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Xennial

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  1. Like
    Xennial got a reaction from CptLoRes in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  2. Like
    Xennial got a reaction from DragoSphere in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  3. Like
    Xennial got a reaction from Anaximander in So, when is the game getting rolled back?   
    *Waits for the weeks of silence from NQ before they start hyping their next big patch while pretending this never happened*
  4. Like
    Xennial got a reaction from jsam333 in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  5. Like
    Xennial got a reaction from Haunty in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  6. Like
    Xennial got a reaction from Distinct Mint in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  7. Like
    Xennial got a reaction from Billy_Boola in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  8. Like
    Xennial got a reaction from Dupont in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  9. Like
    Xennial got a reaction from SGCamera_Beta in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  10. Like
    Xennial got a reaction from XKentX in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  11. Like
    Xennial got a reaction from Aleksandr in NQ stop messing with bots!! Or communicate!!   
    I seriously don't understand why NQ insists on destroying the ability for the market to stabilize. So we had bots buying ore , then the bots slowly got eaten away and people started trading ore with each other again. Prices were beginning to stabilize in the upper teens , then bam without warning suddenly the bots refill their orders today. Everyone buys out the lower orders and sells to the bots and we are right back to everyone dumping ore to the magical bot orders.
     
    How in the world do you ever expect any player market stability to form when you insist on a whim destroying whatever pricing has stabilized. Not to mention the fact that you make it even harder for producers to acquire ore in bulk because everyone is selling it to bots. No one knows your bot plan , so I'm certainly not going to post buy orders above the bots , because for all I know if I wait a week or two you won't refresh them and then I will have bought a bunch of ore at twice the going rate.
     
    I mean seriously where is the common sense that your haphazard bot orders are unhealthy to the game world. At least if you said "we are permanently having bots buy these ores at this price" we could actually plan around that. Same would hold true if you said "after this batch of bot orders there will never be bots buying ore again". You don't however communicate any of this with the player base. This paralyzes the markets because producers cannot properly plan pricing , traders risk at buying and selling products is forever at risk at the carpet being pulled out from under them.
     
    I mean truly , you have central bank like power with these bot orders and apparently none of the common sense that would generally be required of people in those positions. No one knows what your doing, no one can anticipate when you'll wave your hand and completely unhinge the market again. Seriously , please treat the player base with some respect and either tell us your plans with the bots or just remove them and let the players actually control the market without your random sledge hammer bots.
     
      
     
     
  12. Like
    Xennial got a reaction from Kurosawa in whats wrong & how to fix   
    In your limited view maybe. Many in my org fill their time so much so that they simply don't have enough time to do everything they want to do (and no they don't spend it just mining or building). I will agree if your a player that needs your hand held with 'quests' , instant action buttons, or if you need to be able to craft without having to interact with a 'game world' at all then DU doesn't have a lot to offer. Thats ok, DU doesn't have to be for every single game loop minded gamer out there.
     
    DU shines when you take personalities that prefer to define their own game experience rather then a scripted ones. There are MANY different way to 'make money' in DU other then mining. The creative mode to design your blueprints is already in the works so that should largely solve many of the creative types complaints, right up until they find out to use it in game they need to actually play the game to use the ship. So the complaints of "omg , it will take me months to earn the stuff to bring my super carrier dreadnaught into the game change the game!!". I still like the idea of it just for convenience.
     
     
  13. Like
    Xennial got a reaction from Burble in (Discussion) What do you feel is holding DU back?   
    I think what is holding back DU is the vocal minority perception of what a game experience 'should' be. You can never look at a thread in this forum without at least one response or post containing:
     
    1: DU is dying because XYZ the devs need to save this sinking ship!
    2: NQ has no idea what game they are making , here is wall of text describing how DU's game vision was failed form the start and this is mine to replace it.
    3: DU was meant to be a non progression , open sandbox with zero purpose OR DU was meant to be PvP warzone and those 'carebears' are destroying it
    4: NQ needs to turn DU into the same formula as "insert my favorite MMO example / game loop" to appeal to a wider audience.
     
    None of these are true naturally. 
     
    If all someone does is view gameplay in DU as a 'job' then maybe DU just is not for them. Maybe at some point in the future the game loops will have filled out enough for players that feel that way today to not feel that way in a year or two. Not every game is for everyone. The answer is never to destroy the direction of the game to appease to vocal minority who want the game to cater to their personal play style. The only question for a game designer should be are there enough players interested in what we are making to keep the game alive over the long haul. 
     
    Hyperbolic arguments about appeal to the 'masses' are useless. DU will never appeal to the masses , it only needs to appeal to enough people to keep it alive and hopefully growing at a slow and steady pace. 
  14. Like
    Xennial got a reaction from DarkAster in Warp removing any risk from pvp needs to end.   
    All I can envision when people talk about warp interdiction is gank squads sitting around cackling about nuking any ship that warps in. Whats that players alternative? Oh yeah slow boat hours of RL time to get to a planet to still be intercepted by the gank squad, or add hours to try and maneuver around to come at the planet from non traditional travel lanes.
     
    There is no simple solution here thats going to be palatable to the general player base. I would much rather see warp removed entirely and max speed cap be removed. My guess is the server tech simply cannot handle ships moving that fast which is largely why warp works the way it does.
     
    If you want warp to require risk by dropping outside of safe zones etc , then weapon ranges should be dramatically reduced to allow some chance for a ship to out maneuver another and escape a fight. ECM or other defensive measure need to be added to under such a scenario.
     
    You don't solve the lack of PvP by simply turning unsafe space into gank town.   
  15. Like
    Xennial got a reaction from Haunty in (Discussion) What do you feel is holding DU back?   
    I think what is holding back DU is the vocal minority perception of what a game experience 'should' be. You can never look at a thread in this forum without at least one response or post containing:
     
    1: DU is dying because XYZ the devs need to save this sinking ship!
    2: NQ has no idea what game they are making , here is wall of text describing how DU's game vision was failed form the start and this is mine to replace it.
    3: DU was meant to be a non progression , open sandbox with zero purpose OR DU was meant to be PvP warzone and those 'carebears' are destroying it
    4: NQ needs to turn DU into the same formula as "insert my favorite MMO example / game loop" to appeal to a wider audience.
     
    None of these are true naturally. 
     
    If all someone does is view gameplay in DU as a 'job' then maybe DU just is not for them. Maybe at some point in the future the game loops will have filled out enough for players that feel that way today to not feel that way in a year or two. Not every game is for everyone. The answer is never to destroy the direction of the game to appease to vocal minority who want the game to cater to their personal play style. The only question for a game designer should be are there enough players interested in what we are making to keep the game alive over the long haul. 
     
    Hyperbolic arguments about appeal to the 'masses' are useless. DU will never appeal to the masses , it only needs to appeal to enough people to keep it alive and hopefully growing at a slow and steady pace. 
  16. Like
    Xennial got a reaction from DarkHorizon in Warp removing any risk from pvp needs to end.   
    All I can envision when people talk about warp interdiction is gank squads sitting around cackling about nuking any ship that warps in. Whats that players alternative? Oh yeah slow boat hours of RL time to get to a planet to still be intercepted by the gank squad, or add hours to try and maneuver around to come at the planet from non traditional travel lanes.
     
    There is no simple solution here thats going to be palatable to the general player base. I would much rather see warp removed entirely and max speed cap be removed. My guess is the server tech simply cannot handle ships moving that fast which is largely why warp works the way it does.
     
    If you want warp to require risk by dropping outside of safe zones etc , then weapon ranges should be dramatically reduced to allow some chance for a ship to out maneuver another and escape a fight. ECM or other defensive measure need to be added to under such a scenario.
     
    You don't solve the lack of PvP by simply turning unsafe space into gank town.   
  17. Like
    Xennial got a reaction from Kurosawa in Warp removing any risk from pvp needs to end.   
    All I can envision when people talk about warp interdiction is gank squads sitting around cackling about nuking any ship that warps in. Whats that players alternative? Oh yeah slow boat hours of RL time to get to a planet to still be intercepted by the gank squad, or add hours to try and maneuver around to come at the planet from non traditional travel lanes.
     
    There is no simple solution here thats going to be palatable to the general player base. I would much rather see warp removed entirely and max speed cap be removed. My guess is the server tech simply cannot handle ships moving that fast which is largely why warp works the way it does.
     
    If you want warp to require risk by dropping outside of safe zones etc , then weapon ranges should be dramatically reduced to allow some chance for a ship to out maneuver another and escape a fight. ECM or other defensive measure need to be added to under such a scenario.
     
    You don't solve the lack of PvP by simply turning unsafe space into gank town.   
  18. Like
    Xennial got a reaction from MadmanMac in Warp removing any risk from pvp needs to end.   
    All I can envision when people talk about warp interdiction is gank squads sitting around cackling about nuking any ship that warps in. Whats that players alternative? Oh yeah slow boat hours of RL time to get to a planet to still be intercepted by the gank squad, or add hours to try and maneuver around to come at the planet from non traditional travel lanes.
     
    There is no simple solution here thats going to be palatable to the general player base. I would much rather see warp removed entirely and max speed cap be removed. My guess is the server tech simply cannot handle ships moving that fast which is largely why warp works the way it does.
     
    If you want warp to require risk by dropping outside of safe zones etc , then weapon ranges should be dramatically reduced to allow some chance for a ship to out maneuver another and escape a fight. ECM or other defensive measure need to be added to under such a scenario.
     
    You don't solve the lack of PvP by simply turning unsafe space into gank town.   
  19. Like
    Xennial got a reaction from michaelk in Warp removing any risk from pvp needs to end.   
    All I can envision when people talk about warp interdiction is gank squads sitting around cackling about nuking any ship that warps in. Whats that players alternative? Oh yeah slow boat hours of RL time to get to a planet to still be intercepted by the gank squad, or add hours to try and maneuver around to come at the planet from non traditional travel lanes.
     
    There is no simple solution here thats going to be palatable to the general player base. I would much rather see warp removed entirely and max speed cap be removed. My guess is the server tech simply cannot handle ships moving that fast which is largely why warp works the way it does.
     
    If you want warp to require risk by dropping outside of safe zones etc , then weapon ranges should be dramatically reduced to allow some chance for a ship to out maneuver another and escape a fight. ECM or other defensive measure need to be added to under such a scenario.
     
    You don't solve the lack of PvP by simply turning unsafe space into gank town.   
  20. Like
    Xennial got a reaction from Deintus in Spaceboys ask big wipe   
    I think it's funny when people attempt to put a real world price tag on virtual items. You realize by the ToS you own NOTHING in game, have ZERO rights to it in any capacity whatsoever. It will at some point in the hopefully distant future be erased from the planet when DU servers shut down. 
     
    Them wiping is not 'robbing' you of anything because you 'own' NOTHING.
  21. Like
    Xennial got a reaction from Emptiness in Spaceboys ask big wipe   
    I think it's funny when people attempt to put a real world price tag on virtual items. You realize by the ToS you own NOTHING in game, have ZERO rights to it in any capacity whatsoever. It will at some point in the hopefully distant future be erased from the planet when DU servers shut down. 
     
    Them wiping is not 'robbing' you of anything because you 'own' NOTHING.
  22. Like
    Xennial got a reaction from Gamer59 in NQ please stop listening to players.   
    I know , click bait title right? No not really. Obviously constructive criticism can be healthy for any dev to take note of and make adjustments for. Bugs , exploits etc are always helpful for players to report.
     
    The problem in any game is that players taken as a whole do not impart constructive criticism. Most things you read on forums etc are born not from the desire to make a game 'better'. They are born from the selfish desires of players to make things better for themselves. I am just as guilty of this as anyone , as my personal desire is for DU to be extremely hard and unforgiving which isn't the same as many. Your (NQ) recent immediate and severe backpaddle on 0.23 schem prices and element damage are prime examples. You didn't even allow time to see how the economy etc settle down a few weeks after. Now I don't know your financial situation , but if it's so dire that you can't tolerate some rage quits we may as well pack up shop now and call it a day. If that is not the situation then you could really do yourselves a service by making the game you envisioned , not the game players complain they want. DU will forever be niche , and if it cannot financially sustain itself with a niche audience then *shrugs*. 
     
    Example : "I'm a solo/casual player and you have cut me out of XYZ game feature!!! I quit". This player will never truly be your core audience imo for a game like this. If you pander to this person you will forever subvert the vision of large groups trying to form 'civilizations' and fighting for control and exploitation of territory within the game.
     
    Example 2 : "There is not enough to do!! Give me bunnies to shoot with my pew pew gun for magical loot!!". This player only cares out their personal ADHD entertainment and you will never be able to shovel enough of their version of "content" to satisfy them. Player made / player controlled world is not in this persons lexicon because they need a simple shoot X to get loot Y formula of game to be happy.
     
    There are of course other examples, those are just the two I see the most. Gamers by and large will come to DU with other games meta and game formula loops as their prior experience. If all you want to do is replicate the myriad of other games out there and make DU cookie cutter with some voxel building then just go full tilt that direction. If you want DU to be an immersive world with trials and tribulations and hard fault wins / losses on the player base go that way. Either direction you go will have some segment of the population crying foul and quit.
     
    For example I don't want yet another boring ass MMO with 'quests' where we spend all our time doing errand boy quest 1 , moving to kill X bunnies 2 , to receive loot Y. PvP confined to arenas , or god forbid PvP flags. I don't want minecraft in space , or a regurgitation of Space Engineers. Does that mean my idea of what I would like to see DU be is the best? Certainly not. However if NQ spends all it's time trying to provide players requests to make DU more like what they are used to , then DU will become some cheap knock off of one with some voxel crafting element.
     
    If you want DU to be something different , you need to take players requests with a giant grain of salt. They will always by and large lean towards selfish desire, and to call for features they are already accustom too. Yes some game systems planed for DU might be abnormal , but frankly thats where unique game experiences come from. They do not come for caving into making the playerbase's cries for adhearing to cookie cutter game loop formulas.
     
    To that end maybe it would be best if you actually came out and gave us the current vision you have for the game 2 years from now. Throw some meat on that skeleton you keep talking about with generalizations no one knows how fit into the overall picture.
     
    How do you envision TW to function in the context of the game as a whole?
    Do you expect PvP to be a daily part of our lives in game or just something people go do when their bored?
    Do you want DU to be a hard fought hill for players to climb with 'nations' of players in conflict with each other over finite resources?
    How is automated mining going to work? Do you see it as infinite resource systems that are fought over?, or will it just be a different way then digging to get ore deposits out of the ground?
    Are asteroids planned to be spawned in events or a permeant ring of respawning resources to be fought over?
    Why do we need another solar system when we don't have the player population to utilize the one we have now? Just because it sounds cool? Or will it effectively be a different game shard?
     
    These are all questions that would help define NQ's vision for the DU future. Staying vague on the details of these plans doesn't give people the context to form their opinion on if it will meet their gameplay style of fun. It's like the industry schem thing, you say it's one part of the puzzel but you don't elaborate on what the other pieces are that you think will lead us to a diverse industry with costs and consequences to your choices. PvP changes, energy etc. All these things have no context other then a few off handed comments here and there that leaves the playerbase with just wild speculation.
     
    Define your current vision for the game and then promptly ignore the multitude of requests to make that vision into something different. I may personally hope for the more hardcore vision of DU , but it would serve me well to know if you will end up producing some carebear friendly mindcraft in space. The same would be true if I wanted the more carebear crafting world and you want something more hardcore. Most people I talk to about various game features in the end can only shurg and go "dunno how they plan for that work".
  23. Like
    Xennial got a reaction from Arctic_fox in Developer failure while in a pandemic Situation   
    I applaud the absurdity of wrapping the world wide pandemic into some attempted guilt trip to cover up the standard pissing and moaning about the patch.
     
    DU is not a social platform, it is a multplayer game. If you need therapy due to isolated feeling I suggest finding a professional or calling a help line. You might also try actual social platforms like Facebook and its kin or pick up the phone and call a friend or family.
  24. Like
    Xennial got a reaction from OrionSteed in Developer failure while in a pandemic Situation   
    I applaud the absurdity of wrapping the world wide pandemic into some attempted guilt trip to cover up the standard pissing and moaning about the patch.
     
    DU is not a social platform, it is a multplayer game. If you need therapy due to isolated feeling I suggest finding a professional or calling a help line. You might also try actual social platforms like Facebook and its kin or pick up the phone and call a friend or family.
  25. Like
    Xennial got a reaction from OrionSteed in [Serious] Dual Universe - NPC & Player Missions.   
    if you can't get a ship together and off a planet it's entirely your refusal to put in any effort at all.
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