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Wadiss

Alpha Tester
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  1. Like
    Wadiss reacted to Lunchbox in Multi Dynamic Core Ships   
    That ship looks amazing!!!
  2. Like
    Wadiss got a reaction from Lunchbox in Multi Dynamic Core Ships   
    I have been on and off building a 6 core ship for a while now. 
     
    my first piece of advice is don't do it. 
     
    but if you proceed:
    - aligning cores sucks
    - once you have them docked a aligned, take the move tool off your hotbar while working on the ship
    - make sure you calculate the additional mass of the extra cores 
    - you need to guess your center of mass, and adjustor locations are difficult as can't be placed on the other cores
    - make it space only, my ship above has 6 - 8 L rockets for AGG insertion which actually works pretty well once you get the thrust just right
  3. Like
    Wadiss got a reaction from JohnnyTazer in The Big Red Arrow   
    A universe wide alert is just lazy imo, i hope it is just a phase one thing. 
     
    pirates should need to actively probe space to find these, thinking a sequential scanning system with smaller and smaller search zones.
  4. Like
    Wadiss reacted to GraXXoR in Should all seats be unable to see the GUI while in third person?   
    I’m all for third person camera elements placed on the outside of the ship that relay information inside. 
     
    And As the elements are damaged, you lose 3rd person visibility externally. 
     
    for example guns /radars could still come with cameras which could be used in lieu of free 3rd person camera. You could choose any such camera equipped system to be your external vantage point from a list of ship elements. 
     
    Free 3rd person camera view should be for cinematic use only, recording fights and making trailers etc, it should lose all the cockpit/LUA access. 
  5. Like
    Wadiss got a reaction from JohnnyTazer in current player count / statistics ?   
    I think there may be a happy middle ground somewhere in here, like needing voxels for basic protection from weather (on planet) and radiation (space) . maybe even different voxels giving different protections. 
     
    but this is the issue with going to open beta too early, these fundamental design choices should have been made in the pre-production phase of the game development.
     
    such a shame 
  6. Like
    Wadiss got a reaction from Lethys in current player count / statistics ?   
    This comes back to (for me) one of the glaring issues with DU in general. 
     
    Elements placed together does the same job as a beautifully voxel designed ship. The driving force to have a nice ship is purely personal preference. 
     
    This goes the same for building bases and ports and cities. There needs to be functional uses tied with beautiful designs and I think building a system that pairs these two things together is a key piece in ANY successful voxel based multiplayer game. (personal opinion)
  7. Like
    Wadiss got a reaction from le_souriceau in current player count / statistics ?   
    This comes back to (for me) one of the glaring issues with DU in general. 
     
    Elements placed together does the same job as a beautifully voxel designed ship. The driving force to have a nice ship is purely personal preference. 
     
    This goes the same for building bases and ports and cities. There needs to be functional uses tied with beautiful designs and I think building a system that pairs these two things together is a key piece in ANY successful voxel based multiplayer game. (personal opinion)
  8. Like
    Wadiss reacted to le_souriceau in current player count / statistics ?   
    Because coming from years of MC, I can say, that builders stamina is relativly finite resource.
     
    For sure, DU has very mature audience with hugely superior attention spans, then MC youngsters (on average), but even they have some soft-cap limits on how long they can be occupied with building. Obviously resting and revigoration occures, but general trajectory is to some sort of creative end, when you done all you wanted/tired doing it/catched "priority" interests somewhere else.
     
    It was discusussed I think ad nauseam here, that while builders are very convinient part of community to use in pseudo-marketing NQ so adores, they not demographic who can really "carry" game financialy.
  9. Like
    Wadiss got a reaction from IvanGrozniy in Suggestion: Gamify Radar   
    Dear NQ,
     
    I was having a wander through PVP space the other day and casually thinking about all the weird and wonderful things you might find in space; alas the odds of getting anything blip on my radar left me feeling sad and defeated. 
     
    But suddenly I had a epiphany.
     
    How cool would it to be able to overload your radar to long range mode,

    This mode may:
    - only give you a 20su2 area of another radar signal within a 100SU radius of your position 
    - however, it also pick up abandoned / destroyed constructs (salvaging gameplay loop)
    - it may only last for a set period of time, or better yet, drain warp cells to use?? (this is the part where i pat myself on the back)
     
    My brilliant idea was followed with an immense sense of dread that no one would ever know how smart I was. 
     
    Well, now you all know. 
     
    Sincerely,
    Wadiss 
  10. Like
    Wadiss got a reaction from Talonclaw in Suggestion: Gamify Radar   
    Dear NQ,
     
    I was having a wander through PVP space the other day and casually thinking about all the weird and wonderful things you might find in space; alas the odds of getting anything blip on my radar left me feeling sad and defeated. 
     
    But suddenly I had a epiphany.
     
    How cool would it to be able to overload your radar to long range mode,

    This mode may:
    - only give you a 20su2 area of another radar signal within a 100SU radius of your position 
    - however, it also pick up abandoned / destroyed constructs (salvaging gameplay loop)
    - it may only last for a set period of time, or better yet, drain warp cells to use?? (this is the part where i pat myself on the back)
     
    My brilliant idea was followed with an immense sense of dread that no one would ever know how smart I was. 
     
    Well, now you all know. 
     
    Sincerely,
    Wadiss 
  11. Like
    Wadiss got a reaction from SpiceRub in Suggestion: Gamify Radar   
    Dear NQ,
     
    I was having a wander through PVP space the other day and casually thinking about all the weird and wonderful things you might find in space; alas the odds of getting anything blip on my radar left me feeling sad and defeated. 
     
    But suddenly I had a epiphany.
     
    How cool would it to be able to overload your radar to long range mode,

    This mode may:
    - only give you a 20su2 area of another radar signal within a 100SU radius of your position 
    - however, it also pick up abandoned / destroyed constructs (salvaging gameplay loop)
    - it may only last for a set period of time, or better yet, drain warp cells to use?? (this is the part where i pat myself on the back)
     
    My brilliant idea was followed with an immense sense of dread that no one would ever know how smart I was. 
     
    Well, now you all know. 
     
    Sincerely,
    Wadiss 
  12. Like
    Wadiss got a reaction from Burble in DU Racing - what is possible so far   
    Heres the finished racer
  13. Like
    Wadiss reacted to Burble in DU Racing - what is possible so far   
    This is Wadiss' X-Class racer in development.  Gave me a ride on it the other day and it goes like a bat out of hell.
     
     
     
     

  14. Like
    Wadiss got a reaction from SGCamera_Beta in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  15. Like
    Wadiss got a reaction from Bobbie in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  16. Like
    Wadiss got a reaction from Burble in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  17. Like
    Wadiss got a reaction from Kurosawa in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  18. Like
    Wadiss got a reaction from fiddlybits in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  19. Like
    Wadiss got a reaction from TildaW4 in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  20. Like
    Wadiss got a reaction from CptLoRes in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  21. Like
    Wadiss got a reaction from Atmosph3rik in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  22. Like
    Wadiss got a reaction from Maxim Kammerer in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  23. Like
    Wadiss got a reaction from sHuRuLuNi in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  24. Like
    Wadiss got a reaction from ELX987 in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
  25. Like
    Wadiss got a reaction from Metric in Copy / Paste Size   
    Dear NQ, 
     
    Please for the love Quanta, please increase the copy/paste size limits. 
     
    It is the single most annoying aspect of build large ships. 
     
    Love, 
    Wadiss. xoxo
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