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Sybily

Alpha Tester
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  1. Like
    Sybily reacted to GraXXoR in NEW SCHEMATICS - Discussion Thread   
    Have I come to the wrong place? This says "discussion" thread...How can it be a meaningful discussion without input from NQ?

    Don't you find it ironic that the only aspect of the game that is 100% player driven is the forum?
  2. Like
    Sybily got a reaction from OrionSteed in Attacked at asteriod mining....   
    the 120 minutes of free mining is the biggest lie ever
  3. Like
    Sybily got a reaction from Physics in Attacked at asteriod mining....   
    the 120 minutes of free mining is the biggest lie ever
  4. Like
    Sybily got a reaction from Creator in Attacked at asteriod mining....   
    the 120 minutes of free mining is the biggest lie ever
  5. Like
    Sybily got a reaction from Shaman in Avatar vs. Avatar combat   
    They keep pushing it back.  They originally said they would do it before CVC but im guess the 2 second latency between clients is making it very difficult for AVA.
  6. Like
    Sybily reacted to Kirial in Market Clean-Up discussion thread   
    what happens if you own a tile that is within 2KM of a market do you need to take down constructs or move things to free the airspace?
    also same questions regarding the screens and 2km rule. do we need to take down the screens if it is on a tile we own that is within the 2km?
  7. Like
    Sybily reacted to BlindingBright in Market Clean-Up discussion thread   
    It's for a good cause though! More than excited and happy this is being done.

    The real question is... if someone owns a tile next to a market, can they use XL screens on the tile still- or is this not okay?
  8. Like
    Sybily got a reaction from Lethys in Avatar vs. Avatar combat   
    They keep pushing it back.  They originally said they would do it before CVC but im guess the 2 second latency between clients is making it very difficult for AVA.
  9. Like
    Sybily reacted to SirJohn85 in PvP/PVE ship UI/UX design FeedBack   
    The comparison is somewhat misleading.
    You can't compare a game that should have been released in 2018 and will probably be released in 2022 with one that is over 20 years old. The pioneering work of Everquest, be it world creation, what a realm is, what groups are etc were things that didn't exist back then. The UI had no real meaning back then, even colourblind mode was a foreign concept.
     
    NQ doesn't need to reinvent the things mentioned, like knowing what groups are, guilds are.... Heck, it's even an empty sandbox game without quests and npc.... What has NQ been doing all this time since august 2020? Not much has happened this time. Well, except for a lot of people leaving and few features coming, not really. 
  10. Like
    Sybily got a reaction from Snipey in Voxels are useless now   
    yup... maybe nerf shields by half
     
  11. Like
    Sybily reacted to CptLoRes in LEGION has won DU   
    I will tell you an open secret. When NQ say they are looking for PTS player feedback, it is only an act to appear like they are listening.
    Only game breaking crash bugs will sometimes be fixed, and in reality the feature is done and will be released exactly as presented on PTS.
     
    Because NQ always knows best. And their way is the only way, even when they are frequently proven to be wrong and players are leaving in droves..
  12. Like
    Sybily got a reaction from Maxim Kammerer in Please for the love of god rework skills   
    just get rid of time based talent point accumulation all together.  That was the Worst design decision NQ made. Passive talents are the stupidest thing you can think of. There needs to be some sort of active talent accumulation as well. And no, the achievements don't count. 120 talent points for an achievement is an insult. The AFK gameplay mechanics need to be fixed(i.e. talents and missions).
     
    There's a reason starbase is winning.
    https://trends.google.com/trends/explore?geo=US&q=dual universe,starbase
     
    DU is the game with the best game technology and the absolute worst game design. It's a shame. Hate to say it but you need to fire your game designers and get someone good.
     
  13. Like
    Sybily got a reaction from DrDerp in Please for the love of god rework skills   
    just get rid of time based talent point accumulation all together.  That was the Worst design decision NQ made. Passive talents are the stupidest thing you can think of. There needs to be some sort of active talent accumulation as well. And no, the achievements don't count. 120 talent points for an achievement is an insult. The AFK gameplay mechanics need to be fixed(i.e. talents and missions).
     
    There's a reason starbase is winning.
    https://trends.google.com/trends/explore?geo=US&q=dual universe,starbase
     
    DU is the game with the best game technology and the absolute worst game design. It's a shame. Hate to say it but you need to fire your game designers and get someone good.
     
  14. Like
    Sybily got a reaction from Snipey in Please for the love of god rework skills   
    just get rid of time based talent point accumulation all together.  That was the Worst design decision NQ made. Passive talents are the stupidest thing you can think of. There needs to be some sort of active talent accumulation as well. And no, the achievements don't count. 120 talent points for an achievement is an insult. The AFK gameplay mechanics need to be fixed(i.e. talents and missions).
     
    There's a reason starbase is winning.
    https://trends.google.com/trends/explore?geo=US&q=dual universe,starbase
     
    DU is the game with the best game technology and the absolute worst game design. It's a shame. Hate to say it but you need to fire your game designers and get someone good.
     
  15. Like
    Sybily reacted to Snipey in Please for the love of god rework skills   
    TL;DR
    If I can buy a fighter jet why cant I use it?
     
    Made this post cancer on purpose like their skill trees
    Your skill trees are a massive dumpster fire. Why are we restricted to what machines we can use by DAYS of training time? Why can we not just USE THE MACHINES. The same can be said about using weapons on ships. Why can I not take anyone out and be equal to the enemy gunners. The only thing that should matter is the ship. I WANT MY SKILL POINTS BACK FOR SOMETHING USEFUL.

    The way it seems this dumpster fire is designed is to be a massive money and time sink to prevent you from enjoying anything resembling fun in favor of an absurd grind that only has a 10% new player retention outside of alpha players and people who have been playing for a while.

    SOLUTIONS:
    - Get rid of the skills required to just simply open the Industry units
     
    -Actually give bonuses for using higher industry on a lower tiered item like craft speed or output.
     
    - Listen to the community for once instead of saying you are then doing the exact opposite.
     
    - Get rid of the center column in the DSAT window or actually add a proper timer as you cant do anything in the 10 minutes after you get there before a whole fleet of legion meta ships show up. WHAT HAPPENED TO A SAFE TIMER WHEN YOU GET TO THE ASTEROID WE WERE PROMISED. YOU DONT EVEN GET A SAFE TIMER IN SAFE SPACE.
     
    This game is honestly NOT FUN! There are MASSIVE entries to various aspects and the latest content we got was the biggest gap in gameplay knowledge I have ever seen in a company. 
     
    While I agree here should be a benefit to playing but restricting huge chunks of your game behind weeks long training and no easy way to repair your ships automatically or even batch remove dynamic properties from screens.
     
     
    Rant Over.
  16. Like
    Sybily got a reaction from Kruzer in DEVBLOG: PVP COMMUNIQUÉ - Discussion Thread   
    They didn't revamp pvp at all. They just changed the stats on the already existing pvp. 
     
    PvP still requires no skill on the gunners part. The only part of pvp in DU that requires skill (still not much skill) is piloting to align tradjectories, but that only affects pirating (shooting unarmed haulers) since you don't need to try that hard to get near someone that is also trying to get near you.
     
    PvP needs to be completely redone, not merely changing the stats on guns... As it stands, PvP is just a matter of who has the biggest most expensive ships. No skill in it at all!
  17. Like
    Sybily reacted to Bobbie in Frequency of game crashes are intolerable   
    .
  18. Like
    Sybily reacted to CptLoRes in Frequency of game crashes are intolerable   
    It is more like..
    try { //Early draft version that we say will be improved later.. (I can't believe we still get to use that excuse!?!) } catch (Exception e) { // Make sure to use the early draft excuse, so that we don't have to put anything here. }  
  19. Like
    Sybily got a reaction from CptLoRes in Frequency of game crashes are intolerable   
    NQ Logic :
     
    try {
      //do stuff
    } catch (Exception e) {
      // this will never get hit so just swallow it
    }
  20. Like
    Sybily got a reaction from blundertwink in Frequency of game crashes are intolerable   
    NQ Logic :
     
    try {
      //do stuff
    } catch (Exception e) {
      // this will never get hit so just swallow it
    }
  21. Like
    Sybily got a reaction from WhiteZeus in Frequency of game crashes are intolerable   
    just imagine if NQ made medical software.
  22. Like
    Sybily got a reaction from Snipey in Frequency of game crashes are intolerable   
    just imagine if NQ made medical software.
  23. Like
    Sybily got a reaction from PeterGriffin in Frequency of game crashes are intolerable   
    and don't even get me started on those pending operations...
  24. Like
    Sybily got a reaction from Aranol in Frequency of game crashes are intolerable   
    When game first launch beta to public I was a bit more forgiving during the first couple weeks but now there should be no excuses. Game has been out for almost a year and software quality has continued to decline as you rush patches out the door with little focus on QA.
     
    Things that cause game to crash :
     - Landing near market
     - Landing near base
     - Landing.....
     - Flying over buildings
     - Opening inventory
     - Opening market/remote market
     - Opening crafting menu
     - Opening map
     - Walking around?????
     - ...and breathing
     
    I'm sure there are countless other things i forgot to mention but this is an absolute embarrassment NQ's part. Org members have been telling me they won't bother even playing due to all the game crashes.
     
  25. Like
    Sybily got a reaction from BoomHeadshot in Frequency of game crashes are intolerable   
    When game first launch beta to public I was a bit more forgiving during the first couple weeks but now there should be no excuses. Game has been out for almost a year and software quality has continued to decline as you rush patches out the door with little focus on QA.
     
    Things that cause game to crash :
     - Landing near market
     - Landing near base
     - Landing.....
     - Flying over buildings
     - Opening inventory
     - Opening market/remote market
     - Opening crafting menu
     - Opening map
     - Walking around?????
     - ...and breathing
     
    I'm sure there are countless other things i forgot to mention but this is an absolute embarrassment NQ's part. Org members have been telling me they won't bother even playing due to all the game crashes.
     
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