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DarkHorizon

Alpha Team Vanguard
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  1. Like
    DarkHorizon reacted to Lights in Furry Dual Universe players?   
    theres two TYPES of genders. Scientific gender, aka two genders and mental gender where you could believe you are anything from a transgender to a nob binary vegan apache helicopter. i believe shogun was reffering to the scientific one.
  2. Like
    DarkHorizon reacted to Vyz Ejstu in Furry Dual Universe players?   
    "
    Hello, KhittyKhatt. 
     
    I will advise you not to make this an issue on the Dual Universe Forums. We have dwelt in peace for well over a year (getting close to two, actually) without any strife from any sexual orientation or religious factions. Be a darling and keep it that way, will you? 
     
    Kael is not a rash person and from what I've seen and heard from you, it's not unlikely that you are overreacting. To be straight with you, you are overreacting. Kael's post was neither discrimination nor bigotry and is well in line with the Forum rules. 
     
    We all appreciate the occasional intense discussion, but this path leads us nowhere but barking up the wrong tree. Real life issues belong in the DM or off the Forums - not on it. 
     
    Calling names is not a sign of maturity either and I will humbly but in all seriousness tell you to sort your issues out with him privately. 
     
    Kael, let's calm down a bit, shall we? There are worse things out there, but I understand your point completely. 
     
    Cheers.
    "
  3. Like
    DarkHorizon reacted to Zamarus in In game rule enforcement/censorship. Good/Bad?   
    I personally don't agree. It is very subjective what about what is offensive and not. For many it's as simple as looking away if they don't like what they see. For others, they might take it personal and be filled with disgust/rage.  Regarding freedom of speech, what you call "responsible speech" is just a limitation of freedom of speech. In it's essence you should be allowed to say irresponsible things, else it's censorship. 
  4. Like
    DarkHorizon reacted to Lord_Void in Persistent Storage Elements   
    I like it. This would also add the need for data centers and such
  5. Like
    DarkHorizon got a reaction from Anaximander in RDMS and mistaken identity via Implant Salvage   
    Interesting idea, it could also have a counterpart involved in deep counter intel that can identify the frauds depending on the level of the spy and counter intel player.
     
    Still can't wait for alpha, gets more and more exciting every day.
     
    Also, why are we drunk? Do drunk people come up with better ideas?  
  6. Like
    DarkHorizon got a reaction from Hotwingz in Qauntum Ressurection, don't think I could handle it.   
    By that train of thought, it almost sounds like the bodies of those that died won't be removed from the game...
     
    Hey, who wants a job removing bodies from outer space!? Need someone to keep space looking nice and pristine.  
  7. Like
    DarkHorizon got a reaction from Sullos in Should Larger Ships Require Multiple Players?   
    Script a battery of guns to follow the aim of a central, player controlled gun and fire when the player fires?
  8. Like
    DarkHorizon reacted to ATMLVE in How loseing items when you die works.   
    Well kudos to you for actually understanding the lore and making a suggestion based off of it! Lots of people make suggestions that make no sense from a lore point of view, which NQ obviously cares a good bit about.
     
    As for the suggestion, gotta say I'm not a fan of it. I'm all for losing items as a penalty for death, but heck if I advocate that my rarest items take top priority in being lost.
     
    It's very logical. It makes perfect sense. But when you work super hard or pay a bunch of money for some ultra high grade material, and then on your way back home you get get attacked and killed by some territorial 12 year olds who's asteroid belt you inadvertently flew through, you'll look back and say, man that was a bad idea to give to NQ.
  9. Like
    DarkHorizon got a reaction from Ben Fargo in So many organisations....   
    I like this thread. c:
     
    Getting back on topic now, no, I don't think that orgs should be limited. While it could make a very small amount of revenue for DU (as a means of controlling one man / not serious orgs), it would be insignificant in value since it is only a one time cost, especially if it's a small fee like $5. Not only that but it could be easily seen as greedy by the player base and that is never a good thing.
     
    Also, they don't impact the gameplay, it's just a few words of text, maybe an icon, description, and a little more clutter in the org list; but other than that it's nothing major that would require any sort of limiting by NQ imho.
  10. Like
    DarkHorizon got a reaction from Kuritho in So many organisations....   
    I like this thread. c:
     
    Getting back on topic now, no, I don't think that orgs should be limited. While it could make a very small amount of revenue for DU (as a means of controlling one man / not serious orgs), it would be insignificant in value since it is only a one time cost, especially if it's a small fee like $5. Not only that but it could be easily seen as greedy by the player base and that is never a good thing.
     
    Also, they don't impact the gameplay, it's just a few words of text, maybe an icon, description, and a little more clutter in the org list; but other than that it's nothing major that would require any sort of limiting by NQ imho.
  11. Like
    DarkHorizon reacted to Hotwingz in What Information would cause you to up your pledge?   
    Then you should be happy that a lot of people in the community have pledged.Or there might not have been an alpha, beta or DU at all.
    Because Kickstarter....
     
    You are welcome.
  12. Like
    DarkHorizon reacted to Anaximander in Furry Dual Universe players?   
    Ermagerd, plot twist
  13. Like
    DarkHorizon reacted to NQ-Nyzaltar in An Apology and Explanation   
    Hi Caesares,
     
    We won't come back on what has been said in private.
    However, we salute the fact that you apologized publicly on your own initiative, using your main account. 
    That means something and from there, there's no reason you couldn't have a fresh start (we hope there won't be a second time though).
     
    To answer to some of your suggestions:
     
    - As Lethys said, IP Address Cheking is not reliable. It's easy to fake an IP Address nowadays.
    - Requiring filling out payment info or residence can be faked as well, and asking people to make a payment transaction just to check if the information is real might be a deterrent. However, we might consider this depending of the feedback on a certain idea mentioned in another topic.
    - Another idea currently considered is to create a blacklist recording all disposable e-mail services and preventing to valid a fake e-mail address from the said services during account creation process (we have a 400+ address list and all guerrillamail addresses are already in it). 
     
    Best regards,
    Nyzaltar.
  14. Like
    DarkHorizon reacted to Caesares in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  15. Like
    DarkHorizon reacted to Kuritho in You like solo play? I love solo play.   
    *exhales*
    You just basically took the entire "bling" out of the game.
  16. Like
    DarkHorizon reacted to Lord_Void in Introducing the DU Search Engine   
    I am very proud to introduce the latest product from Evil, Inc!
     
    We have been working to develop tools that benefit the community, and the first such tool is a new data tracking website for Dual Universe at www.du-stats.com
     
    This site will function very much like zkillboard.com does for EVE Online. Right now it is very basic and only shows a map of the community. This will expand as time goes on with new features coming online over time. Most of the back end tools have already been built and feature development is now more a matter of web design than anything else! Upcoming features include forum statistics, friends list tracking, in depth user profiles, change over time displays, alt detection and organization auditing! 
     
    Now for some FAQ:
     
    What can I use this for? This is a good tool for checking on people who are in your organization, or want to be. It's also a good tool to see which orgs share a lot of members or figure out who that person you are talking to is.
     
    Is the data real time? No. The data is not real time and represents the last time when the website refreshed its data.
     
    How often does the data update? Depends. It generally is updated once every two days, but sometimes can be a bit faster or slower.
     
    Why isn't it real time? There is no need for real time data at this stage. Updating that frequently takes a lot of server resources. The update time will be reduced once there is a need for faster data. When the game comes out, the goal is for a 15 minute update time.
     
    Will there be new features? Yes. This is very much an in-development project. Also, I'm not great at web design, so it will be simplistic for a while.
     
    How long have you been working on it? About 4 months.
     
    What do I do if I found a bug or security flaw? Please either report it here or pm me. 
     
    I want my org to be excluded from this, can you remove it? Nope. If it exists on the official site, it exists here. If you don't want people to see it, don't create it.
     
    I searched for my name and didn't find anything. Why? The map that is currently there only shows people who are in an organization. If you are not in an org, your name will not appear. Future features will show accounts even if they are not in any orgs.
     
    Does it work on mobile devices? Maybe. It isn't currently designed for that, but hopefully will be in the future.
  17. Like
    DarkHorizon reacted to Robert_Brightstar in Navigation and Exploration Mechanics   
    Perhaps at popular locations on the planet and in orbit you could have "homing beacons" installed to help travellers navigate and land at those areas.  Meanwhile, "personal beacons" could be deployed by individuals or organizations where they want for there use only.
  18. Like
    DarkHorizon reacted to Lord_Void in Remove User Post Counts from the Off Topic Subforum   
    I definitely see what you mean, but I honestly don't think it's a problem. Personally, I don't really care whether or not this is implemented, but for the sake of discussion I am going to outline my thoughts on why this is a non-issue. Your solution is well thought out though.
     
    As mentioned above, post count doesn't really matter in any significant way. You could argue that having a high post count gives someone an aura of respect and, therefore, the coveted "top 50" should be protected, but in reality the content matter more than the quality so there is no point in trying to protect the counts. Secondly, the spam posts, as the they currently exist, aren't very efficient at boosting post count. Even on days when I'm around all day and really on the last post wins thread, I only get maybe 5 posts because you have to wait for someone else to respond. I suppose you could just keep replying to yourself but I haven't seen that happen yet. It's much more efficient to just respond to the various threads. If I just casually respond to the threads as they appear or as other people respond, I easily get 20 posts in a day. A prime example would be @Lights, who got around 100 posts in his first day or so just by responding to other threads. And his posts were actually pretty good quality.
     
    I see what you mean, but my personal feeling is that this is a non-issue. 
  19. Like
    DarkHorizon reacted to Anonymous in modular tanks and ships   
    Right up until you get jamming or atmospheric interference.
     
    I'm be running tanks on the ground, like they should be
  20. Like
    DarkHorizon reacted to Astrophil in BOO, CSYN, Solar Secure, Humanity ; Outlandish Days   
    Honestly though, can we take a moment to appreciate how accurate this actually is?
  21. Like
    DarkHorizon reacted to guttertrash in Planetary Racing League   
    I like this idea a lot, would be neat to have a gladiator like death race style event also i think. 
  22. Like
    DarkHorizon reacted to Hubris in What about art and artists?   
    All the fallacies aside, imagine roaming around the outer rim of the inhabited systems and picking up a radiosignal - people becoming personalities in-game, something along the lines of Three Dog in Fallout 3. 
     
    It would really contribute to the atmosphere, especially in the vastness of space.
  23. Like
    DarkHorizon got a reaction from Serpentine in Solar Secure :: Shame On Both Sides   
    I can't help but read all of this and then snicker at your signature.
     
    I suppose the spam would be considered.. outlandish? Maybe he's looking for attention from the org! 
  24. Like
    DarkHorizon got a reaction from Vyz Ejstu in Heimera Trade Xchange   
    Read through the OP and the signup page. I might be interested, I might be not. I'd much rather not join out of fear of not being accepted when the org turns invite only but then again if I don't sign up now I might be missing out on something that would have been really awesome to be a part of in DU.
     
    Perhaps as we get into Alpha and Beta I'll have a decision made. If anyone interested would like to hear my decision, feel free to prod me about it some time then. Until that moment comes, I wish you all the best and none of the worst.
  25. Like
    DarkHorizon reacted to guttertrash in RDMS: Invisible tags   
    I would use invisible tags to track your online activities and shopping habits then sell it to advertisers without your consent or knowledge
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