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Juvenius Drakonius

Alpha Tester
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  • Gender
    Male
  • Location:
    Dominican Republic
  • backer_title
    Gold Founder
  • Alpha
    Yes

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  1. Round can create confusion...make a circle a circle it's a function of radius....but an ellipse is a function of its axis...2xrx , 2xry.....so its better just o make a new function...a more accurate formula is: addEllipse(layer, x, y, x-diameter[a], y-diameter[b]) that way it's just to plot the thing x²/a²+y²/b²=1
  2. Add the ability to draw elipses on screen lua, good with orbital mechanics graphs. Something like: addEllipse(layer, x, y, y-axis-length, y-axis-length )
  3. I log to the game to in to see my cores underground and my tile claimed by someone else, I have a 12 day TIMER my dismantle my stuff to get it back. Question is, how do I get my stuff back if its underground and I can not dig to it? did I lose my stuff that is underground?
  4. For my point of view this is not a good feature that helps build a stronger player base, its just a NQ win to lower the server bill. In less than a 6 weeks NQ manage to RIP orgs tiles that have been inactive for a while. True some players abused the ORG mechanic but to mesure all on the same stick is bad.
  5. The Good : We are getting feedback, got to love that! The Bad : Give me game! The Ugly : We can talk all we want, what we need is solid dates of delivery of promises.
  6. Has any game maker tried a node/distributed tec? like come to think about it you could have players host servers of "map volxel service" to distribute and offload data off NQ....and NQ pays in ingame currency for the service....humm going to reserch this a bit....good feedback!
  7. To have a cost efficient data structure is a good step forward for the longevity of the game. I hope similar efforts are done to the quality of content generation.
  8. What we are building here is ground breaking, it has a lot of potential for both NQ to make profit as well as player to experience an unprecedented MMO content, But with out honest feedback synergy is wasted. A very positive push to right direction this is, thank you and keep it up we are here to help.
  9. it's a big barrier entry barrier and would love to help out! Like Klap we are also part of an all Spanish speaking org and would really want to help with this. It's a 400 Million people market, 2nd most spoken language in the world....that's a big chunk of a player base that could be added to the game.
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