-
Posts
190 -
Joined
-
Last visited
Profile Information
-
Location:
US
-
backer_title
Contributor
-
Alpha
Yes
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
Noddles's Achievements
-
Noddles reacted to a post in a topic: Talemai is solid proof that ore distribution with infinite ore pools that can be claimed is terrible for game
-
Noddles reacted to a post in a topic: Talemai is solid proof that ore distribution with infinite ore pools that can be claimed is terrible for game
-
Moondogsit reacted to a post in a topic: Do we really need the old planets back or is the game more buzzing?
-
Do we really need the old planets back or is the game more buzzing?
Noddles replied to Honvik's topic in General Discussions
Nope. Considering resources are no longer finite, this is a great number of planets tbh. If theyd shrink the safe zone we'd be even better off. There simply aren't enough players rn for that many planets. -
Noddles reacted to a post in a topic: Industry Status HUD AR [Update v1.3!!!]
-
OrionSteed reacted to a post in a topic: NQ Hates Safe zone asteroid miners!
-
BOO? Pirates? We would never. How dare you say such things about us?
-
Noddles reacted to a post in a topic: NQ Hates Safe zone asteroid miners!
-
BOO is always recruiting if anyone would like to mine in pvp space and participate in driveby muggings.
-
Hazaatan reacted to a post in a topic: Refining ore should not increase total mass
-
Refining ore should not increase total mass
Noddles replied to Qith_Karrar's topic in General Discussions
Yeah if it makes you feel better this has been a constant problem since even before the beta. -
Noddles reacted to a post in a topic: DUAL UNIVERSE LAUNCH DATE - WISHLIST US ON STEAM - discussion thread
-
CousinSal reacted to a post in a topic: DUAL UNIVERSE LAUNCH DATE - WISHLIST US ON STEAM - discussion thread
-
Koffye reacted to a post in a topic: [Post Wipe] How do you feel about warp beacons being gated by PvP?
-
Honvik reacted to a post in a topic: RESET NEWS ANNOUNCEMENT - Discussion thread
-
Wyndle reacted to a post in a topic: RESET NEWS ANNOUNCEMENT - Discussion thread
-
Noddles reacted to a post in a topic: RESET NEWS ANNOUNCEMENT - Discussion thread
-
le_souriceau reacted to a post in a topic: RESET NEWS ANNOUNCEMENT - Discussion thread
-
RESET NEWS ANNOUNCEMENT - Discussion thread
Noddles replied to NQ-Nyota's topic in General Discussions
Look the wipe would be the perfect time to change things up and introduce new mechanics. First Id delete all but 1 of the outer planets and move the safe zones back to their original promised borders. Second I'd bring in player markets and remove all the markets outside of the alioth safe zone. Third I'd finally create and introduce energy systems to be the great balance that everything needs. Also anyone who thought there wouldnt be a wipe post beta was kidding themselves. If youd been here since the alphas and knew all the exploits and bugs, you'd know a wipe was the only option. -
CousinSal reacted to a post in a topic: A letter to the devs...
-
I'd rejoin the game tomorrow if they delivered the game they promised when I joined at A2. Player markets, safe zones limited to sanc moon and the sanc zone on alioth, and atmo pvp. Thats the bare minimum tbh. That ignores a lot of what I think would be really nice to have features or changes.
-
Jinxed reacted to a post in a topic: UEF PLUS! A simple additional feature for DU that helps everyone.
-
The reality is that a lot of these things shouldn't have ever been bot/npc driven actions after the first month. Tile maintenance should've been capped by the amount you could protect as well as power. Tile taxes should have been a player system of taxing people to mine or build on your land. T1 schematics should've never existed. T2+ schematics should've been created through a research process. Player markets should have been the standard within the first few months after an initial amount of currency was generated. The rest of the money could them come from the standard UBI. Currency sinks could have been driven by market taxing and costs to be on sanctuary.
-
Noddles reacted to a post in a topic: SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread
-
In any game where the player gets full design control over the ship, it will tend towards the most effective design for pvp. Since DU has no atmospheric combat there is no need to worry about aerodynamics. Therefore the box becomes the most effective shape. Idk of any change you could make where the most effective design is not voxel box with guns and shields, or a flying pile of elements.
-
Noddles reacted to a post in a topic: Will NQ listen to feedback about the Demeter update?
-
Noddles reacted to a post in a topic: Game Economy Will Crash From Taxes
-
Noddles reacted to a post in a topic: I wonder....
-
Will NQ listen to feedback about the Demeter update?
Noddles replied to CptLoRes's topic in General Discussions
But Lethys. That would be actual content. We don't do content here. -
The game was never meant to have this much safe zone content or be this playable by solos. There isn't much beyond T3 that you actually need outside of a pvp scenario. You're still capable of warp drives and cells. You can still make pretty good engines. The only element locked away from you are AGGs. You can also join a small org. You don't have to play a top 10 org to have a good group experience. Heck you're probably going to have a better time than those of us tasked with keeping this big sprawling orgs together.
-
For the same reason we'll get different weapons in 3 years when atmo pvp is a thing. There doesn't need to be a different element set for each environment. They could just change the values as you move through the atmosphere and have actual object detection so they dont fire straight through objects. NQ never does things the smart way.
-
On the brightside its good to see that NQ is being more realistic about what they can accomplish. On the downside they have really pulled back on things that were coming "the next patch." Energy systems, which are critical to balancing, are nowhere to be seen. Atmo PvP and territory warfare are a distant memory. I guess now we just wait and see. Positives and negatives here.