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Vyz Ejstu

Alpha Team Vanguard
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  1. Like
    Vyz Ejstu reacted to KingofPR in Isolation from the rest of the world   
    I was thinking that in an mmo this big were we have Space and planets and well a BIG map wouldnt it be possible for example a group like the Aether(not part of them) to live in Isolation from the rest of the community in a planet in the outer reaches of this game?
  2. Like
    Vyz Ejstu got a reaction from Bella_Astrum in Let's get some silly ideas going? :P   
    "I found a kitten for your magazine! Although, she likes eating cakes...I hope she doesn't grow too fat
     
     
    "
  3. Like
    Vyz Ejstu got a reaction from MatzaJew in Planetary Racing League   
    "All from the idea of a small racing patch. You see, Dual Universe forums are places for the creative. Who wouldn't want a nice tournament--more so an entire planet made for it. Diplomats would want to prove trivial things about the importance of trade exclusivity and pirates would want to joust and compete for fun! (and sell candy floss)"
  4. Like
    Vyz Ejstu got a reaction from Wilks Checkov in Ship Building   
    "Well, I believe Yamamushi and nietoperek wouldn't be much interested in the Aether...Then, again...everybody is interested in the Aether, they just don't know it yet!"
  5. Like
    Vyz Ejstu reacted to SteveMcFarlane in How much territory do you guys think you can conquer?   
    Vulture Corporation has no interest in territory in the traditional sense... but an off limits/secret R&D facility would be beneficial.
    We will mostly have trade outposts, shipyards, jump gate waystations, store outlets and most importantly our corporate HQ in places owned by nation like groups.
    We exist to better the universe and push human civilization forward. And we will work with anyone who shares that goal.
  6. Like
    Vyz Ejstu reacted to MatzaJew in Planetary Racing League   
    I know that NQ doesn't have any kind of road map for wheels at this time. And while I'm sure that's based on their projections to having a stable single shard Universe. There have been other threads started about wanting wheels for the sake of having them but not too much linear thought down that line of what we would do with them beyond the obvious. 
    So I propose (Assuming we get wheels and any other form of locomotion) we work towards having a Planetary scale race track!
    For those who have seen the Anime 'Redline' https://www.youtube.com/watch?v=lH7eBCTu_eM  There is a Race that is held in 3 teirs. Blue, Yellow, then Red 'Line'. At the highest class about a dozen racers have a ground race where the vehicles go sometimes several hundred miles per hour with the race lasting somewhere in the 1+ hours range. The main Idea for this race is primarily based on this anime.
     
    -A track would need to be built with crazy speed in mind, varying types of vehicle types and weight to power ratio classes.
    -So wheeled (if implemented), hover, *anti grav*?, skid, legs, possibly a flight type as well.
    -Could do a Newton output maximum with a weight minimum perhaps. 
     
    Would like to know some feed back on if this would be something everyone would be interested in doing. Have all corporations and organizations large and small compete in this race that could impact the winner in a huge way. Vehicle designers could be awarded contracts for having their blueprints churned out by large military factions wanting the winning design. Drivers could be hired out based on skill shown in the lower brackets and be sought after by the highest bidder. There are tons of opportunities here!
     
    There are some key issues I'm sure I'm unaware of that could make or break this idea but wondered what everyone here thinks.
         (Please remember to be constructive with your criticism, if you think this is a terrible idea please detail it) 
     

  7. Like
    Vyz Ejstu reacted to lethak in Planetary Racing League   
    Emergent gameplay at its best
  8. Like
    Vyz Ejstu got a reaction from Anonymous in Planetary Racing League   
    "A good idea, but it will have to be created by players, not Dual Universe. All in all, it will provide a good chance for shipbuilders and craft builders to showcase their creations and allow for a good get-together. Brilliant idea! Let's hear what the others have to say."
  9. Like
    Vyz Ejstu got a reaction from Mortis in Loading Weapons   
    "Battle drones may not be for the weak of wallet...or of mind.
    Pax Vobiscum.
    "
  10. Like
    Vyz Ejstu got a reaction from Ryoko_Takahashi in What are skills? and how do they work?   
    "Hear, hear! I support this."
  11. Like
    Vyz Ejstu got a reaction from Armedwithwings in Planetary Racing League   
    "A good idea, but it will have to be created by players, not Dual Universe. All in all, it will provide a good chance for shipbuilders and craft builders to showcase their creations and allow for a good get-together. Brilliant idea! Let's hear what the others have to say."
  12. Like
    Vyz Ejstu got a reaction from KingofPR in How much territory do you guys think you can conquer?   
    "The Aether has interests in establishing Cities of Refuge (Planets as the case may be). If we attain the required player base, we'll set out as soon as we can. In the Cities of Refuge, the land is owned and under the Administration of the Aether, but the people living in it can be just anyone. Any attack on that land or anyone there, will be considered an act of aggression. I have great plans for this game... Interested?" 
  13. Like
    Vyz Ejstu reacted to DaSchiz in Not so sure about everyone starting in the same place.   
    This is going to be us trying to get off the starter planet.
     


  14. Like
    Vyz Ejstu got a reaction from KingofPR in Not so sure about everyone starting in the same place.   
    "Forge alliances. Secure yourself or... you could just wait till a few months after the game has been released. It's up to you."
  15. Like
    Vyz Ejstu reacted to Wilks Checkov in The Mittens   
    As a former member of GSF myself, I will happily call bs on this topic. . . hahahahaha
  16. Like
    Vyz Ejstu reacted to Cybrex in The Mittens   
    This is some top tier shit-posting. Forgive the language.
     
    +1
  17. Like
    Vyz Ejstu got a reaction from Roninmizu in The Aether backstory: Part One   
    “They told us it was impossible…They were right.”
     
     
     
    The scorching sun, the blistering desert wind, the screams and shouts of the desperate people behind us. The images immediately switched to outer space. I saw the earth, a small blue sphere, seemingly insignificant against the backdrop of the celestial realm in all its glory. The image stayed there for a second shorter than I would have liked it.
     
    Again, I was teleported into the chaos I just escaped. The people were being held off by armoured guards. Somewhere in my confused mind, I sensed a tinge of acquaintance with them all. The crowd seemed grimly desperate to get to where I was standing.
     
    “Hisashi, we need to leave, now!” A voice screamed in my ear.
     
    As the view turned, my eyes caught Kyle standing in the crowd. He was wearing the same uniform the others were wearing. Standing beside him were Nora and little Jeane. The three of them waved frantically at me, smiling and cheering me on. Somehow, I knew that they were all just trying to be brave: the sadness beneath their eyes was way too evident. But, my brother seemed happy, almost ecstatic at my departure. The door closed and darkness enveloped me.
     
    I woke up with a dreadful headache, enough of it to kill every living human three times over. My entire body was stiff and ached with a pain that drove me to the edge of utter madness. The place was cold, as if I took a walk on a winter evening without so much as cloth on my back. Somewhere in my foggy mind I remember being told to stay still and wait the pain out.
    While I waited for the pain to subside, I strained to get my thoughts together. The thoughts that came were ones I didn’t ever want to remember. I slept off, the tiredness overcoming the terror of pain.
     
    Kyle, Nora, Jeane, Sonke, Tzu, Peretti, Karl… A pang of guilt stung me, hurting more than the pain my body had to endure. I killed them. I killed them all. The Arkship could only take so few people and it was no secret that to a large extent, the selection process was corrupted. What was to become of the people left behind? Death, famine, wars, disease and distress. Oethe Inc. had decided to change that.
     
    As the Arkship was being constructed, Oethe was busy building our light at the end of the tunnel. The masses sponsored the project: any alternative hope was worth the world. Hundreds of billions of dollars were poured in and still the people on this craft with me were the children and grandchildren of those that had started the project. What was the name again?
     
    I struggled to scratch my head, realising that I could move my hands. How long was I asleep? I craned my neck to the left all that was there was the white wall of the “Cocoon”. With a hiss, the transparent cover slid down, and the Cocoon tilted, patiently waiting, it seemed for me to make my first step. It was harder than I thought possible. My body was as stiff as a mountain. With great difficulty I put one foot out and adjusted my weight—I was floating within the moment. Slowly pulling myself along the cold metallic walls, I used the faint illumination provided by the electric blue phantom lights somewhere on the roof to guide myself along the dark corridor to the control centre. The pain was immense, nerve wracking at times, as my joints began to recover the fluidity of movement they once had.
     
    We had been warned, hadn’t we? The project we were undertaking was one that entire nations in a massive and surprisingly concerted effort struggled to finance and complete. Even if we did complete the project, what would happen if an error on the on-board computer wiped us out in space? What was going to stop space debris from destroying this fragile structure?  Nonetheless, we pressed on. What hope did we have here on earth or with the corruption fraught selection system the United Nations hailed as fair and square? We had no hope on this planet.
     
    As I entered the massive control centre, Eidolon came online.
     
    “Hisashi, how are you feeling?”
     
    I loosened my tongue and tried to reply. All that came out was a grunt.
     
    “Is that how you thank me for keeping your sorry life intact?”
     
    I shook my head, half amused, half frightened. Eidolon was the on-board AI developed by Oethe. He was more human than computer, being based in part on the high output brain scan of the Oethe founder. That made him, above all else, dangerous.
     
    “I would have opened the air-lock to teach you manners, but the lot of you are still going to die anyway.”
     
    My neck snapped in the direction of his holographic image.
     
    “Ow! Whaa…do…say?!”  
     
    “There is a catastrophic system failure in Section 53. The Instant On-board Error Analysis and Repair System (IO.EARS) has reported its inability to fix the problem.”
    Section 53 was the central propulsion hub.
     
    “How much…tume… we have?” I asked, sweating despite the cool breeze.
     
    Eidolon moved across the room to the windows.
     
    “Until we enter the gravitational field of the Arkship’s current home: one hour, fifty-four minutes and thirty-three seconds.”
     
    Panic kicked in faster than light.
     
    I could leave this ship and escape. There were enough emergency crafts to go round and I could at least save myself and carry the legacy of the Oethe with me. Eidolon could be deactivated or commanded, either way, I would need his help.
     
    “Thinking of leaving, aren’t we, Grand Architect?”
     
    I spun round and flew back in bewilderment as Eidolon closed in on me.
     
    “I’m disappointed.” Even as he said those words, the command centre lit up in a brilliant but, macabre show of red lights.
    Eidolon stood over me, looming and threatening even as the lights made his face seem dark, almost hellish.
     
    “You are—“
     
    “Shut up.” I spat and assumed my standing position.
     
    He looked taken aback.
     
    “I said shut up, if you didn’t hear me the first time. I’m not leaving. Go make yourself useful somewhere.”
     
    Without so much as a word, the AI vanished into animated aurora that flew down the corridor and out of sight.
    Running away right now would make me a worse person than all the tyrants, dictators, cowards, deceivers and war mongers that made us leave in the first place.
    I slowly sat down in the Prime Seat and assessed our imminent death. The five hundred and fifty-seven people on this ship were my family and responsibility. The survival of Project Deliverance hung on my shoulders.
    From what the Argos’ computer was relaying to me, there was no chance of survival.
    The critics of this Project Deliverance had clearly told us:
     
    “It’s impossible.”
     
    They were right.
    The planet loomed ahead, embracing us with arms of death. At this speed, we would all be dead before we felt any pain.
    I whispered to myself, lost in fear, terror and desperation.
     
    “Hold on, Kyle. I’m coming.” 
     
    Part Two will be released soon. Stay tuned for more. 
    Find out more about the Aether here.
  18. Like
    Vyz Ejstu reacted to Astrophil in The Aether backstory: Part One   
    Wrong thread.
     
    Oops.
  19. Like
    Vyz Ejstu reacted to Cybrex in Aliens?   
    Remember ladies and gents, when out exploring in your brand new ship, don't fornicate with the alien wild life. We weren't all born to be Captain Kirks after all.
  20. Like
    Vyz Ejstu got a reaction from friendlytyrant03 in Aliens?   
    "The developers said there will be aliens--well, animals-- and they'll most likely be superficial active or  active (I borrowed a leaf from your book Kiklix). They just don't know if it will be ready in time for the Alpha."
  21. Like
    Vyz Ejstu got a reaction from Dociel in Dociel   
    "Welcome to Dual Universe!"
  22. Like
  23. Like
    Vyz Ejstu reacted to yamamushi in Optional Permadeath   
    Clearly this won't appeal to 99% of the community, however...
     
    I would like to have the ability to play a character under permadeath conditions.
     
    Since this is not likely going to be an option, I'm wondering what will happen to a players name and contacts if they delete their character.
     
    Obviously recreating a new character under the same name wouldn't restore a local contacts list, but would other people see the name pop up on their own contacts lists? 
     
    I am wondering if there will be a way to prevent a name from being reused after a character is deleted. 
     
    I suppose that question plays into my idea for an optional permadeath mechanic. I'd like to be able to play a character that only lives once, and in a way that will prevent me from ever being able to play that character again, or someone else pretending they are me if i delete said character. 
  24. Like
    Vyz Ejstu reacted to lethak in What kind of elements (props) would you like to see in game?   
    some more ideas:
     
     
     
     
    Alarm Rotating Light (light emitter)
     
     
     
     
     
    ---------
     
    Alarm Flashing Light
     
    same functions and events as all above
     
     
     
     
     
     
    ------
     
     
    Alarm Sirene (sound emitter)
     
     
     
     
    ---------
     
     
    Alarm Bell (sound emitter)
     
    same functions and events as above
     
     
     
     
     
     
    ---------
     
     
    Flat Screens (all size, sleek looking)
     
    Curved Screens (all size)
     
    Static Display Panel (would not require power to operate, cannot be changed once defined, like Rust's wood panels)
     
     
    ------
     
    Global Positioning System / Inertial Navigation Unit (tl;dr: "YOU ARE HERE" on a planet, and in space )
    https://en.wikipedia.org/wiki/Inertial_navigation_system https://en.wikipedia.org/wiki/Global_Positioning_System ------ 
    IFF - Identification Friend or Foe
    Client: Broadcast (radar?radio?laser?) a user defined set of key/label like "callsign=DEIM Ship One" "type=passager transport" Server: automatically capable of telling if a given client is friend or foe. (no need to overcomplexify the game by adding top secret crypto codes etc) (wikipedia page) 
     
    ------
     
     
    Big searchlight
     
     
     
     
     
    IR Imagery / CCTV Camera
     
    can be used as sensor for lifeforms detection from orbit or within a construct
     
     
     
     
     
     
    ---------
     
     
     
    Small / Medium / Large Telescope (deep space ship detection, planetary exploration / survey)
     
     
     
  25. Like
    Vyz Ejstu reacted to Anaximander in Debate 3: Potential of the Character Creator   
    And don't forget. The DNA/ID harvesting should be something expensive as well, so the whole process won't be mandatory but an investment in security and check of the background of a certain person. Gameplay wise that is. If an begrudging engineer who has been belittled decides to sell his name and identity so an infiltrator could find access in a Battleship and plant some explosives, that should be an emergent gameplay asepct. To that extend, Black Ops operationswould become costly, due to the resources going into these things and not simply just a Spec Ops who is called Black just because Black is cool.
     
     
    Black Ops are paranoia fuel. You don't know if the silent guy in teamspeak, who claims he doesn't got a mic is an infiltrator. It creates the need fora community to be bonded and interact, instead of simply having an organisation roster. Interactivity will be the only deterent for an infiltrator's short access. The long con is only an aspect of the infiltrator's mental fortitube to keep a straight face and don't "go native".
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