

Emptiness
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About Emptiness
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Rank
Novark Citizen
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Emptiness reacted to a post in a topic: Does this game still have hope?
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Emptiness reacted to a post in a topic: Does this game still have hope?
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Emptiness reacted to a post in a topic: This forum.
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Emptiness reacted to a post in a topic: Ship exploded for no "visibe" reason, suspect draw lag due to shipp spam at markets
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Now that we know a bit more.. What's next? (long read)
Emptiness replied to blazemonger's topic in General Discussions
It's a shame; Dual Universe had such potential. Potential squandered by heavy handed moderation and lack of engagement with the community, especially with regard to suggestions. I wouldn't be surprised if the game shuts down shortly. #JusticeForScoopy -
Emptiness reacted to a post in a topic: Now that we know a bit more.. What's next? (long read)
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PM me the opinion and actual solution and I'll post it for you.
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Mjrlun reacted to a post in a topic: About Compactifications Messages...
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Emptiness reacted to a post in a topic: NQ: Could you please clearly clarify what is allowed and what is not?
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Vilifier reacted to a post in a topic: Creative mode is coming.. Seriously NQ?
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Vilifier reacted to a post in a topic: Creative mode is coming.. Seriously NQ?
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Subakai reacted to a post in a topic: When will the space safe zone be removed?
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sHuRuLuNi reacted to a post in a topic: NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!
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Dupont reacted to a post in a topic: [Discuss] We've Heard You!
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Shitposters should be banned.
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Emptiness reacted to a post in a topic: @NQ - Alioth is growing hair
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pmota reacted to a post in a topic: .23 Patch docking (fix) (fast docking)
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Serbet reacted to a post in a topic: [Discuss] We've Heard You!
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Emptiness reacted to a post in a topic: Warp removing any risk from pvp needs to end.
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Emptiness reacted to a post in a topic: Warp removing any risk from pvp needs to end.
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NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!
Emptiness replied to GarbageKnight's topic in General Discussions
Cool. Based on a 550k profit per day, that's only ~2 months to recoup the investment. -
OrionSteed reacted to a post in a topic: NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!
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DIVERSEIFYING GAME GRIND not just 99% mining
Emptiness replied to GarbageKnight's topic in General Discussions
Your comment seems unnecessarily hostile. -
Kurosawa reacted to a post in a topic: NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!
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NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!
Emptiness replied to GarbageKnight's topic in General Discussions
Warp cells just need to be removed. Make warp drives have a cooldown after use or something instead. Or make it like Space Engineers and each warp drive can only haul so much mass so far. A heavy hauler would need a dozen or two. -
Could make penalties for orgs over a certain member limit. Let's suppose that for up to x members, upkeep on org owned territory is free. For every member over that limit, each org owned hex incurs a certain daily upkeep in quanta. 10 players? Fine. 20 players? Still fine. Cap is 25. At 30 players, each hex costs 1 million quanta per day fee. At 50, each hex costs 5 million quanta per day. Would make life very interesting.
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Emptiness reacted to a post in a topic: Spaceboys ask big wipe
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Sometimes I wonder if the devs have ever played or even seen any other similar games, or if they're trying to reinvent the wheel from first principles.
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To add insult to injury, I tried repairing one of the large stabs. Restoring it consumed one of its lives. And I did not realize large stabs have 55k hp... I do not envy whoever owned it and now has to repair it. RIP that ship.
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The other day, I warped to Madis and saw a ship parked next to the warp point. I landed on the ship and activated its physics. Went back to my ship and followed it down to Madis over the course of ~10 minutes and watched it crash and burn. Fun stuff.
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That would enable a 1-way conversion of talent points to quanta. The people with 10+ beta key accounts would love it. 150k tp is basically what one gets in a day.
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When I first started playing Dual Universe, I thought that the Anti Gravity Generator would make its construct completely ignore gravity. Fly down to a planet surface in a straight line from orbit at 1000km/h. Start on a planet surface and go vertical to orbit even with a single atmo engine XS and a single space engine XS, albeit with really slow acceleration. The reality was exceedingly disappointing, and the nerfs even more so. Let's make AGGs actually fun to use.
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Content Creator - Trusted Uploader Idea
Emptiness replied to DekkarTV's topic in General Discussions
A good idea, but what if a trusted uploader account is compromised? The repercussions could be severe...