aliensalmon
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aliensalmon reacted to krateria in Would you like to see mobile NPCs in the game?
In that regard, I think npcs should only spawn in more controlled areas.
Something like elite dangerous odissey.
I agree with you that it would be impossible to program an decent IA in a totally dynamic env, unless you integrate some gpt3 into it.
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aliensalmon reacted to joaocordeiro in Would you like to see mobile NPCs in the game?
The issue is how do avatar NPCs navigate inside dynamic voxel constructs.
How would dynamic npc constructs keep fighting effectively against a infinite combination of player constructs even after being damaged.
And mainly how to make this lack of intelligence not exploitable by players.
I can imagine a group of players figuring out a combination of voxels that would bug the npcs. Making then passive targets.
A simple hole in the ground made by a mining tunnel can be hell to a noob with a speeder. Imagina how many npcs would just fall into a simple hole and just die there.
No man's sky does not have to deal with this dynamism
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aliensalmon reacted to krateria in Would you like to see mobile NPCs in the game?
No man's sky did it with a 15 people team.
I'm pretty sure that this is not the only problem.
No man's sky has dynamic voxel based planets and npc/creatures.
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aliensalmon reacted to joaocordeiro in Would you like to see mobile NPCs in the game?
It was never about wanting npcs in the game.
It was about the difficult challenges to do this with a dynamic world like DU.
Path finding alguritmons with this dynamism would require pretty advanced AI.
NQ explained to us how this would massively increase the investment needed to release the game.
And i agree with them.
But they never said no for this feature to be added to the game after release.
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aliensalmon got a reaction from blundertwink in Mars Rover Perseverance lands tomorrow!
It's almost at the Red Planet! Should touchdown sometime in the afternoon time in eastern North America. Can't wait!
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aliensalmon reacted to joaocordeiro in Mars Rover Perseverance lands tomorrow!
NASA TV
NASA Television Upcoming Events
Watch NASA TV
ALL TIMES U.S. EASTERN
Regularly Scheduled Programming
NASA TV Schedule for Week of Feb. 15, 2021
Live Events and Special Programming
FEBRUARY
Feb. 18, Thursday
12:30 p.m. -- Mars Landing day live stream for students (All Channels)
1 p.m. – Mars Rover Perseverance Landing Live Chat at the National Air and Space Museum (All Channels)
2:15 p.m. – Mars 2020 Perseverance landing coverage. Landing at approximately 3:55 p.m. (All Channels)
5:30 p.m. – Mars 2020 Perseverance post-landing coverage (All Channels)
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aliensalmon got a reaction from admsve in Mars Rover Perseverance lands tomorrow!
It's almost at the Red Planet! Should touchdown sometime in the afternoon time in eastern North America. Can't wait!
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aliensalmon got a reaction from fiddlybits in Mars Rover Perseverance lands tomorrow!
It's almost at the Red Planet! Should touchdown sometime in the afternoon time in eastern North America. Can't wait!
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aliensalmon got a reaction from fiddlybits in Anybody see this ship building contest video?
This ship building contest was hosted by YouTube creator Shams. It gave me some inspiration for some ship creations of my own!
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aliensalmon got a reaction from Deintus in My Christmas Space Escape!
So I decided to play Dual Universe for a considerable amount of time after a long break. I was trying to get into space with a construct that I knew was able to get into space before. After a bit of trial and error, I realized I had to add a medium atmospheric engine to my construct into space. I was able to leave Alioth, and after getting to space I decided to go back to base in Sanctuary.
Little did I know that I had barely enough space fuel, both in the tank and in my inventory to make it to Sanctuary. After reaching space I turned around to set course for the moon. I realized I was slowing down from my initial course fast enough, but stupid me forgot to brake! I had less than 10 percent in the space tank after that ordeal and about 25 L total in my inventory, but I thought I still had enough. That was until I overshot Sanctuary and had to turn around yet again. I lost even more fuel. Upon turning around a second time, this time I remembered the space brake exists and this helped me with changing direction.
At around 10 su from Sanctuary (and 20 km from the edge of the safe zone, too!) and with about less than 3 percent in the tank, I decided to go at 25 percent throttle to about 3000 km/h, then shut it off. This time my ship was headed in the right direction. I let Sanc's gravity speed me up to about 4000 km/h, which happen when I was between 1-2 su from the moon. After making a gradual descent I made to Sanctuary and my base with around 1 percent space fuel left!
tl;dr: I almost got stranded in space due to my stupidity and lack of fuel, but a clutch performance helped me get to my destination!
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aliensalmon reacted to NQ-Naunet in Anybody getting Cyberpunk 2077?
I'm 10000% getting it. I CANNOT wait to play Cyberpunk. ?❤️
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aliensalmon reacted to Kezzle in My album of pictures from Dual Universe
Nice one! Ta. Sorry for being paranoid.
Some good pics too!
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aliensalmon got a reaction from Kezzle in My album of pictures from Dual Universe
Okay, I fixed the link and added some samples to the post.
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aliensalmon got a reaction from michaelk in My album of pictures from Dual Universe
Hello everyone,
I just wanted to present my album of screenshots I took so far in Dual Universe. The album itself is in the flickr link, and I've also provided some samples in the post as well!
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aliensalmon reacted to YalomGeezenstack in Jago is beautiful.
Pictures or I smell a trap to lure innocent tourists into a pvp trap
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aliensalmon got a reaction from JohnnyTazer in When will the space safe zone be removed?
I personally hope they don't remove the current safe zone but if they do it's no big loss. I guess I'll just try to adapt myself and my property to the changes....
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aliensalmon reacted to CptLoRes in Post stuff that you built!
Trying to push the boundaries of voxels, and see where we can go.
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aliensalmon reacted to Moosegun in Post stuff that you built!
Hawk Industries Base in Alioth - CREDIT Poljack
Water cooled industry
XS Core Hauler JD03 Pitbull
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aliensalmon reacted to Anopheles in Post stuff that you built!
Hopeful here is the Aesthetic Shielding Limited ship, Lotus pattern personal atmosphere craft.
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aliensalmon reacted to BaconofWar in I wonder what "Biological Matter" is like in real life.
Soylent green.
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aliensalmon reacted to Serith in I wonder what "Biological Matter" is like in real life.
Meat is mostly carbon
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aliensalmon reacted to Ambaire in I need inspiration for futuristic/sci-fi architecture!
You may find this video inspirational.
I've found myself tempted to attempt to recreate that hoverbike in DU.
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