This. ^^^^
It could probably have more explanation but at its core this.
The game wants to be tedious because "realism" or because that's the "designers vision" in areas it really doesn't need to. But where is the realism in bot trading, magical safe zones, scrap repairs, nano pack crafting, etc.
Also, one of my biggest complaints would be that they want to make the game harder and I don't think is going to pay off like they want it to.
One example I can think off is with the new power management system is going to make ir so you can't use the same amount of brakes you can use right now. A new player goes building a ship so he can leave atmosphere and when coming back he crashes because breaking and landing from atmo is not as easy as most space games. You can say realism but loss of progression because of mechanics in game that are not well explained will make a lot of new players want to rage quit on the spot..... they crashed in....