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Alpha Team Vanguard
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Everything posted by Vonboy

  1. Very glad that the wallets are gonna keep a little record of the transactions. XD if your personal wallet is getting this functionality as well, it'll make keeping track of your costs and profits/losses in market trading much easier.
  2. The only real reason there are so many alts in the game right now, is because you can get your hands on a beta key fairly easily, and that account you create with it isn't charged a subscription till 'release'. There are going to be a lot of alt accounts that are left dormant at release. Personally, I'm not sure if I'll be able to earn enough DAC's in-game to support all or even some of mine. I'm gonna have to wait and see on that. There's still gonna be people with alts at release, but they wont be free anymore.
  3. I'm going to assume they have industry coded, to check if that machine can actually make the item, before it starts a new batch. JC said the machines will keep running till it finishes, so it shouldn't just run forever. If, the machines do end up starting new batches without the schematics or higher tier machines, I'd consider that a massive problem, that would merit them immediately shutting the server down to fix, like that time they made changed to how industry machines do batching, and it caused some really weird and high numbers of items trying to be made, for maybe 10 minutes
  4. Only question I have. Is will the update break/stop the current craft that a machine is doing, or will that craft be allowed to finish, before the machine says it can't start the next craft, due to not being high enough tier or whatever the reason is. And if not, will the machines at least refund the ingredients for us?
  5. This would be a great workaround for now. Players are being punished currently, from the rampant disconnects, and surprise server maintenance. And most players can't warp, because the drives are so expensive, and warp cells are not being produced and sold on the markets in large quantities yet. It would also help the newer players, who only have the option of slow-boating to other planets for now.
  6. They haven't sent out beta keys yet anyway, so your friend would most likely miss this test, and have to wait until Beta starts. I just hope NQ sends out the keys at least a day or two before Beta starts. We don't need people scrambling on the morning of to get things set up, and downloaded/installed.
  7. You could always form a organization focused around hunting down and destroying creations you find "not Sci-Fi' or whatever.
  8. wikiauth:hFk66Mo737B3PD90uq49;

  9. The fourth point made in the Devblog kind of confuses me. Do you mean you plan on there being regular skill resets, in-between wipes, where only the skills get changed and re-specked? Will the skills we learned still be wiped along with everything else (besides blueprints) when a wipe happens? Otherwise, Can't wait to try out the skill system along with the other new toys!
  10. I'm most looking forward to the Inventory rework, myself. Really can't wait to stick my teeth in it, and see how it changes logistics, and trading.
  11. After both parties confirm, there needs to be one final confirmation screen, showing the trade that's now uneditable, and with a final confirmation button. Otherwise, I see this being open to scamming. Otherwise, I'll be happy to have direct player trading finally.
  12. Will be interesting to see how this changes the starting experience for players. Aka, how will it be now, when you start with nothing, and have to bootstrap yourself?
  13. Very interesting. sounds like we'll be able to mine for longer to fill the same container space, but I wonder how that will translate to how many voxels/elements/ect we'll be able to build from that. I'm wondering now how much finished products we'll be able to make with the ore we mine now. You mention that now weight will (mostly) be consistent though out crafting tree. Guess I'll just have to hop in after the update and see. I really wanna play DU now.
  14. I think having the option to logout while your in a bed element, to get temporary stat boosts when you log back in would be a good idea. A bed should only allow 1 player to logout in it at a time, so you would need more beds for multiple players. The mechanic around it would be a slowly building stat boost, until a set maximum, say 24 hours. The boost itself could range from movement speed, mining speed, crafting speed, or maybe something else. It could be something like a .5% boost per hour, for a max of 12%, that will also start falling back to nothing when you are logged back in and playing
  15. discordauth:EQ6K4mCvwbUj3UIzZKnltn-QAWxBFxqiZ5SQ6WE623A=

  16. from the investors of the organization, if they would work like in the real world. An Organization that needs money to fund some project or something, would issue out a set number of stocks for a set price.
  17. What is the plan on server wipes going forward? Will there still be a final wipe right before the planned launch in 2020?
  18. I don't care about making sense. I just want to build a giant space station, shaped like a T-Rex, that's a casino/bar/some kind of gladiator stadium, or even a robot wars like game, where people build small drone type ships, program them in LUA, and pit them against each other. Or, you know, a ship shaped like a T-Rex would be cool, too.
  19. Vonboy


    I heard about this game a week ago, and it looks right up my alley. I guess before this, I played EVE for a couple months before, and I've put in a few hundred hours in Space Engineers! I love that game, but a shame the Multiplayer has just recently gotten to work better, and even then, it only supports a couple dozen players on a server. I guess I'll miss the collision damage, the ships breaking apart, block by block, and the more advanced physics, but I feel that a small price to pay for a massive online server to play on! I also put in countless hours in Minecraft,
  20. Could a special warp pad at the base of the arkship, that will teleport you to a random spot on the starting planet, help? I see something similar on some Minecraft servers, an option to send you to some untouched area of the server's map, so you can actually find resources to start out.
  21. discordauth:EQ6K4mCvwbUj3UIzZKnltn-QAWxBFxqiZ5SQ6WE623A=

  22. I'm thinking when the game get's close to release, I'll bring it up on a small online forum I'm active one, and hopefully get a few people willing to try the game out, in a small group. I just don't see myself joining a large group, though, unless it's something like my small group acting as more of a corporation, and allying with a larger group for protection. Would something like that be possible?
  23. I'm thinking this might not be that bad. Remember, this game is kind of going under the radar right now (Heck, I didn't even hear of this game till a week ago.) Most gamers still don't know that this game exists. I feel like they could get away with this, as long as they are prepared to launch a massive marketing campaign whenever they decide to drop the NDA. This way, they can reach a lot more people, who haven't heard of the game before, when the game is closer to a finished state, and actually looks good, with servers that aren't lagging anymore, with more features and less bugs
  24. I just want to make sure, the DAC that you get in the different pledge packages don't need to be used till the game is formally released, right? If I buy a pledge package, and once whatever alpha I payed for starts, I'm free too play as much as I want, whenever the test servers are up of course, till the mid 2020 release, and only then I will have to use DAC to get subcription time, right? maybe a stupid question, but I just wanted to be sure.
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