a mentor man! You also have way too high of expectations for an MMO game (not a single-player game) that it will cater to your needs and hand everything to you instantly!

 

Don't expect to be able to compete! With these kinds of traits, you cannot ever become competent! Not even as an individual in this game or real-life!

 

11 hours ago, Chepre said:

I want to design what I want, raid or destroy what I want, build what I want.

You are asking for everything to be handed to you instantly on an MMO-game! Did it ever occur to you that this is an MMO and not a single-player like Minecraft? The multiplayer in Minecraft does not have a competitive gameplay system. The only purpose there, is to enjoy the multiplayer experience. Same with Second Life. They are more like an online social platform and not a game, that's it!

 

Let me inform you that this is an MMO-game with a competitive gameplay and progression system. This is not your Minecraft!

 

11 hours ago, Chepre said:

For me, first impression is, this game is preferable for people who like to play in bug structures only and/or have some unique IT/scripting skills?

First impression at all times is followed with personal opinions.

Let me ask you this question:

What kind of expectations do you have on MMOs? This game is not preferably only for Programmers, but working in groups is an expected situation in this genre.

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Wow, so much venom from the peanut gallery, guy was just asking a clarifying question and you all jump down his throat lecturing about "real life" and being a human?  Possibly you'll be wanting to self reflect and see to your own particular issues before berating others?

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Hi Chepre,

Yess You can play in small groups, for instance, for CATS we like to add groups/orgs of atleast 3 players to the confederation to do things together, those orgs remain fully independant. So thats something If you are not sure you can make it alone. But as an independent group i would recommend to contact the Inter-neutral assembly and Tilo as soon as possible

 

But as groups of 3 you can make it, you just need a better plan and a place to operate from that gives you relative safety. think about living in a city like Tortuga (planet based) or Tranquility (space based). that way you have your security fixed. On the other hand, some organizations are in the middle size class and work with teams that allow semi individual play with adding a community to be social with and chat, groups like Bladesin mercenary Corporation or The outfit.

 

And you are right, If you dont like large groups, avoid them. there are loads of smaller groups and loads of organizations supporting them:

 

https://community.dualthegame.com/organization/cats-confederation-of-allied-territorial-sovereign

https://community.dualthegame.com/organization/inter-neutral-assembly

https://community.dualthegame.com/organization/sovereignty-integral-of-tilo

https://community.dualthegame.com/organization/cats-tranquility

https://community.dualthegame.com/organization/fringe-exoplanet-cartel

https://community.dualthegame.com/organization/intergalactic-trade-federation

https://community.dualthegame.com/organization/tortuga-city

https://community.dualthegame.com/organization/the-outfit

https://community.dualthegame.com/organization/bladesin-mercenary-corporation

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@Chepre

Dual Universe is a very community focused game. That does not mean you can't play on your own or with a small group at all. While it would be good to have the support of a larger group it's perfectly doable to 'go your own way'. 

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@TheonlyLoki The point is, you are presenting expectations here that are very irrational / illogical. You cannot compete without putting the required effort and time! You cannot expect to be in par with the hardcores while you casually dedicate and play the game! You cannot expect to match the output of groups while you solo the game! The reason why I brought real-life is the principles are exactly the same. How can you be oblivious to common sense?

And also, you expect an MMO to cater to your solo playstyle?

The game will have solo things to do, the game will have things for the casuals, but it doesn't mean the game must cater to your needs! You can still enjoy the game without having to compete!

 

I came from Korean MMOs, and if you think about it, the reason why they are designed the way they are, is because of how majority of the now-saturated audience want it to be. They make the most illogical arguments ever and it mirrors every single illogical Modern MMO-design specifically created for them!

 

They don't want the idea of Play-to-Win because they have limited time because of real-life commitments.

They want the MMO to be fully skill-based, yet they don't play MOBAs and Battle Royales which are fully skill-based that evolved from MMOs.

 

Here is the logical answer to that:

Play a genre that is fully skill-based. You know that MMO is a genre that requires the most commitment. If you have limited time, why are you playing that genre? If you want to play that genre, don't expect that it will cater to your time limitations. You cannot compete if you cannot put the required effort and time. You can still enjoy the game though, but don't ask for it to cater to your needs.

 

You want me to self reflect? How about you reflect on your own expectations?

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Eternal, you are absolutely right.

 

With no time invested no results can Or Should be expected. I do think with a hard working small team backed by, or working together with, a larger group or collective you can make things happen. but then again, the larger whole compensates for the smaller some.

i played Aion since closed beta and indeed, the thing that started and what it is now is so totally different that the everenduring grind i started with is totally gone and now people go in and are lvl 70 in a week with no effort at all.

DU must be different, Effort is needed as the complications of ones actions can be great. It should be possible to play solo, but rewards will be limited and probably solo-ing DU will be much roleplaying, litte effect on total gameplay, you will not be of any influence to the game.

Unless your a terror bomber and you bomb all the TU dreadnaughts at the moment they want to invade lets say any federation and by doing that cripple their whole fleet so the federation can just cherry pick what ship to blowup first. Then you make an impact.

 

 

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39 minutes ago, Eternal said:

You cannot compete without putting the required effort and time! You cannot expect to be in par with the hardcores while you casually dedicate and play the game! You cannot expect to match the output of groups while you solo the game!

 

Why not?

 

I see no reason why someone can't solo play in Dual Universe at all. It completely depends on what you choose to do and be in the game. There are plenty of opportunities a solo player can explore and create a story and character around. Will there be activities that would really require at least co-operating with others? Yes, absolutely, but that does not mean it is a requirement to enjoy the game and be an active and productive element in the world of DU. While it's certainly true that MMO games like DU and EVE will give back what you put in, that is not to say that one can't play casually and not spend hours a day in game. I can see a good number of opportunities and rewarding game play options for those who like to play more casually.

 

That you have have a perspective on the game is fine and you are entitled to it. That you basically come in here and enforce your opinion and ideas as the only way to play is not however. It may be good to step back a bit and allow other ideas and opinions to exists as well. This is not a one size fits all game and there must be room, if not need, for different characters and play styles if this game is to succeed.

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Ty for your answers so far, think I just have to try this game and see if I like it or not.

@Eternal No idea why are you offending me with: Go minecraft, get help, blahblah. Still it is just a game, and not more. So do not get me bored plz with some real life master yoda wisdoms putting in a PC Game, thank you.

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First: Hi @Chepre and welcome you to the game (if you join tho), There a lot of people up there answer all your question so well i just say my hi to you.

 

Second: I disagree with Eternal that a solo cant compete with big org. Big org have their big problem (corruption, unity, upkeep, wage, ... ) which small or solo often wont see it.

 

Chepre said can a solo compete but he didnt say alone, he can just have contract with multiple people and org and do job and the same time still be a solo player.

"Work smart not hard". If a solo can who will stop them ? Dev ? No because people who do it is genius do they and it will bring more emergent gameplay to DU.

12 hours ago, Chepre said:

My "concern" is now, how this game/simulation is playable if I prefer to play alone or just in small groups? Yeah, it is a mmo, I know. I'm not a fan of joining huge clans of people I don't know, so I'll most likely play Solo or with a couple of friends.

Yes you can play solo, none will force you to join (not dev) any org or clan if you dont want to. But beware the path of a lonely wolf is a very hardcore path and i doubt there will be a proper guild for this path as solo player knowledge is power. So if you lone wolf but you are hardcore and work smart, who gonna stop you from manipulate many org, big org from the shadow or you can even be the super power yourself ...

 

Du offer all of that, it just that you write your own story, nobody will know what happen or even big org will be stronger than small org or a group can beat a solo ? Nobody know and so you dont have to worry.

 

12 hours ago, Chepre said:

Can I "compete" with orgnisations, or is it like a small bee versus a ship thing?

You can compete, like i say above ... but dont think that you can head-on fight/compete again them. But what if you can ? Well i hope you can find out. Big org have their own problem to solve and their own weakness.

 

12 hours ago, Chepre said:

Can I be effective and "successful" while playing just alone? Can i build/design huge projects by my own? Or just normal small "ship" and "houses"

If yes, also if I am not an IT specialist and dont have any knowledge of this?

If you go the CRUDE way ... which everything you do is pure strength, learning but not smart then you wont effective "Successful" .

 

12 hours ago, Chepre said:

Dont get me wrong, it is not about not sociliasing with others, but it is about being my own ruler and decision maker, and not just to be a small wheel.

I want to design what I want, raid or destroy what I want, build what I want.

Dont worry, sociliasing is a joke anyway, people who have real power always talk with money and power. Like i say above, you can if you can find your own path to achieve it, game mechanic will stop you from do it (Don't hack or exploit please ).

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@Chepre

Keep in mind that currently the game is in early Alpha state and you are not buying into an 'early access' type of game. There is plenty to explore, discover and enjoy though. It can also be rewarding to be able to join a game this early in its development and help in shaping it into a great and welcoming environment and experience.

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LOL !

 

OP, play how you like. If that is solo or small group then compete on THOSE terms or do what THOSE allow. Ask WHAT THOSE ARE for solo or small groups. Don't say they are the same as for large groups atst. 

 

It's like the mouse and the elephant, both may be grey in colour but they're very different sizes and live different lives.

 

Grey (mouse, elephant); Size: Elephant >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> mouse

 

It's funny reading sentences where mouse and elephant are in the same sentence and people asking and answering mix up the above 2! 

 

Caveat: Game is Alpha 1, so all the above may not even matter anyway until the game is more developed.

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16 hours ago, Chepre said:

Hello, i just "fell" into this game by accident this day, trying to find another Diablo 3 clone ;) Actually I got more interested in this, I ve never played such a game before. But the kind of freedom, creative possibilites I understand so far really puts me in.

 

My "concern" is now, how this game/simulation is playable if I prefer to play alone or just in small groups? Yeah, it is a mmo, I know. I'm not a fan of joining huge clans of people I don't know, so I'll most likely play Solo or with a couple of friends.

 

Am I expected to be missing content as such?

Can I "compete" with orgnisations, or is it like a small bee versus a ship thing?

Can I be effective and "successful" while playing just alone? Can i build/design huge projects by my own? Or just normal small "ship" and "houses"

If yes, also if I am not an IT specialist and dont have any knowledge of this?

 

Dont get me wrong, it is not about not sociliasing with others, but it is about being my own ruler and decision maker, and not just to be a small wheel.

I want to design what I want, raid or destroy what I want, build what I want.

 

For me, first impression is, this game is preferable for people who like to play in bug structures only and/or have some unique IT/scripting skills?

 

Would be nice if someone more experienced could clarify this for me,

 

Ty

It's like you said, there's trade offs for joining a large group. But there's trade-offs for doing your own thing or small group too.

 

Besides there may end up being diversity of groups where you're a part of a group but have very little overhead or interaction required for being so. 

 

The game world is HUGE. I'm sure there will be loads of people like you playing DU and finding a lot of broad and deep gameplay spaces to explore (assuming dev carries on successfully towards the feature releases).

 

You'll get more DETAILED answers come further dev in a 1yr+.

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We can compete with larger organizations in different ways. They may win in sheer numbers, but smaller organizations have the advantage of being more close knit and friendly.

Most of us will play Dual Universe for fun, not for maximizing efficiency.

Would you rather have a handcrafted ship from, let's say, Objective Driveyards (wink wink sponser me), or a generic ship from Generic Corp?

 

To answer your question about raiding: raiding is hard, but some EVE players can tell you about how they 1v8'd due to specialized tactics. Good luck!

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Indeed ^^

Also you can choose what to solo and what not.

If your going to live in a City with more players but do the rest alone your still alone in gameplay while your homebase is with others.

Stuff like that

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Ppl just ask the wrong questions imho

Playing DU "effectively" can mean a Lot of things. 

Will such players be able to build cities? Huge ships? Space stations? Fight huge wars? Probably not 

Will they be able to find their niche? Build marvellous things? Raid others? Compete on the markets? Have fun and prosper ingame? Ofc!

 

I'ms teamplayer myself but I like to be alone onoccasions too 

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Everybody will play this game solo at one point or another, even if theyre in an org. From all the devblogs, I can see that the direction its going means you can do a lot of the game solo. Some things will take more time, and you'll have to mine for yourself probably early on, and accept that sometimes youll get robbed. But all the other signs are on green I think.

 

Now keep in mind that just like other games, some things just dont click solo. You cant really build a huge city without it becoming a ghost town if you dont have friends/org. Building big ships will take a lot more time compared to orgs. Exploring territory is more dangerous. But nothing stops you from doing so. 

 

If I compare it to WoW, there you can get close to the best alone. But to keep progressing gear and skill you need a guild or at least competitive friends. You can still get max level on your own and get a good starting point in gear, and if your timesink and ambition ends there, thats already a good amount of time spent gaming. Its the same in every other MMO really. 

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