CoyoteNZ Posted May 6, 2021 Share Posted May 6, 2021 30 minutes ago, Lethys said: Still can work if they get the safezones right and create valuable incentive to go outside the bubble tho. Maybe in 3 years or so, we will see It’s just balancing to get it right. I like ESO and fall back to it every now and then. They have a huge PvE environment and story etc. But they also have a completely seperate area where all the PvP folk can go and have fun. Sure new PvP players have to suffer through ten levels of PvE before they can enter the PvP zone, but apart from that they are off. Every now and then a DLC will make it that the best kit for PvE is only available in the PvP area, or vice versa. But then it’s a matter of how much you want the absolutely best vs how much you want to avoid the other play style. ED doesn’t has seperate zones, but they have it so you can play open, group or solo. Lots of huge PvE only group. I really do hope they do get a good balance which doesn’t force PvE into PvP, but also gives PvP a fantastic game experience. Right now I think one of the bigger issues is PvP sucks, and doesn’t scale. Probably why NQ started pushing the other aspects of the game for beta, because at least they kind of work. On the bright side, the PvP guys look like they will get ship, and later probably avatar combat. PvE are only getting their community, building and maybe exploration. With still a hard no for NPCs, the PvE community won’t get any combat options. Link to comment Share on other sites More sharing options...
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now